Virtual World A Complete Guide - 2020 Edition

Virtual World A Complete Guide - 2020 Edition

Author: Gerardus Blokdyk

Publisher: 5starcooks

Published: 2020-01-23

Total Pages: 302

ISBN-13: 9781867314769

DOWNLOAD EBOOK

Should you consider how play in virtual worlds has spilled over into the physical world where people are hunted and physically assaulted for actions taken in the games? What obstacles might your organization face in pursuing a strategy that involves an online, virtual world? What happens when humans can live in a virtual world? Can a project meeting in a virtual world be better than a project meeting in the real world!? Is scepticism about marketing in virtual worlds justified? This astounding Virtual World self-assessment will make you the credible Virtual World domain adviser by revealing just what you need to know to be fluent and ready for any Virtual World challenge. How do I reduce the effort in the Virtual World work to be done to get problems solved? How can I ensure that plans of action include every Virtual World task and that every Virtual World outcome is in place? How will I save time investigating strategic and tactical options and ensuring Virtual World costs are low? How can I deliver tailored Virtual World advice instantly with structured going-forward plans? There's no better guide through these mind-expanding questions than acclaimed best-selling author Gerard Blokdyk. Blokdyk ensures all Virtual World essentials are covered, from every angle: the Virtual World self-assessment shows succinctly and clearly that what needs to be clarified to organize the required activities and processes so that Virtual World outcomes are achieved. Contains extensive criteria grounded in past and current successful projects and activities by experienced Virtual World practitioners. Their mastery, combined with the easy elegance of the self-assessment, provides its superior value to you in knowing how to ensure the outcome of any efforts in Virtual World are maximized with professional results. Your purchase includes access details to the Virtual World self-assessment dashboard download which gives you your dynamically prioritized projects-ready tool and shows you exactly what to do next. Your exclusive instant access details can be found in your book. You will receive the following contents with New and Updated specific criteria: - The latest quick edition of the book in PDF - The latest complete edition of the book in PDF, which criteria correspond to the criteria in... - The Self-Assessment Excel Dashboard - Example pre-filled Self-Assessment Excel Dashboard to get familiar with results generation - In-depth and specific Virtual World Checklists - Project management checklists and templates to assist with implementation INCLUDES LIFETIME SELF ASSESSMENT UPDATES Every self assessment comes with Lifetime Updates and Lifetime Free Updated Books. Lifetime Updates is an industry-first feature which allows you to receive verified self assessment updates, ensuring you always have the most accurate information at your fingertips.


Virtual Reality A Complete Guide - 2020 Edition

Virtual Reality A Complete Guide - 2020 Edition

Author: Gerardus Blokdyk

Publisher: 5starcooks

Published: 2020-05-11

Total Pages: 298

ISBN-13: 9781867401766

DOWNLOAD EBOOK

Does a Virtual-reality quantification method exist? Is the final output clearly identified? How do you control the overall costs of your work processes? Who are the key stakeholders for the Virtual-reality evaluation? How can you become more high-tech but still be high touch? This one-of-a-kind Virtual Reality self-assessment will make you the principal Virtual Reality domain veteran by revealing just what you need to know to be fluent and ready for any Virtual Reality challenge. How do I reduce the effort in the Virtual Reality work to be done to get problems solved? How can I ensure that plans of action include every Virtual Reality task and that every Virtual Reality outcome is in place? How will I save time investigating strategic and tactical options and ensuring Virtual Reality costs are low? How can I deliver tailored Virtual Reality advice instantly with structured going-forward plans? There's no better guide through these mind-expanding questions than acclaimed best-selling author Gerard Blokdyk. Blokdyk ensures all Virtual Reality essentials are covered, from every angle: the Virtual Reality self-assessment shows succinctly and clearly that what needs to be clarified to organize the required activities and processes so that Virtual Reality outcomes are achieved. Contains extensive criteria grounded in past and current successful projects and activities by experienced Virtual Reality practitioners. Their mastery, combined with the easy elegance of the self-assessment, provides its superior value to you in knowing how to ensure the outcome of any efforts in Virtual Reality are maximized with professional results. Your purchase includes access details to the Virtual Reality self-assessment dashboard download which gives you your dynamically prioritized projects-ready tool and shows you exactly what to do next. Your exclusive instant access details can be found in your book. You will receive the following contents with New and Updated specific criteria: - The latest quick edition of the book in PDF - The latest complete edition of the book in PDF, which criteria correspond to the criteria in... - The Self-Assessment Excel Dashboard - Example pre-filled Self-Assessment Excel Dashboard to get familiar with results generation - In-depth and specific Virtual Reality Checklists - Project management checklists and templates to assist with implementation INCLUDES LIFETIME SELF ASSESSMENT UPDATES Every self assessment comes with Lifetime Updates and Lifetime Free Updated Books. Lifetime Updates is an industry-first feature which allows you to receive verified self assessment updates, ensuring you always have the most accurate information at your fingertips.


