Tracing Time

Tracing Time

Author: Shelly Snow Pordea

Publisher: AAE

Published: 2016-10-15

Total Pages: 320

ISBN-13: 1943526524

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Book 1 in the Tracing Time Trilogy, Anna Wright grapples with the effects of her depression while living a secluded life with her young family abroad. When her husband disappears, she is faced with accepting the assumption of his death or uncovering the truth behind his work. Anna returns to the only thing she knows, her Midwest family, but life on the farm isn’t like what it was growing up. Times and people have changed, and her quest to find herself again turns into a burning desire to know the truth. Her husband’s colleague, Christopher, and the distinguished Professor Trinkton reveal secrets behind their studies, leaving Anna with the impossible choice to either join their efforts or lose David forever. While she is an involved and loving mother, she does the unthinkable, choosing to travel through space and time without her children, justifying to herself that she’s on a mission to help save the planet and return her husband safely to his family. Her tenacity and determination lead her to successfully embark on an unfathomable journey. And what she finds is unthinkable: her husband, stuck in a time period in which he was unable to access the technology needed to return, has been betrothed to another. The Victorian British era in which David had been trapped for nearly eight years left him all but hopeless until Anna arrives. Overcoming the epic trials their true love story must face, along with a mystical guide, together they make a way to return. But things aren’t simple when toying with the fabric of time.


Tracing Time

Tracing Time

Author: Craig Childs

Publisher: Torrey House Press

Published: 2022-04-19

Total Pages: 214

ISBN-13: 1948814587

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"An engaging glimpse into a world both fascinating and fundamentally unknowable to those who aren't born into it." —R. E. BURRILLO, author of Behind the Bears Ears Craig Childs bears witness to rock art of the Colorado Plateau—bighorn sheep pecked behind boulders, tiny spirals in stone, human figures with upraised arms shifting with the desert light, each one a portal to the open mouth of time. With a spirit of generosity, humility, and love of the arid, intricate landscapes of the desert Southwest, Childs sets these ancient communications in context, inviting readers to look and listen deeply.


Real-Time Rendering

Real-Time Rendering

Author: Tomas Akenine-Möller

Publisher: CRC Press

Published: 2019-01-18

Total Pages: 1046

ISBN-13: 1315362007

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Thoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style. The authors have made the figures used in the book available for download for fair use.:Download Figures. Reviews Rendering has been a required reference for professional graphics practitioners for nearly a decade. This latest edition is as relevant as ever, covering topics from essential mathematical foundations to advanced techniques used by today’s cutting edge games. -- Gabe Newell, President, Valve, May 2008 Rendering ... has been completely revised and revamped for its updated third edition, which focuses on modern techniques used to generate three-dimensional images in a fraction of the time old processes took. From practical rendering for games to math and details for better interactive applications, it's not to be missed. -- The Bookwatch, November 2008 You'll get brilliantly lucid explanations of concepts like vertex morphing and variance shadow mapping—as well as a new respect for the incredible craftsmanship that goes into today's PC games. -- Logan Decker, PC Gamer Magazine , February 2009


Time and Trace: Multidisciplinary Investigations of Temporality

Time and Trace: Multidisciplinary Investigations of Temporality

Author: Sabine Gross

Publisher: BRILL

Published: 2016-04-08

Total Pages: 320

ISBN-13: 9004315721

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Time holds an enduring fascination for humans. Time and Trace investigates the human experience and awareness of time and time’s impact on a wide range of cultural, psychological, and artistic phenomena, from reproductive politics and temporal logic to music and theater, from law to sustainability, from memory to the Vikings. The volume presents selected essays from the 15th triennial conference of the International Society for the Study of Time from the arts (literature, music, theater), history, law, philosophy, science (psychology, biology), and mathematics. Taken together, they pursue the trace of time into the past and future, tracing temporal processes and exploring the traces left by time in individual experience as well as culture and society. Contributors are: Michael Crawford, Orit Hilewicz, Rosemary Huisman, John S. Kafka, Erica W. Magnus, Arkadiusz Misztal, Carlos Montemayor, Stephanie Nelson, Peter Øhrstrøm, Jo Alyson Parker, Thomas Ploug, Helen Sills, Lasse C. A. Sonne, Raji C. Steineck, and Frederick Turner.


