We Can Play

We Can Play

Author: Anne Giulieri

Publisher: Capstone

Published: 2018-08-01

Total Pages: 20

ISBN-13: 1543507212

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Two children play and share together.


We All Play

We All Play

Author: Julie Flett

Publisher: Greystone Books Ltd

Published: 2021-05-25

Total Pages: 47

ISBN-13: 177164608X

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A BEST CHILDREN’S BOOK OF THE YEAR: New York Times, Washington Post, New York Public Library, Kirkus Reviews, Globe and Mail, Horn Book, and Boston Globe STARRED Reviews in Kirkus, Publisher’s Weekly, The Horn Book, School Library Journal A 2022 Best Book for Babies From Julie Flett, the beloved author and illustrator of Birdsong, comes a joyous new book about playtime for babies, toddlers, and kids up to age 7. Animals and kids love to play! This wonderful book celebrates playtime and the connection between children and the natural world. Beautiful illustrations show: birds who chase and chirp! bears who wiggle and wobble! whales who swim and squirt! owls who peek and peep! and a diverse group of kids who love to do the same, shouting: We play too! / kimêtawânaw mîna At the end of the book, animals and children gently fall asleep after a fun day of playing outside, making this book a great bedtime story. A beautiful ode to the animals and humans we share our world with, We All Play belongs on every bookshelf. This book also includes: A glossary of Cree words for wild animals in the book A pronunciation guide and link to audio pronunciation recordings


It's How We Play the Game

It's How We Play the Game

Author: Ed Stack

Publisher: Scribner

Published: 2020-05-05

Total Pages: 320

ISBN-13: 1982116927

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Porchlight’s Best Leadership & Strategy Book of The Year An inspiring memoir from the CEO of DICK’s Sporting Goods that is “not only entertaining but will be of great value to any entrepreneur” (Phil Knight, New York Times bestselling author of Shoe Dog), this book shows how a trailblazing business was created by giving back to the community and by taking principled, and sometimes controversial, stands—including against the type of weapons that are too often used in mass shootings and other tragedies. It’s How We Play the Game tells the story of a complicated founder and an ambitious son—one who transformed a business by making it about more than business, conceiving it as a force for good in the communities it serves. In 1948, Ed Stack’s father started Dick’s Bait and Tackle in Binghamton, New York. Ed Stack bought the business from his father in 1984, and grew it into the largest sporting goods retailer in the country, with 800 locations and close to $9 billion in sales. The transformation Ed wrought wasn’t easy: economic headwinds nearly toppled the chain twice. But DICK’s support for embattled youth sports programs earned the stores surprising loyalty, and the company won even more attention when, in the wake of yet another school shooting—at Marjory Stoneman Douglas High School in Parkland, Florida—it chose to become the first major retailer to pull all semi-automatic weapons from its shelves, raise the age of gun purchase to twenty-one, and, most strikingly, destroy the assault-style-type rifles then in its inventory. With vital lessons for anyone running a business and eye-opening reflections about what a company owes the people it serves, It’s How We Play the Game is “a compelling narrative…In a genre that can frequently be staid, Mr. Stack’s corporate biography is deeply personal…[Features] surprising openness [and] interesting and humorous anecdotes” (Pittsburgh Post-Gazette).


Why We Play

Why We Play

Author: Roberte Hamayon

Publisher: Hau

Published: 2016

Total Pages: 343

ISBN-13: 9780986132568

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Play is one of humanity's straightforward yet deceitful ideas: though the notion is unanimously agreed upon to be universal, used for man and animal alike, nothing defines what all its manifestations share, from childish playtime to on stage drama, from sporting events to market speculation. Within the author's anthropological field of work (Mongolia and Siberia), playing holds a core position: national holidays are called "Games," echoing in that way the circus games in Ancient Rome and today's Olympics. These games convey ethical values and local identity. Roberte Hamayon bases her analysis of the playing spectrum on their scrutiny. Starting from fighting and dancing, encompassing learning, interaction, emotion and strategy, this study heads towards luck and belief as well as the ambiguity of the relation to fiction and reality. It closes by indicating two features of play: its margin and its metaphorical structure. Ultimately revealing its consistency and coherence, the author displays play as a modality of action of its own. "Playing is no 'doing' in the ordinary sense" once wrote Johan Huizinga. Isn't playing doing something else, elswhere and otherwise ?


Can I Play Too? (An Elephant and Piggie Book)

Can I Play Too? (An Elephant and Piggie Book)

Author:

Publisher: Hyperion

Published: 2010-06-08

Total Pages: 64

ISBN-13: 9781423119913

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Gerald the elephant and Piggie learn to play catch with their new friend Snake, even though Snake doesn't have any arms! By the author of the Theodor Seuss Geisel Medal-winning book, Are You Ready to Play Outside?


What Will We Play Today?

What Will We Play Today?

Author: Jean R. Feldman

Publisher: Brilliant Publications

Published: 2000

Total Pages: 114

ISBN-13: 1897675739

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What Will We Play Today? contains 100 games based on drama, movement and music. It is sure to become a popular resource for anyone working with young children. It is said that a good game 'grows' with the children, and many of the games in this book are likely to be requested by children over and over again. The book contains games to encourage children's physical, creative and language development. The activities include listening games such as Mi Gallinita, hoop games, singing games and movement games such as Jig Jog. The games in the book are deliberately non-competitive and there is a strong emphasis on the process of playing ratheer than on winning. The games in this book offer a challenging and highly enjoyable way of providing guided play experiences for young children.


