Teaching Reading Comprehension with Graphic Texts

Teaching Reading Comprehension with Graphic Texts

Author: Katie Monnin

Publisher: Capstone

Published: 2013

Total Pages: 97

ISBN-13: 1936700581

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Today's reading standards require K-12 teachers to teach multi-modal texts that combine print and images. Teaching Reading Comprehension with Graphic Texts: An Illustrated Adventure shows teachers how to read, understand, and teach the unique vocabulary and anatomy of the graphic text format alongside traditional, print-based literature and content-area selections.


Teaching Graphic Novels

Teaching Graphic Novels

Author: Katie Monnin

Publisher: Maupin House Publishing, Inc.

Published: 2010

Total Pages: 258

ISBN-13: 1934338400

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Harness the power of graphic novels to promote literacy and engage all secondary students with Teaching Graphic Novels by Katie Monnin! Address print-text and image literacies, from navigating text features to creating standards-based lessons on reading comprehension, fiction/nonfiction, written response, critical thinking, and media literacy. Complete with examples from graphic novels, professional resource suggestions, strategies that can be used with any graphic novel, cross-indexes of middle and high school graphic novels and themes, reproducibles, and extra support for English-language learners. Teaching Graphic Novels was a finalist for both the 2009 ForeWord Education Book of the Year and the 2010 AEP Distinguished Achievement Award in the 6-8 Curriculum and Instruction category!


Using Content-area Graphic Texts for Learning

Using Content-area Graphic Texts for Learning

Author: Meryl Jaffe

Publisher: Capstone

Published: 2013

Total Pages: 161

ISBN-13: 1936700603

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What counts as literacy has been redefined in today's classrooms. Teachers must address what it means to read and live in a multi-literate world that includes both print text and image text. Focused specifically on young adult graphic novels in the four primary content areas--math, language arts, social studies, and science--Using Content-Area Graphic Texts for Learning: A Guide for Middle-Level Educators by Dr. Meryl Jaffe and Dr. Katie Monnin empowers twenty-first-century, middle-school educators to not only better understand content-area graphic novels, but also teach them. Like their print counterparts, graphic texts reinforce traditional content-area thinking skills like memory, attention, cognition, language learning, and sequencing. Unlike print texts, however, comics and graphic novels reach out to diverse types of literacy learners and their particular reading strengths, making them the perfect, high-quality, literary-level texts for core content-area classrooms. Using Content-Area Graphic Texts for Learning begins with the building blocks of graphic novel terminology 101, moves into a detailed look at how graphic texts specifically help and empower different types of learners, and then branches off into specific chapters for each of four content areas: math, language arts, social studies, and science. Each of these content-area chapters includes: an overview of how graphic novels help students tackle, integrate, and enhance content-area material; two content-area lesson plans, each utilizing graphic novels in different ways; a demonstration of what that lesson plan is asking students to do, focusing on five learning skills--attention, memory, language, sequencing, and cognition--and how the lesson aligns with the appropriate content area's Common Core Standards; a discussion on how graphic novels help different types of learners succeed in the content-area classrooms; and a list of suggested graphic novels for each content-area classroom. Jaffe and Monnin more than make the case for using graphic novels as valid young adult literary texts that engage students and meet Common Core State Standards within the content-area classroom.


Worth A Thousand Words

Worth A Thousand Words

Author: Meryl Jaffe

Publisher: John Wiley & Sons

Published: 2018-12-27

Total Pages: 176

ISBN-13: 1119394325

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Use graphic novels to teach visual and verbal literacy While our kids today are communicating outside the classroom in abbreviated text bursts with visual icons, teachers are required to teach them to critically listen, think, and read and write complex texts. Graphic novels are a uniquely poised vehicle we can use to bridge this dissonance between student communication skills and preferences with mandated educational goals. Worth a Thousand Words details how and why graphic novels are complex texts with advanced-level vocabulary, and demonstrates how to read and analyze these texts. It includes practical advice on how to integrate these books into both ELA and content-area classrooms and provides an extensive list of appropriate graphic novels for K-8 students, lesson suggestions, paired graphic/prose reading suggestions, and additional resources for taking these texts further. Provides research to back up why graphic novels are such powerful educational tools Helps you engage diverse student learners with exciting texts Shows you how to make lessons more meaningful Offers advice on implementing new literary mediums into your classroom Perfect for parents and teachers in grades K-8, Worth a Thousand Words opens up an exciting new world for teaching children visual and verbal literacy.


Graphic Organizers for Reading Comprehension

Graphic Organizers for Reading Comprehension

Author: Classroom Complete Press

Publisher: Classroom Complete Press

Published: 2015-04-30

Total Pages: 61

ISBN-13: 1771673834

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58 color reproducible graphic organizers to help your students comprehend any book or piece of literature in a visual way. Our graphic organizers enable readers to see how ideas fit together, and can be used to identify the strengths and weaknesses of your students' thought processes. Our graphic organizers are essential learning tools that will help your students construct meaning and understand what they are reading. They will help you observe your students' thinking process on what you read as a class, as a group, or independently, and can be used for assessment. They include: Story Maps, Plot Development, Character Webs, Predicting Outcomes, Inferencing, Foreshadowing, Characterization, Sequencing Maps, Cause-Effect Timelines, Themes, Story Summaries and Venn Diagrams.


