Corporal Cassandra Koehl simply wanted to be a soldier. Her destiny demanded more. Fighting adversity and bias within the ranks, Cassandra Koehl worked hard to prove that she was a good as any man until a fateful accident made her so much more, precipitating her transfer into the legendary Nuclear Brigade. Now, with the body of the perfect fighting machine, yet the heart and soul of a woman, her struggle has changed in a deep and profound way: Now she is fighting to prove that she is still human.
Wingless Valkyries are useless to the future of Asgard-that's what is drilled into them at Valkyrie Academy. Determined to break the mold and help reap warriors for Valhalla, Kara breaks the rules and finds herself in the most dangerous position yet-facing the wrath of Mistress Sigrun and Odin. Or that is what she thinks until she realizes a dragon is stalking her.
The official prequel to Marvel's Avengers from Marvel, Crystal Dynamics, Eidos Montreal, and Square Enix, with an exclusive adventure that leads into the game itself. The official prequel to the blockbuster action video game Marvel's Avengers, written by bestselling author Greg Keyes. The game is being developed by Crystal Dynamics, Eidos Montréal, Nixxes, and published by Square Enix. It will be released September 4, 2020 for PlayStation 4, Xbox, Stadia, and PC. Captain America, Iron Man, Thor, Black Widow, and the Hulk. Earth's Mightiest Heroes have assembled to face world-class threats whenever and wherever they might appear. They are the AVENGERS. Yet some threats transcend the ages. Centuries ago, a never-before-seen group of heroes gathered as the Avengers of their ancient era to fight the Zodiac, foes who wielded unimaginable arcane energies channeled through a mysterious Key. The resulting battle devastated vast swaths of the planet. The Key was lost and the Zodiac went into hiding, influencing world events from the shadows, waiting for the stars to align to usher in their return. When strange beings exhibiting the traits of the twelve astrological signs appear in the 21st century, the Avengers again answer the call to assemble. But when this modern team of heroes are forced to divide their efforts, each encounter leads to their opponents gaining strength. Once again, the hunt is on for the Extinction Key...and if the Avengers don't find it, our world will be lost.
Critter wrangler rule #2: When scary things run away, something scarier is coming. Someone is killing dragons. And the killings point to a civil war brewing among the fae. When Kyra Greene finds an abandoned baby dragon, she doesn't want to bring him home. But until she can hunt down his thunder and stop the dragon killers, she's on babysitting duty. As a pest controller with a soft heart, Kyra already has an apartment full of rescues, including a basilisk who thinks he's a turkey, a banshee nanny, and even a pygmy kraken. She might take care of them, but they also fill her need for family. And when that family is threatened, she'll risk everything to save them. She'll even join forces with the handsome and irritating captain of the city's vigilante Guardians, who never fails to show up at her most undignified moments. Along with a quirky cast of misfits and unruly critters, Kyra leaves the safety of Montreal Ward and travels through the dangerous Inbetween-the land beyond the protected city states, where magic is the only rule of law. Can she reunite the lost dragon with his thunder and stop a new and sinister force from invading their home? Dragons Don't Eat Meat is the first book in the Valkyrie Bestiary paranormal suspense series. If you're looking for a laugh-out-loud adventure, delightfully evil critters, and a slow-burn romance, you'll love this page-turning series by Kim McDougall.
Nothing ever happens in Norway. But at least Ellie knows what to expect when she visits her grandmother: a tranquil fishing village and long, slow summer days. And maybe she'll finally get out from under the shadow of her way-too-perfect big brother, Graham, while she's there. What Ellie doesn't anticipate is Graham's infuriating best friend, Tuck, tagging along for the trip. Nor did she imagine boys going missing amid rumors of impossible kidnappings. Least of all does she expect that something powerful and ancient will awaken in her and that strange whispers will urge Ellie to claim her place among mythological warriors. Instead of peace and quiet, suddenly there's a lot for a girl from L.A. to handle on a summer sojourn in Norway! And when Graham vanishes, it's up to Ellie—and the ever-sarcastic, if undeniably alluring, Tuck—to uncover the truth about all the disappearances and thwart the nefarious plan behind them. Deadly legends, hidden identities, and tentative romance swirl together in one girl's unexpectedly epic coming-of-age.