The VR Book

The VR Book

Author: Jason Jerald

Publisher: Morgan & Claypool

Published: 2015-09-01

Total Pages: 637

ISBN-13: 1970001135

DOWNLOAD EBOOK

This is a strong foundation of human-centric virtual reality design for anyone and everyone involved in creating VR experiences. Without a clear understanding of the human side of virtual reality (VR), the experience will always fail. The VR Book bridges this gap by focusing on human-centered design. Creating compelling VR applications is an incredibly complex challenge. When done well, these experiences can be brilliant and pleasurable, but when done badly, they can result in frustration and sickness. Whereas limitations of technology can cause bad VR execution, problems are oftentimes caused by a lack of understanding human perception, interaction, design principles, and real users. This book focuses on the human elements of VR, such as how users perceive and intuitively interact with various forms of reality, causes of VR sickness, creating useful and pleasing content, and how to design and iterate upon effective VR applications. This book is not just for VR designers, it is for managers, programmers, artists, psychologists, engineers, students, educators, and user experience professionals. It is for the entire VR team, as everyone contributing should understand at least the basics of the many aspects of VR design. The industry is rapidly evolving, and The VR Book stresses the importance of building prototypes, gathering feedback, and using adjustable processes to efficiently iterate towards success. It contains extensive details on the most important aspects of VR, more than 600 applicable guidelines, and over 300 additional references.


Virtual Online Worlds A Complete Guide - 2020 Edition

Virtual Online Worlds A Complete Guide - 2020 Edition

Author: Gerardus Blokdyk

Publisher: 5starcooks

Published: 2020-05-11

Total Pages: 310

ISBN-13: 9781867400165

DOWNLOAD EBOOK

What are the success criteria that will indicate that Virtual online worlds objectives have been met and the benefits delivered? Are accountability and ownership for Virtual online worlds clearly defined? Can you do all this work? What are the expected Virtual online worlds results? Who do you think the world wants your organization to be? This powerful Virtual Online Worlds self-assessment will make you the entrusted Virtual Online Worlds domain veteran by revealing just what you need to know to be fluent and ready for any Virtual Online Worlds challenge. How do I reduce the effort in the Virtual Online Worlds work to be done to get problems solved? How can I ensure that plans of action include every Virtual Online Worlds task and that every Virtual Online Worlds outcome is in place? How will I save time investigating strategic and tactical options and ensuring Virtual Online Worlds costs are low? How can I deliver tailored Virtual Online Worlds advice instantly with structured going-forward plans? There's no better guide through these mind-expanding questions than acclaimed best-selling author Gerard Blokdyk. Blokdyk ensures all Virtual Online Worlds essentials are covered, from every angle: the Virtual Online Worlds self-assessment shows succinctly and clearly that what needs to be clarified to organize the required activities and processes so that Virtual Online Worlds outcomes are achieved. Contains extensive criteria grounded in past and current successful projects and activities by experienced Virtual Online Worlds practitioners. Their mastery, combined with the easy elegance of the self-assessment, provides its superior value to you in knowing how to ensure the outcome of any efforts in Virtual Online Worlds are maximized with professional results. Your purchase includes access details to the Virtual Online Worlds self-assessment dashboard download which gives you your dynamically prioritized projects-ready tool and shows you exactly what to do next. Your exclusive instant access details can be found in your book. You will receive the following contents with New and Updated specific criteria: - The latest quick edition of the book in PDF - The latest complete edition of the book in PDF, which criteria correspond to the criteria in... - The Self-Assessment Excel Dashboard - Example pre-filled Self-Assessment Excel Dashboard to get familiar with results generation - In-depth and specific Virtual Online Worlds Checklists - Project management checklists and templates to assist with implementation INCLUDES LIFETIME SELF ASSESSMENT UPDATES Every self assessment comes with Lifetime Updates and Lifetime Free Updated Books. Lifetime Updates is an industry-first feature which allows you to receive verified self assessment updates, ensuring you always have the most accurate information at your fingertips.


