Using Graphic Novels in the English Language Arts Classroom

Using Graphic Novels in the English Language Arts Classroom

Author: William Boerman-Cornell

Publisher: Bloomsbury Publishing

Published: 2020-10-01

Total Pages: 217

ISBN-13: 1350112712

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Shortlisted for the UK Literacy Association's Academic Book Award 2021 There is an increasing trend in teachers using graphic novels to get their students excited about reading and writing, using both original stories and adaptations of classic works by authors such as Homer, Shakespeare, and the Brontes. However, there is surprisingly little research available about which pedagogies and classroom practices are proven to be effective. This book draws on cutting-edge research, surveys and classroom observations to provide a set of effective methods for teaching with graphic novels in the secondary English language arts classroom. These methods can be applied to a broad base of uses ranging from understanding literary criticism, critical reading, multimodal composition, to learning literary devices like foreshadowing and irony. The book begins by looking at what English language arts teachers hope to achieve in the classroom. It then considers the affordances and constraints of using graphic novels to achieve these specific goals, using some of the most successful graphic novels as examples, including Maus; Persepolis; The Nameless City; and American Born Chinese and series such as Manga Shakespeare. Finally, it helps the teacher navigate through the planning process to figure out how to best use graphic novels in their own classroom. Drawing on their extensive teaching experience, the authors offer examples from real classrooms, suggested lesson plans, and a list of teachable graphic novels organized by purpose of teaching.


The Graphic Novel Classroom

The Graphic Novel Classroom

Author: Maureen Bakis

Publisher: Corwin Press

Published: 2011-11-08

Total Pages: 177

ISBN-13: 1412936845

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Secondary language arts teacher Maureen Bakis shows how to engage adolescents by using graphic novels to teach 21st-century skills, improve reading comprehension, and promote literacy learning.


Teaching Graphic Novels

Teaching Graphic Novels

Author: Katie Monnin

Publisher: Maupin House Publishing, Inc.

Published: 2010

Total Pages: 258

ISBN-13: 1934338400

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Harness the power of graphic novels to promote literacy and engage all secondary students with Teaching Graphic Novels by Katie Monnin! Address print-text and image literacies, from navigating text features to creating standards-based lessons on reading comprehension, fiction/nonfiction, written response, critical thinking, and media literacy. Complete with examples from graphic novels, professional resource suggestions, strategies that can be used with any graphic novel, cross-indexes of middle and high school graphic novels and themes, reproducibles, and extra support for English-language learners. Teaching Graphic Novels was a finalist for both the 2009 ForeWord Education Book of the Year and the 2010 AEP Distinguished Achievement Award in the 6-8 Curriculum and Instruction category!


Using Graphic Novels in the Classroom

Using Graphic Novels in the Classroom

Author: Melissa Hart

Publisher: Teacher Created Resources

Published: 2010

Total Pages: 51

ISBN-13: 142062363X

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Since todays young readers live in a highly visual world, its no surprise that graphic novels are growing in popularity. With this book, teachers can lead students in literary analysis of this unique genre, introduce them to good quality graphic novels, and encourage them to write and illustrate a graphic short story. Each lesson in the book is based on standards.


Teaching Visual Literacy

Teaching Visual Literacy

Author: Nancy Frey

Publisher: Corwin Press

Published: 2008-01-09

Total Pages: 209

ISBN-13: 1412953111

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A collection of nine essays that describes strategies for teaching visual literacy by using graphic novels, comics, anime, political cartoons, and picture books.


Building Literacy Connections with Graphic Novels

Building Literacy Connections with Graphic Novels

Author: James Bucky Carter

Publisher: National Council of Teachers of English (Ncte)

Published: 2007

Total Pages: 188

ISBN-13:

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Presents practical suggestions for pairing a graphic novel with a traditional text or examining connections between multiple sources.


Getting Graphic!

Getting Graphic!