Kyra Greene is out of this world-literally. Jacoby, her fire dervish, has been lost in the Nether for weeks. Only Kyra can find him but not without help from her estranged father. There's only one snag in that plan. Daddy is dead. To save Jacoby, Kyra will travel between worlds with her band of misfit creatures. And this time, she won't be facing ghosts from Mason's past. She'll be going head to head with the distant dryad branch of her family and maybe digging up a few ghosts of her own. Grimalkins Don't Purr is the fourth book in the Valkyrie Bestiary Series.
UNTANGLE THE PAST TO SAVE THE FUTURE. A NEW NOVEL IN THE WORLD OF THE BEST-SELLING THE GORDIAN PROTOCOLTIME IS RUNNING OUTAgent Raibert Kaminski and the crew of the Transtemporal Vehicle Kleio have stumbled across a temporal implosion that has claimed two whole universes, and neither Raibert nor his crew can -- figure out what caused this calamity, or how to stop its spread. Meanwhile, old colleagues of Raibert's from the Antiquities Rescue Trust, together with a version of Samuel Pepys transplanted from the 17th century into the 30th, have proposed an expedition into the past. The goal? To branch the timeline by preventing the Plague of Justinian, one of the worst pandemics in human history. And on a multidimensional level, governmental entity SysGov's multiverse neighbor, the xenophobic Admin, is stirring. While their ambassadors put on a friendly show, the Admin is amassing a fleet of advanced, heavily armed time machines--with SysGov firmly in the crosshairs. In the midst of the temporal turmoil, time is running out for Raibert and his team to save the rest of the known universes from ceasing to exist. Navigating the paradoxes of time can be a killer task--especially when dogged by those who seek your destruction at every turn. But the crew of the Kleio won't go down without a fight, no matter where--or when--the threat to their home comes from.
The enticing world of Valkyrie Rising, Ingrid Paulson's debut teen novel, is introduced in Valkyrie Symptoms, a prequel short story. This twenty-page original story introduces the characters from the perspective of the ever-flippant, if undeniably alluring, Tucker Halloway. It also includes a teaser to Valkyrie Rising, a novel in which deadly legends, hidden identities, and tentative romance swirl together into an unexpectedly epic adventure when seventeen-year-old Ellie travels to Norway with her big brother and Tuck, his best friend, and encounters Valkyries: the legendary women warriors of Norse mythology. Epic Reads Impulse is a digital imprint with new releases each month.
Discover Amethyst's Wand Shop Mysteries, an urban fantasy murder mystery series with a quirky witch, a serious detective, a slow burn romantic sub-plot, and plenty of murders to solve. A clash with the Centre For Wand Control leads to more problems than Amy wants to handle. Amethyst likes to do things her own way, even when that means being suspended by the Centre for Wand Control when she uses a material she shouldn't when making wands, ending up with her Grammie's wand making license being suspended. But Amy is determined to put it right, even if she has to go toe to toe with the CWC and prove that sea glass isn't an unstable component of wands. Can she get the suspension lifted? - Glass and Sass is the prequel to Amethyst's Wand Shop Mysteries, an urban fantasy murder mystery series featuring a quirky witch, a serious detective, a slow burn m/f romantic subplot and a standalone crime. If you love quirky main characters, the murder of the week format, light-hearted back-and-forth, magic, and murder mystery, start the Amethyst's Wand Shop Mysteries series today! Search terms for Amethyst's Wand Shop Mysteries: urban fantasy, fantasy, contemporary fantasy, real world fantasy, murder mystery, cozy mystery, cosy mystery, light-hearted, quirky witch, witches, mages, magic, magical realism, police procedural, magic police, friends to lovers, slow burn romance, established couple, necromancer, police consultant, detective
Critter wrangler rule 7: Some monsters just have to die. Someone is plotting to put all gargoyles in jail...or six feet in the ground. For decades gargoyles have patrolled the night in Montreal Ward. They are dubbed Guardians by the humans and fae who live on the fringes of society, those who survive in neighborhoods the police don't care about. But when a Guardian is accused of murder, their reputation blackens. Mason promised to return from France with the one weapon capable of killing the formidable witch who was reborn from the bloodstone, but no one has heard from him in months. Now Polina gathers forces. Without Mason or the Guardians, Kyra has no backup as she tries to solve a murder and face off against new and terrifying monsters...all while caring for her growing menagerie of extraordinary critters. A new adventure in the Inbetween, where magic is the only rule of law. Hell Hounds Don't Heel is the third book in the Valkyrie Bestiary Series.