Immersive Learning

Immersive Learning

Author: Craig Frehlich

Publisher: Rowman & Littlefield

Published: 2020-09-10

Total Pages: 171

ISBN-13: 1475857950

DOWNLOAD EBOOK

Most people want to reach their maximum potential; and the use of tools are no different. Some say power is influence. If this is true, then virtual reality has “superpowers” because of its ability to make the unreal viscerally real, engaging and immersive. Thanks to these powers VR can influence and affect education in ways that no technology tool has in the past. This book will help people understand the power and true potential of virtual reality (or VR). The prime directive of this book is to provide educators with a way of thinking about how to use virtual reality in education in order to reveal its true superpowers. And, to arm educators with several hands-on lessons to get them started on implementing VR as a tool to enhance learning outcomes. Ultimately, the book aims to have educators clearly understand VR’s role in transforming education, thus reaching its maximum potential.


Virtual Selling

Virtual Selling

Author: Jeb Blount

Publisher: John Wiley & Sons

Published: 2020-07-28

Total Pages: 407

ISBN-13: 1119742714

DOWNLOAD EBOOK

And just like that, everything changed . . . A global pandemic. Panic. Social distancing. Working from home. In a heartbeat, we went from happy hours to virtual happy hours. From conferences to virtual conferences. From selling to virtual selling. To remain competitive, sales and business professionals were required to shift the way they engaged prospects and customers. Overnight, virtual selling became the new normal. Now, it is here to stay. Virtual selling can be challenging. It's more difficult to make human to human connections. It's natural to feel intimidated by technology and digital tools. Few of us haven't felt the wave of insecurity the instant a video camera is pointed in our direction. Yet, virtual selling is powerful because it allows you to engage more prospects and customers, in less time, at a lower cost, while reducing the sales cycle. Virtual Selling is the definitive guide to leveraging video-based technology and virtual communication channels to engage prospects, advance pipeline opportunities, and seal the deal. You'll learn a complete system for blending video, phone, text, live chat, social media, and direct messaging into your sales process to increase productivity and reduce sales cycles. Jeb Blount, one of the most celebrated sales trainers of our generation, teaches you: How to leverage human psychology to gain more influence on video calls The seven technical elements of impactful video sales calls The five human elements of highly effective video sales calls How to overcome your fear of the camera and always be video ready How to deliver engaging and impactful virtual demos and presentations Powerful video messaging strategies for engaging hard to reach stakeholders The Four-Step Video Prospecting Framework The Five-Step Telephone Prospecting Framework The LDA Method for handling telephone prospecting objections Advanced email prospecting strategies and frameworks How to leverage text messaging for prospecting and down pipeline communication The law of familiarity and how it takes the friction out of virtual selling The 5C's of Social Selling Why it is imperative to become proficient with reactive and proactive chat Strategies for direct messaging – the "Swiss Army Knife" of virtual selling How to leverage a blended virtual/physical selling approach to close deals faster As you dive into these powerful insights, and with each new chapter, you'll gain greater and greater confidence in your ability to effectively engage prospects and customers through virtual communication channels. And, with this newfound confidence, your success and income will soar. Following in the footsteps of his blockbuster bestsellers People Buy You, Fanatical Prospecting, Sales EQ, Objections, and Inked, Jeb Blount's Virtual Selling puts the same strategies employed by his clients—a who's who of the world's most prestigious organizations—right into your hands.


