Twisted Metal - Black

Twisted Metal - Black

Author: Dimension Publishing

Publisher: Prima Games

Published: 2001-06

Total Pages: 100

ISBN-13: 9780761535942

DOWNLOAD EBOOK

A crash course for the wildest and most intense driving combat game ever played. Learn essential strategies for blasting opponents off the road, setting and evading traps, maximizing a vehicle's unique firepower, and creating destruction and mayhem throughout single and multiplayer car-combat arenas.


The Minds Behind PlayStation 2 Games

The Minds Behind PlayStation 2 Games

Author: Patrick Hickey, Jr.

Publisher: McFarland

Published: 2023-02-09

Total Pages: 245

ISBN-13: 1476648433

DOWNLOAD EBOOK

Featuring interviews with the creators of 37 popular video games--including SOCOM, Shadow of the Colossus, Tekken Tag Tournament and Sly Cooper--this book gives a behind-the-scenes look at the creation of some of the most influential and iconic (and sometimes forgotten) games of the original PlayStation 2 era. Recounting endless hours of painstaking development, the challenges of working with mega publishers and the uncertainties of public reception, the interviewees reveal the creative processes that produced some of gaming's classic titles.


Level Up!

Level Up!

Author: Scott Rogers

Publisher: John Wiley & Sons

Published: 2010-09-29

Total Pages: 515

ISBN-13: 0470970928

DOWNLOAD EBOOK

Design and build cutting-edge video games with help from video game expert Scott Rogers! If you want to design and build cutting-edge video games but aren’t sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games. Features an approachable writing style that considers game designers from all levels of expertise and experience Covers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working with player actions, and more Offers techniques for creating non-human characters and using the camera as a character Shares helpful insight on the business of design and how to create design documents So, put your game face on and start creating memorable, creative, and unique video games with this book!


Red Tobruk

Red Tobruk

Author: Gregory Smith

Publisher: Pen and Sword

Published: 2009-04-21

Total Pages: 226

ISBN-13: 1844158624

DOWNLOAD EBOOK

Red Tobruk, the war memoir of the Captain of HMS Eridge from late 1940 until August 1942 is a superb account of wartime action at sea. Frank Gregory-Smith_s war started on the destroyer Jaguar and he saw action off Norway and during the Dunkirk evacuation, when she was hit by enemy air attack with 25 men killed. Command of the new escort destroyer HMS Eridge followed (he was to be her only Captain) and they deployed to the Eastern Mediterranean, and so began a gruelling 18 months of convoys to Tobruk and Malta under German controlled skies. ORed Tobruk_ was the name for the enemy aircraft warning that the Tobruk radar station put out which all sailors dreaded as it meant yet another attack was imminent. Eridge survived countless such attacks. She fought in the famous Battle of Sirte when the powerful Italian fleet was seen off. She had to pick up survivors, take stricken ships in tow and once had only blanks to fire at attacking enemy aircraft. Among Eridge_s achievements was the sinking of U-568 in May 1942. The author's luck finally ran out in August 1942 when Eridge was torpedoed by an Italian MTB. Under constant air attack, she was towed to Alexandria but was irreparable. Saddened by the loss of his ship but cheered by the Allies' increasing superiority, Gregory-Smith returned to Britain having been awarded two DSOs and one DSC (a second followed at D-Day). All this and more is told in the most graphic and moving fashion in this exceptional memoir, which will recall to many readers that naval classic The Cruel Sea. The big difference, of course, is that Red Tobruk is a true personal account.


Spylark

Spylark

Author: Danny Rurlander

Publisher: Chicken House

Published: 2019-08-01

Total Pages: 240

ISBN-13: 1912626403

DOWNLOAD EBOOK

Ever since the accident, Tom's struggled with his mobility. But he has a secret escape: Skylark, his drone - through this technology, he can fly above his Lake District home, exploring his world from a totally different perspective. But when he stumbles upon a terrorist plot, he knows no one will believe him. Maggie and Joel, a sister and brother on holiday in his aunt's cottage, are the only ones who can help ... but can they stop the plot in time?


Better Game Characters by Design

Better Game Characters by Design

Author: Katherine Isbister

Publisher: CRC Press

Published: 2022-04-29

Total Pages: 443

ISBN-13: 1000688860

DOWNLOAD EBOOK

Games are poised for a major evolution, driven by growth in technical sophistication and audience reach. Characters that create powerful social and emotional connections with players throughout the game-play itself (not just in cut scenes) will be essential to next-generation games. However, the principles of sophisticated character design and interaction are not widely understood within the game development community. Further complicating the situation are powerful gender and cultural issues that can influence perception of characters. Katherine Isbister has spent the last 10 years examining what makes interactions with computer characters useful and engaging to different audiences. This work has revealed that the key to good design is leveraging player psychology: understanding what's memorable, exciting, and useful to a person about real-life social interactions, and applying those insights to character design. Game designers who create great characters often make use of these psychological principles without realizing it. Better Game Characters by Design gives game design professionals and other interactive media designers a framework for understanding how social roles and perceptions affect players' reactions to characters, helping produce stronger designs and better results.


The Video Games Textbook

The Video Games Textbook

Author: Brian J. Wardyga

Publisher: CRC Press

Published: 2018-08-06

Total Pages: 806

ISBN-13: 1351172344

DOWNLOAD EBOOK

The Video Games Textbook takes the history of video games to another level, with visually-stimulating, comprehensive, and chronological chapters that are relevant and easy to read for a variety of students. Every chapter is a journey into a different era or area of gaming, where readers emerge with a strong sense of how video games evolved, why they succeeded or failed, and the impact they had on the industry and human culture. Written to capture the attention and interest of both domestic and international college students, each chapter contains a list of objectives and key terms, illustrative timelines, arcade summaries, images and technical specifications of all major consoles. Key Features Explores the history of video games, including the social, political, and economic motivations Facilitates learning of material with illustrative timelines, arcade summaries and images Highlights the technical specifications of all major consoles Illustrates the breakthroughs and trends of the gaming market


The Rough Guide to Videogames

The Rough Guide to Videogames

Author: Kate Berens

Publisher: Rough Guides UK

Published: 2008-08-01

Total Pages: 316

ISBN-13: 1848362293

DOWNLOAD EBOOK

The Rough Guide to Videogames is the ultimate guide to the world’s most addictive pastime. Both a nostalgic look at the past and a celebration of the latest in joystick-wrecking wonders, this book covers the full story from the first arcade machines to the latest digital delights. Easy access to 75 of the greatest games of all time, from Civilization and Pro Evolution Soccer to We Love Katamari and World of Warcraft. The guide profiles the stories behind the software giants, famous creators and the world’s favourite characters, including Mario, Lara Croft and Sonic the Hedgehog. All the gadgets and devices for consoles, hand-helds, phones and PCs are explored as well as the wider world of gaming, from websites and movies to books.