Ultraball #1: Lunar Blitz

Ultraball #1: Lunar Blitz

Author: Jeff Chen

Publisher: HarperCollins

Published: 2019-01-15

Total Pages: 320

ISBN-13: 0062802682

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Enter the exhilarating game of Ultraball—fly over pass rushers and explode into slingshot zones—through Jeff Chen’s dazzling future world on the moon. Here Ultraball is life, and survival is all that matters. Perfect for sci-fi and sports fans alike. Strike Sazaki loves defying gravity on the moon in his Ultrabot suit. He’s the best quarterback in the league, but while Strike’s led the Taiko Miners to the Ultrabowl three years in a row, each one has ended in defeat. This year, Strike thinks he’s finally found the missing piece to his championship quest: a mysterious girl who could be his new star rocketback. But Boom comes from the Dark Siders, a mass of people who left the United Moon Colonies to live in exile. And not all his teammates are happy sharing a field with her. When rumors surface of a traitor on the Miners, Strike isn’t sure who he can trust. If Strike can’t get his teammates to cooperate and play together, they’ll lose more than just the Ultrabowl. The stake of the colony’s future is on his shoulders.


Ultraball #2: Deathstrike

Ultraball #2: Deathstrike

Author: Jeff Chen

Publisher: HarperCollins

Published: 2020-01-14

Total Pages: 145

ISBN-13: 0062802712

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The stakes are extreme in the second book of Jeff Chen’s futuristic, action-packed Ultraball series. Win-or-lose turns into life-or-death in this thrilling middle grade adventure tailor-made for sports and sci-fi fans. Strike and the Miners are hungrier than ever for a championship after losing yet another Ultrabowl. When they suffer a shocking defeat in their season opener, Strike knows that something is off with his game, but the secret hampering his play is too large to reveal. If he can’t perform at the highest level, what chances do the Miners have against the unstoppable Neutrons? Worse yet, his powerful enemy, Raiden Zuna, knows Strike is hiding something. Zuna offers to help, and Strike is tempted—but the information Zuna wants in return threatens Strike’s friend Boom, as well as the growing Dark Side resistance. When rumors surface about Zuna’s mysterious grand plan, code-named Operation Deathstrike, Strike’s choice could have consequences he never anticipated. Even as the Ultraball games ratchet up in intensity, with teams using explosive new tactics to reach the Ultrabowl, Strike has bigger decisions to make if he wants to keep his teammates—and the moon—safe.


Bridge Crosswords 2

Bridge Crosswords 2

Author: Jeff Chen

Publisher: Master Point Press

Published: 2021-01-11

Total Pages:

ISBN-13: 9781771400664

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Jeff Chen is a top crossword setter for the New York Times, and he has turned his hand again to bridge-themed puzzles.


Tyrannosaurus Wrecks

Tyrannosaurus Wrecks

Author: Stuart Gibbs

Publisher: Simon and Schuster

Published: 2021-03-02

Total Pages: 368

ISBN-13: 1534443762

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The local police prove unhelpful when a 500-pound dinosaur skull vanishes from a secret excavation on Sage's family's ranch, so Teddy and his friends conduct their own investigation.


Golden Gate

Golden Gate

Author: James Ponti

Publisher: Simon and Schuster

Published: 2021-03-09

Total Pages: 448

ISBN-13: 1534414967

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In this second installment in the New York Times bestselling series from Edgar Award winner James Ponti, the young group of spies returns for another international adventure perfect for fans of Spy School and Mrs. Smith’s Spy School for Girls. After thwarting a notorious villain at an eco-summit in Paris, the City Spies are gearing up for their next mission. Operating out of a base in Scotland, this secret team of young agents working for the British Secret Intelligence Service’s MI6 division have honed their unique skills, such as sleight of hand, breaking and entering, observation, and explosives. All of these allow them to go places in the world of espionage where adults can’t. Fourteen-year-old Sydney is a surfer and a rebel from Bondi Beach, Australia. She’s also a field ops specialist for the City Spies. Sydney is excited to learn that she’ll be going undercover on the marine research vessel the Sylvia Earle. But things don’t go exactly as planned, and while Sydney does find herself in the spotlight, it’s not in the way she was hoping. Meanwhile, there’s been some new intel regarding a potential mole within the organization, offering the spies a lead that takes them to San Francisco, California. But as they investigate a spy who died at the Botanical Gardens, they discover that they are also being investigated. And soon, they’re caught up in an exciting adventure filled with rogue missions and double agents! This mission is hot! The City Spies are a go!