A Manager's Guide to Virtual Teams

A Manager's Guide to Virtual Teams

Author: Yael Sara Zofi

Publisher: AMACOM Div American Mgmt Assn

Published: 2011

Total Pages: 273

ISBN-13: 0814416594

DOWNLOAD EBOOK

With an increasing number of employees working remotely, it is more difficult than ever to ensure that team members are working smoothly and productively. This books provides a roadmap for bridging the logistical, cultural and communication gaps that can prevent any virtual team from reaching its full potential.


The Complete Idiot's Guide to Publishing Children's Books

The Complete Idiot's Guide to Publishing Children's Books

Author: Harold D. Underdown

Publisher: Penguin

Published: 2004

Total Pages: 392

ISBN-13: 9781592571437

DOWNLOAD EBOOK

Provides practical and timely advice on writing different types of children's books, working with publishers, understanding the publishing process, the importance of illustrators, and building a career in the field of children's literature. Original. 12,000 first printing.


Can You Hear Me?

Can You Hear Me?

Author: Nick Morgan

Publisher: Harvard Business Press

Published: 2018-10-09

Total Pages: 272

ISBN-13: 1633694453

DOWNLOAD EBOOK

A Washington Post Bestseller Your manual for remote and virtual work. Communicating virtually is cool, useful, and now even more ubiquitous and necessary than ever. But we're often reminded that the quality of human connection we experience in many forms of virtual communication is awful. We've all felt disconnected in a video conference, frustrated that we're not getting through on the phone, upset when our email is badly misinterpreted, or anxious that we're being misunderstood. How can we fix this? In this powerful, practical book, communication expert Nick Morgan outlines five big problems with communication in the virtual world--lack of feedback, lack of empathy, lack of control, lack of emotion, and lack of connection and commitment--and shows how to overcome them as we shift to working remotely more and more. Morgan argues that while virtual communication will never be as rich or intuitive as a face-to-face meeting, recent research suggests that we need to learn is to consciously deliver a whole set of cues, both verbal and nonverbal, that we used to deliver unconsciously in the pre-virtual era. He guides us through this important process, providing rules for virtual feedback, an empathy assessment and virtual temperature check, tips for creating trust in a virtual context, and advice for specific digital channels such as email and text, the conference call, Skype, and more. Whether you're an entrepreneur, an independent professional, or a manager in an organization that has more than one office or customers who aren't nearby, Can You Hear Me? is your essential communications manual for twenty-first-century work.


Experience on Demand: What Virtual Reality Is, How It Works, and What It Can Do

Experience on Demand: What Virtual Reality Is, How It Works, and What It Can Do

Author: Jeremy Bailenson

Publisher: W. W. Norton & Company

Published: 2018-01-30

Total Pages: 217

ISBN-13: 0393253708

DOWNLOAD EBOOK

“If you want to understand the most immersive new communications medium to come along since cinema… I’d suggest starting with Mr. Bailenson’s [book].” —Wall Street Journal Virtual reality is able to effectively blur the line between reality and illusion, granting us access to any experience imaginable. These experiences, ones that the brain is convinced are real, will soon be available everywhere. In Experience on Demand, Jeremy Bailenson draws upon two decades spent researching the psychological effects of VR to help readers understand its upsides and possible downsides. He offers expert guidelines for interacting with VR, and describes the profound ways this technology can be put to use to hone our performance, help us recover from trauma, improve our learning, and even enhance our empathic and imaginative capacities so that we treat others and ourselves better.