A Grand Canyon Journey

A Grand Canyon Journey

Author: Peter Anderson

Publisher:

Published: 1997

Total Pages: 63

ISBN-13: 9780531202593

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Describes the geology, evolution, and beauty of the Grand Canyon by leading the reader down the Bright Angel Trail.


Ray Tracing Gems

Ray Tracing Gems

Author: Eric Haines

Publisher: Apress

Published: 2019-02-25

Total Pages: 622

ISBN-13: 1484244273

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This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component. As ray tracing on the GPU becomes faster, it will play a more central role in real-time rendering. Ray Tracing Gems provides key building blocks for developers of games, architectural applications, visualizations, and more. Experts in rendering share their knowledge by explaining everything from nitty-gritty techniques that will improve any ray tracer to mastery of the new capabilities of current and future hardware. What you'll learn: The latest ray tracing techniques for developing real-time applications in multiple domains Guidance, advice, and best practices for rendering applications with Microsoft DirectX Raytracing (DXR) How to implement high-performance graphics for interactive visualizations, games, simulations, and more Who this book is for:Developers who are looking to leverage the latest APIs and GPU technology for real-time rendering and ray tracing Students looking to learn about best practices in these areas Enthusiasts who want to understand and experiment with their new GPUs


Tracing Etymology

Tracing Etymology

Author: Yanyun Chen

Publisher:

Published: 2015-03-09

Total Pages: 144

ISBN-13: 9781940813943

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Etymologising etymology turns the method upon the goal, the "how" upon the "is," to bring up questions on what etymologising is, what etymology is. Perhaps then, to read is to risk - and perhaps anguish over - reading itself.


Tracing Manuscripts in Time and Space through Paratexts

Tracing Manuscripts in Time and Space through Paratexts

Author: Giovanni Ciotti

Publisher: Walter de Gruyter GmbH & Co KG

Published: 2016-07-25

Total Pages: 310

ISBN-13: 311047753X

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As records of the link between a manuscript and the texts it contains, paratexts document many aspects of a manuscript’s life: production, transmission, usage, and reception. Comprehensive studies of paratexts are still rare in the field of manuscript studies, and the universal categories of time and space are used to create a common frame for research and comparisons. Contributions in this volume span over three continents and one millennium.


The Helmholtz Curves

The Helmholtz Curves

Author: Henning Schmidgen

Publisher: Fordham Univ Press

Published: 2014-09-15

Total Pages: 216

ISBN-13: 0823261964

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This book reconstructs the emergence of the phenomenon of “lost time” by engaging with two of the most significant time experts of the nineteenth century: the German physiologist Hermann von Helmholtz and the French writer Marcel Proust. Its starting point is the archival discovery of curve images that Helmholtz produced in the context of pathbreaking experiments on the temporality of the nervous system in 1851. With a “frog drawing machine,” Helmholtz established the temporal gap between stimulus and response that has remained a core issue in debates between neuroscientists and philosophers. When naming the recorded phenomena, Helmholtz introduced the term temps perdu, or lost time. Proust had excellent contacts with the biomedical world of late-nineteenth-century Paris, and he was familiar with this term and physiological tracing technologies behind it. Drawing on the machine philosophy of Deleuze, Schmidgen highlights the resemblance between the machinic assemblages and rhizomatic networks within which Helmholtz and Proust pursued their respective projects.


Advances in Physical Ergonomics and Safety

Advances in Physical Ergonomics and Safety

Author: Tareq Z. Ahram

Publisher: CRC Press

Published: 2012-07-10

Total Pages: 607

ISBN-13: 1439870594

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Based on recent research, this book discusses physical ergonomics, which is concerned with human anatomical, anthropometric, physiological and biomechanical characteristics as they relate to physical activity. Topics include working postures, materials handling, repetitive movements, work-related musculoskeletal disorders, workplace layout, safety,