The Black Art of Video Game Console Design

The Black Art of Video Game Console Design

Author: André LaMothe

Publisher: Sams Publishing

Published: 2006

Total Pages: 0

ISBN-13: 9780672328206

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Written by Computer Scientist Andre' LaMothe, the world's best selling game programming author, The Black Art of Video Game Console Design breaks new ground in game development by bridging the alien worlds of hardware and software together for the first time! The Black Art of Video Game Console Design is written for the programmer and/or hobbyist interested in software game development, but also wants to understand the hardware games are implemented on. This book assumes no prior knowledge of Electrical Engineering or Computer Architecture, but takes you on a breathtaking journey from atomic semiconductor theory to the design and construction of basic video game consoles that you can build and write your own games for! Included in the book is the entire design of numerous embedded game systems including the XGameStation systems and much more. The Black Art of Video Game Console Design with 800+ pages covers everything you need to know to design your own game console including: * Basic atomic physics and semiconductor theory primer. * Introduction to circuit analysis; current, voltage, and resistance. * Analog design using discrete components. * Digital electronics and Boolean algebra. * Physical hardware construction and prototyping techniques. * Combinational logic and advanced integrated circuit building blocks. * Finite state machine design. * Computer architecture and design. * Understanding and using microprocessors and microcontrollers. * Developing software for embedded systems. * Designing video (NTSC/VGA), audio, and input device systems. * Interfacing and communications. * The complete design and discussion of numerous game systems including the XGameStations! CD-ROM Contains * PCB and circuit simulation tools. * All necessary data sheets. * Demos and source code. * Complete designs to numerous embedded systems including the XGameStations.


Computer Simulations of Dislocations

Computer Simulations of Dislocations

Author: Vasily Bulatov

Publisher: Oxford University Press

Published: 2006-11-02

Total Pages: 301

ISBN-13: 0198526148

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The book presents a variety of methods for computer simulations of crystal defects in the form of "numerical recipes", complete with computer codes and analysis tools. By working through numerous case studies and problems, this book provides a useful starter kit for further method development in the computational materials sciences.


Optically Polarized Atoms

Optically Polarized Atoms

Author: Marcis Auzinsh

Publisher: OUP Oxford

Published: 2010-07-22

Total Pages: 400

ISBN-13: 0191576549

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This book is addressed to upper-level undergraduate and graduate students involved in research in atomic, molecular, and optical physics. It will also be useful to researchers practising in this field. It gives an intuitive, yet sufficiently detailed and rigorous introduction to light-atom interactions with a particular emphasis on the symmetry aspects of the interaction, especially those associated with the angular momentum of atoms and light. The book will enable readers to carry out practical calculations on their own, and is richly illustrated with examples drawn from current research topics, such as resonant nonlinear magneto-opticals. The book comes with a software package for a variety of atomic-physics calculations and further interactive examples that is freely downloadable from the book's web page, as well as additional materials (such as power-point presentations) available to instructors who adopt the text for their courses.


Grid and Cooperative Computing

Grid and Cooperative Computing

Author: Minglu Li

Publisher: Springer Science & Business Media

Published: 2004-04-28

Total Pages: 1151

ISBN-13: 3540219889

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The two-volume set LNCS 3032 and LNCS 3033 constitute the thoroughly refereed post-proceedings of the Second International Workshop on Grid and Cooperative Computing, GCC 2003, held in Shanghai, China in December 2003. The 176 full papers and 173 poster papers presented were carefully selected from a total of over 550 paper submissions during two rounds of reviewing and revision. The papers are organized in topical sections on grid applications; peer-to-peer computing; grid architectures; grid middleware and toolkits; Web security and Web services; resource management, scheduling, and monitoring; network communication and information retrieval; grid QoS; algorithms, economic models, and theoretical models of the grid; semantic grid and knowledge grid; remote data access, storage, and sharing; and computer-supported cooperative work and cooperative middleware.


Quantum Computing

Quantum Computing

Author: N.B. Singh

Publisher: N.B. Singh

Published:

Total Pages: 686

ISBN-13:

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"Quantum Computing" is a comprehensive and accessible exploration of one of the most exciting and rapidly evolving fields in modern science. Written with both beginners and advanced enthusiasts in mind, this book offers a captivating journey through the world of quantum computing without the need for complex mathematical formulas. With 50 engaging chapters covering a wide range of topics, readers will discover the fascinating principles behind quantum mechanics and how they are harnessed to revolutionize computing, cryptography, telecommunications, and even our understanding of consciousness and the universe itself. From the basics of qubits and superposition to advanced applications like quantum cryptography and artificial intelligence, this book presents complex concepts in a clear and easy-to-understand manner, making it suitable for readers of all backgrounds. Whether you're a curious novice or a seasoned quantum enthusiast, "Quantum Computing" offers a captivating glimpse into the extraordinary possibilities of the quantum world.


Pacific Symposium on Biocomputing 2009, Kohala Coast, Hawaii, USA, 5-9 January 2009

Pacific Symposium on Biocomputing 2009, Kohala Coast, Hawaii, USA, 5-9 January 2009

Author: Russ Altman

Publisher: World Scientific

Published: 2009

Total Pages: 567

ISBN-13: 9812836934

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The Pacific Symposium on Biocomputing (PSB) 2009 is an international, multidisciplinary conference for the presentation and discussion of current research in the theory and application of computational methods in problems of biological significance. Presentations are rigorously peer reviewed and are published in an archival proceedings volume. PSB 2009 will be held on January 5OCo9, 2009 in Kamuela, Hawaii. Tutorials will be offered prior to the start of the conference. PSB 2009 will bring together top researchers from the US, the Asian Pacific nations, and around the world to exchange research results and address open issues in all aspects of computational biology. It is a forum for the presentation of work in databases, algorithms, interfaces, visualization, modeling, and other computational methods, as applied to biological problems, with emphasis on applications in data-rich areas of molecular biology. The PSB has been designed to be responsive to the need for critical mass in sub-disciplines within biocomputing. For that reason, it is the only meeting whose sessions are defined dynamically each year in response to specific proposals. PSB sessions are organized by leaders of research in biocomputing''s OC hot topics.OCO In this way, the meeting provides an early forum for serious examination of emerging methods and approaches in this rapidly changing field."


Biocomputing 2009 - Proceedings Of The Pacific Symposium

Biocomputing 2009 - Proceedings Of The Pacific Symposium

Author: Russ B Altman

Publisher: World Scientific

Published: 2008-11-28

Total Pages: 567

ISBN-13: 9814469262

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The Pacific Symposium on Biocomputing (PSB) 2009 is an international, multidisciplinary conference for the presentation and discussion of current research in the theory and application of computational methods in problems of biological significance. Presentations are rigorously peer reviewed and are published in an archival proceedings volume. PSB 2009 will be held on January 5-9, 2009 in Kamuela, Hawaii. Tutorials will be offered prior to the start of the conference.PSB 2009 will bring together top researchers from the US, the Asian Pacific nations, and around the world to exchange research results and address open issues in all aspects of computational biology. It is a forum for the presentation of work in databases, algorithms, interfaces, visualization, modeling, and other computational methods, as applied to biological problems, with emphasis on applications in data-rich areas of molecular biology.The PSB has been designed to be responsive to the need for critical mass in sub-disciplines within biocomputing. For that reason, it is the only meeting whose sessions are defined dynamically each year in response to specific proposals. PSB sessions are organized by leaders of research in biocomputing's “hot topics.” In this way, the meeting provides an early forum for serious examination of emerging methods and approaches in this rapidly changing field.