The First 20 Hours

The First 20 Hours

Author: Josh Kaufman

Publisher: Penguin

Published: 2013-06-13

Total Pages: 290

ISBN-13: 1101623047

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Forget the 10,000 hour rule— what if it’s possible to learn the basics of any new skill in 20 hours or less? Take a moment to consider how many things you want to learn to do. What’s on your list? What’s holding you back from getting started? Are you worried about the time and effort it takes to acquire new skills—time you don’t have and effort you can’t spare? Research suggests it takes 10,000 hours to develop a new skill. In this nonstop world when will you ever find that much time and energy? To make matters worse, the early hours of prac­ticing something new are always the most frustrating. That’s why it’s difficult to learn how to speak a new language, play an instrument, hit a golf ball, or shoot great photos. It’s so much easier to watch TV or surf the web . . . In The First 20 Hours, Josh Kaufman offers a systematic approach to rapid skill acquisition— how to learn any new skill as quickly as possible. His method shows you how to deconstruct com­plex skills, maximize productive practice, and remove common learning barriers. By complet­ing just 20 hours of focused, deliberate practice you’ll go from knowing absolutely nothing to performing noticeably well. Kaufman personally field-tested the meth­ods in this book. You’ll have a front row seat as he develops a personal yoga practice, writes his own web-based computer programs, teaches himself to touch type on a nonstandard key­board, explores the oldest and most complex board game in history, picks up the ukulele, and learns how to windsurf. Here are a few of the sim­ple techniques he teaches: Define your target performance level: Fig­ure out what your desired level of skill looks like, what you’re trying to achieve, and what you’ll be able to do when you’re done. The more specific, the better. Deconstruct the skill: Most of the things we think of as skills are actually bundles of smaller subskills. If you break down the subcompo­nents, it’s easier to figure out which ones are most important and practice those first. Eliminate barriers to practice: Removing common distractions and unnecessary effort makes it much easier to sit down and focus on deliberate practice. Create fast feedback loops: Getting accu­rate, real-time information about how well you’re performing during practice makes it much easier to improve. Whether you want to paint a portrait, launch a start-up, fly an airplane, or juggle flaming chain­saws, The First 20 Hours will help you pick up the basics of any skill in record time . . . and have more fun along the way.


We Play Ourselves

We Play Ourselves

Author: Jen Silverman

Publisher: Random House

Published: 2021-02-09

Total Pages: 337

ISBN-13: 0399591524

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After a humiliating scandal, a young writer flees to the West Coast, where she is drawn into the morally ambiguous orbit of a charismatic filmmaker and the teenage girls who are her next subjects. FINALIST FOR THE LAMBDA LITERARY AWARD • ONE OF BUZZFEED’S BEST BOOKS OF THE YEAR • “A blistering story about the costs of creating art.”—O: The Oprah Magazine Not too long ago, Cass was a promising young playwright in New York, hailed as “a fierce new voice” and “queer, feminist, and ready to spill the tea.” But at the height of all this attention, Cass finds herself at the center of a searing public shaming, and flees to Los Angeles to escape—and reinvent herself. There she meets her next-door neighbor Caroline, a magnetic filmmaker on the rise, as well as the pack of teenage girls who hang around her house. They are the subjects of Caroline’s next semidocumentary movie, which follows the girls’ clandestine activity: a Fight Club inspired by the violent classic. As Cass is drawn into the film’s orbit, she is awed by Caroline’s ambition and confidence. But over time, she becomes troubled by how deeply Caroline is manipulating the teens in the name of art—especially as the consequences become increasingly disturbing. With her past proving hard to shake and her future one she’s no longer sure she wants, Cass is forced to reckon with her own ambitions and confront what she has come to believe about the steep price of success.


Please, Can We Play Games?

Please, Can We Play Games?

Author: Ruth Ker

Publisher: Waldorf Early Childhood Association of North Ameri

Published: 2018-01-20

Total Pages: 144

ISBN-13: 9781936849444

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¿Please, can we play games now?¿ is a frequent plea in the early childhood classroom. Children explore and relate to their world through play, and something magical happens when it¿s time for games and a caring adult dons the cloak of playful lightheartedness. A regular offering of appropriate games in the early childhood curriculum can create a powerful atmosphere for healthy development. Between teacher and children a safe harbor springs up¿a place where trust, interest, joy, and an enthusiasm for learning is kindled. Rudolf Steiner expressed many times that children thrive in an atmosphere of joy, warmth, and love. He also stressed the importance of imitation in early childhood. The Waldorf early childhood classroom strives to be a place where children want to follow their teacher¿s worthy example. Please, Can We Play Games? offers the author¿s forty years of creating, collecting, and playing traditional and original verses, songs, and games for early childhood circle time or home play. As you make your way through the pages of this book, may you enjoy your own personal harvest of food for the young child¿s body, soul, and spirit. Perhaps for you too!


Shooting Hoops

Shooting Hoops

Author: Michael Rafferty (Reading consultant)

Publisher:

Published: 2015-09-01

Total Pages: 12

ISBN-13: 9781603430456

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Carlos and Sam want to play a game in the city so they have to get creative.