Zones of Control

Zones of Control

Author: Pat Harrigan

Publisher: MIT Press

Published: 2016-04-15

Total Pages: 845

ISBN-13: 026233495X

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A look at wargaming’s past, present, and future—from digital games to tabletop games—and its use in entertainment, education, and military planning. With examples from Call of Duty: Modern Warfare, Harpoon, Warhammer 40,000, and more! Games with military themes date back to antiquity, and yet they are curiously neglected in much of the academic and trade literature on games and game history. This volume fills that gap, providing a diverse set of perspectives on wargaming’s past, present, and future. In Zones of Control, contributors consider wargames played for entertainment, education, and military planning, in terms of design, critical analysis, and historical contexts. They consider both digital and especially tabletop games, most of which cover specific historical conflicts or are grounded in recognizable real-world geopolitics. Game designers and players will find the historical and critical contexts often missing from design and hobby literature; military analysts will find connections to game design and the humanities; and academics will find documentation and critique of a sophisticated body of cultural work in which the complexity of military conflict is represented in ludic systems and procedures. Each section begins with a long anchoring chapter by an established authority, which is followed by a variety of shorter pieces both analytic and anecdotal. Topics include the history of playing at war; operations research and systems design; wargaming and military history; wargaming’s ethics and politics; gaming irregular and non-kinetic warfare; and wargames as artistic practice.


Panda-monium

Panda-monium

Author: Stuart Gibbs

Publisher: Simon and Schuster

Published: 2018-03-20

Total Pages: 384

ISBN-13: 1481445685

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Teddy Fitzroy must solve the crime of the kidnapped rare and expensive panda, Li Ping.


Robots

Robots

Author: Levi Buchanan

Publisher:

Published: 2005

Total Pages: 0

ISBN-13: 9780761550471

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Gear Up With Prima's Guide and Play Like a Well Oiled Machine - Find every single Blueprint, gadget upgrade, and special item - Maps of the city raceway - Complete strategies for both the console and Game Boy Advance versions - Locate all 16 cleverly hidden Wonderbot Trickchips - Expert strategies for defeating the bosses that threaten the city


Core Science

Core Science

Author: Paul Arena

Publisher:

Published: 2009

Total Pages: 570

ISBN-13: 9780731408733

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Core Science Stage 4 now covers all Stage 4 topics in one textbook, with an in-depth coverage of essential and additional syllabus content. Core Science Stage 4 features: * New topic units provide an engaging and detailed coverage of science concepts * Over 140 Investigations provided in context offer a complete practical program for Stage 4 students * Activities questions cover a full range of lower to higher order activities, including eBookPLUS interactivities * New chapters: Chapter 1 Investigating and Chapter 20 Student Research Project and skills support the syllabus skills outcomes and SRP requirements * New Prescribed Focus Area units in each chapter provide high-interest content explicitly linking particular areas of science with each PFA * New Looking Back sections include Test Yourself multiple choice and extended response questions * New Study Checklist outlines the key content in each chapter * New ICT summary outlines the eBookPLUS content for each chapter Students using Core Science Stage 4 can access eBookPLUS, an electronic version of the textbook and a complementary set of digital resources. The eBookPLUS features a store of interactivities (including games) and video eLessons, all specifically created for Australian students. These flexible and engaging ICT activities are avaialable online at the JacarandaPLUS website, www.jacplus.com.au Click here to view Core Science Stage 4 eBookPLUS.