The Invention of Hugo Cabret

The Invention of Hugo Cabret

Author: Brian Selznick

Publisher: Scholastic

Published: 2015-09-03

Total Pages: 264

ISBN-13: 1407166573

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An orphan and thief, Hugo lives in the walls of a busy train station. He desperately believes a broken automaton will make his dreams come true. But when his world collides with an eccentric girl and a bitter old man, Hugo's undercover life are put in jeopardy. Turn the pages, follow the illustrations and enter an unforgettable new world!


The Elementary Teacher's Big Book of Graphic Organizers, K-5

The Elementary Teacher's Big Book of Graphic Organizers, K-5

Author: Katherine S. McKnight

Publisher: John Wiley & Sons

Published: 2013-03-11

Total Pages: 247

ISBN-13: 1118343042

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100 ready-to-use graphic organizers that help elementary students learn Graphic organizers are a powerful metacognitive teaching and learning tool and this book features 100 graphic organizers for teachers in grades K-5—double the number of any other book on the market. These graphic organizers can be used as before learning, during learning, or after learning activities, and support students' learning in the major content areas: English language arts, science, social studies, and mathematics. Teachers can use each graphic organizer as-is or customize for their own classroom's unique needs. Tips for classroom implementation and information on how the tool supports learning A Difficulty Dial that indicates the complexity of each graphic organizer Two Student Samples demonstrating how the organizer may be used with younger and older students This book gives teachers in grades K-5 a powerful way to help students understand relationships between facts, terms, and ideas.


Page by Paige

Page by Paige

Author: Laura Lee Gulledge

Publisher: Abrams

Published: 2011-09-01

Total Pages: 200

ISBN-13: 1613121512

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Paige Turner has just moved to New York with her family, and she's having some trouble adjusting to the big city. In the pages of her sketchbook, she tries to make sense of her new life, including trying out her secret identity: artist. As she makes friends and starts to explore the city, she slowly brings her secret identity out into the open, a process that is equal parts terrifying and rewarding. Laura Lee Gulledge crafts stories and panels with images that are thought-provoking, funny, and emotionally resonant. Teens struggling to find their place can see themselves in Paige's honest, heartfelt story. Praise for Page by Paige “Gulledge's b&w illustrations are simple but well-suited to their subject matter; the work as a whole is a good-natured, optimistic portrait of a young woman evolving toward adulthood.” –Publishers Weekly


Jane, the Fox and Me

Jane, the Fox and Me

Author: Isabelle Arsenault

Publisher: Groundwood Books Ltd

Published: 2013-10-10

Total Pages: 98

ISBN-13: 1554983614

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A New York Times Best Illustrated Book Hélène has been inexplicably ostracized by the girls who were once her friends. Her school life is full of whispers and lies - Hélène weighs 216; she smells like BO. Her loving mother is too tired to be any help. Fortunately, Hélène has one consolation, Charlotte Brontë's Jane Eyre. Hélène identifies strongly with Jane's tribulations, and when she is lost in the pages of this wonderful book, she is able to ignore her tormentors. But when Hélène is humiliated on a class trip in front of her entire grade, she needs more than a fictional character to see herself as a person deserving of laughter and friendship. Leaving the outcasts' tent one night, Hélène encounters a fox, a beautiful creature with whom she shares a moment of connection. But when Suzanne Lipsky frightens the fox away, insisting that it must be rabid, Hélène's despair becomes even more pronounced: now she believes that only a diseased and dangerous creature would ever voluntarily approach her. But then a new girl joins the outcasts' circle, Géraldine, who does not even appear to notice that she is in danger of becoming an outcast herself. And before long Hélène realizes that the less time she spends worrying about what the other girls say is wrong with her, the more able she is to believe that there is nothing wrong at all. This emotionally honest and visually stunning graphic novel reveals the casual brutality of which children are capable, but also assures readers that redemption can be found through connecting with another, whether the other is a friend, a fictional character or even, amazingly, a fox.


Sidescrollers

Sidescrollers

Author: Matthew Loux

Publisher: Oni Press

Published: 2010-04-20

Total Pages: 218

ISBN-13: 9781932664508

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Brian, Brad and Matt are best described as lovable perpetual losers. They're good guys who just lack direction and are all too happy to be enjoying that lazy time after high school. Their favorite thing to do in life is to play video games, eat junk food and kick around the suburban town they live in. All of this tranquil laziness is interrupted when Brian, Brad and Matt discover that the new girl Amber (of whom Matt is sweet on) is going to that night's big local rock show with Richard, the bully football jock. Determined to steer her away from Richard, the boys are launched off of their lazy rears and forced into a grand adventure. Chased by an irate football team, a vengeful troop of Girl Scouts and a stalking evil cat that may actually be possessed by Satan, our heroes are thrust into a giant rock 'n' roll videogame adventure.