Author: Michele Gorman

Publisher: Linworth

Published: 2003

Total Pages: 0

ISBN-13: 1586830899

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Offers guidance to librarians interested in developing graphic novel collections in library media centers, featuring an overview of the history of comic books and graphic novels, discussing their value in the media center and classroom, and including content summaries and lists of recommended titles.


Teaching Graphic Novels in the Classroom

Teaching Graphic Novels in the Classroom

Author: Ryan J. Novak

Publisher: Routledge

Published: 2021-09-23

Total Pages: 210

ISBN-13: 100048954X

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Teaching Graphic Novels in the Classroom describes different methods teachers may use to begin teaching graphic literature to new readers. The first chapter of the book is dedicated to the history of the medium and runs from the earliest days of comic books through the growing popularity of graphic novels. It includes profiles of early creators and the significance of certain moments throughout the history that chart the evolution of graphic literature from superheroes to award-winning novels like Maus. Chapters 2-8 focus on different genres and include an analysis and lessons for 1-2 different novels, creator profiles, assignments, ways to incorporate different media in connection with each book, chapter summaries, discussion questions, and essay topics. Chapter 9 is the culminating project for the book, allowing students to create their own graphic novel, with guidance from the writing process to creating the art. Grades 7-12


Using Content-area Graphic Texts for Learning

Using Content-area Graphic Texts for Learning

Author: Meryl Jaffe

Publisher: Capstone

Published: 2013

Total Pages: 161

ISBN-13: 1936700603

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What counts as literacy has been redefined in today's classrooms. Teachers must address what it means to read and live in a multi-literate world that includes both print text and image text. Focused specifically on young adult graphic novels in the four primary content areas--math, language arts, social studies, and science--Using Content-Area Graphic Texts for Learning: A Guide for Middle-Level Educators by Dr. Meryl Jaffe and Dr. Katie Monnin empowers twenty-first-century, middle-school educators to not only better understand content-area graphic novels, but also teach them. Like their print counterparts, graphic texts reinforce traditional content-area thinking skills like memory, attention, cognition, language learning, and sequencing. Unlike print texts, however, comics and graphic novels reach out to diverse types of literacy learners and their particular reading strengths, making them the perfect, high-quality, literary-level texts for core content-area classrooms. Using Content-Area Graphic Texts for Learning begins with the building blocks of graphic novel terminology 101, moves into a detailed look at how graphic texts specifically help and empower different types of learners, and then branches off into specific chapters for each of four content areas: math, language arts, social studies, and science. Each of these content-area chapters includes: an overview of how graphic novels help students tackle, integrate, and enhance content-area material; two content-area lesson plans, each utilizing graphic novels in different ways; a demonstration of what that lesson plan is asking students to do, focusing on five learning skills--attention, memory, language, sequencing, and cognition--and how the lesson aligns with the appropriate content area's Common Core Standards; a discussion on how graphic novels help different types of learners succeed in the content-area classrooms; and a list of suggested graphic novels for each content-area classroom. Jaffe and Monnin more than make the case for using graphic novels as valid young adult literary texts that engage students and meet Common Core State Standards within the content-area classroom.


Page by Paige

Page by Paige

Author: Laura Lee Gulledge

Publisher: Abrams

Published: 2011-09-01

Total Pages: 200

ISBN-13: 1613121512

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Paige Turner has just moved to New York with her family, and she's having some trouble adjusting to the big city. In the pages of her sketchbook, she tries to make sense of her new life, including trying out her secret identity: artist. As she makes friends and starts to explore the city, she slowly brings her secret identity out into the open, a process that is equal parts terrifying and rewarding. Laura Lee Gulledge crafts stories and panels with images that are thought-provoking, funny, and emotionally resonant. Teens struggling to find their place can see themselves in Paige's honest, heartfelt story. Praise for Page by Paige “Gulledge's b&w illustrations are simple but well-suited to their subject matter; the work as a whole is a good-natured, optimistic portrait of a young woman evolving toward adulthood.” –Publishers Weekly