Tremendous Times Tables, Level 2

Tremendous Times Tables, Level 2

Author: Lynn Huggins-Cooper

Publisher: Letts and Lonsdale

Published: 2003

Total Pages: 36

ISBN-13: 9781843152125

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A fun, interactive activity book based around the popular theme of magic to engage and motivate young learners. This book helps children to practise their times tables, reinforcing what has been taught at school. The books combine fun, magical characters and fantastic illustrations with National Curriculum- focused activities. *Motivating activities based on the KS1 National Curriculum *Step-by-step learning introduced by fun characters *Includes gold stickers to reward achievement


Real-Time Massive Model Rendering

Real-Time Massive Model Rendering

Author: Sung-eui Yoon

Publisher: Morgan & Claypool Publishers

Published: 2008-08-08

Total Pages: 122

ISBN-13: 1598297937

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Interactive display and visualization of large geometric and textured models is becoming a fundamental capability. There are numerous application areas, including games, movies, CAD, virtual prototyping, and scientific visualization. One of observations about geometric models used in interactive applications is that their model complexity continues to increase because of fundamental advances in 3D modeling, simulation, and data capture technologies. As computing power increases, users take advantage of the algorithmic advances and generate even more complex models and data sets. Therefore, there are many cases where we are required to visualize massive models that consist of hundreds of millions of triangles and, even, billions of triangles. However, interactive visualization and handling of such massive models still remains a challenge in computer graphics and visualization. In this monograph we discuss various techniques that enable interactive visualization of massive models. These techniques include visibility computation, simplification, levels-of-detail, and cache-coherent data management.We believe that the combinations of these techniques can make it possible to interactively visualize massive models in commodity hardware. Table of Contents: Introduction / Visibility / Simplification and Levels of Detail / Alternative Representations / Cache-Coherent Data Management / Conclusions / Bibliography