6x9 150 Page College-Ruled Notebook for Jiu Jitsu students, MMA fans, and grappling sports teachers. Get a black belt in writing with this handy notebook.
Marvel is proud to bring you a celebration of amazing women in comics with a brand-new anthology created entirely by the most talented and exciting women working in comics today, including Ann Nocenti (DAREDEVIL), Amanda Conner (Power Girl), Laura Martin (SECRET INVASION), G. Willow Wilson (Air), Devin Grayson (NIGHTWING), Stephanie Buscema (WEB OF SPIDER-MAN), and more! With stories featuring your favorite Marvel characters, from the Punisher to Mary Jane, don't miss what will be one of the most talked-about series of the year! COLLECTING: Girl Comics #1-3
Four decades ago—aged twenty—the author experienced what he calls a "negative satori," a fundamental and irrefutable realization not of enlightenment, but of himself as a predicament only enlightenment could resolve. This, shaped by the hammer blows of a singular American professor, Richard DeMartino, brought him to Zen, and to Japan. Yet over time, of far greater import than his bungling efforts were the wonderful occupants of the Zen world he encountered: Toyoshima–san, the meditation Prometheus whose superhuman efforts astounded and inspired all while he remained impaled on the cliff's edge; the Thief, chief monastery monk who stole the world from whoever he encountered and whose yawns and the brushing of his teeth shot sparks of Absolute Meaning; Hisamatsu, the great lay Zen Master who at age 16 overheard a doctor tell his mother he'd be dead in six months, only to awaken ten years later and become the most delighted man in Japan; Bunko, the monk kind to others but ferocious with himself, whose daily state of Oneness in meditation left him dissatisfied because despite all exertion he could not crush it to pieces and break beyond it. These are among the sitters for the portraits in Reports From the Zen Wars, Steve Antinoff's attempt to bear witness to what for him has been The Greatest Show on Earth, price of admission one lotus position.
With more than 250 images, new information on international cinema—especially Polish, Chinese, Russian, Canadian, and Iranian filmmakers—an expanded section on African-American filmmakers, updated discussions of new works by major American directors, and a new section on the rise of comic book movies and computer generated special effects, this is the most up to date resource for film history courses in the twenty-first century.
Maid: The Role-Playing Game is a comedic take on a uniquely Japanese cultural icon: The fetishized modern maid. Injecting the concept of Maid with 50ccs of anime and comedy, the players take on the roles of maids, serving the master (played by the GM). Sheets are left unfolded and mantelpieces undusted when giant robots crash through the mansion, ninjas attack and kidnap the young master, and a demonic pit to Hell opens up in the pantry... and all before teatime! Play in the modern comedy setting, or mix it up with 9 additional settings including Victorian era, old Edo period, fantasy and post-apocalypse; and 6 genres including romance, horror, and action. Due to the rules system and random events that form the backbone of the Maid RPG, the game practically runs itself: Go from opening the book to playing a game with friends within just minutes! Three game styles in one: The traditional scenario-type; the random event-driven type; and the "favor race," a race to the master's heart! Make characters and start playing the game within minutes of opening the book. Everything about the game gears it for Fast Play, Now. Optional character types including player-character masters and butlers, and optional rules for seduction and romantic tragedy. 11 complete adventure scenarios. 3 complete "replays," actual play scenarios in screenplay format. Great for learning the feel of the game. The first ever Japanese tabletop role-playing game to be released in English! ...which, when you think about it, totally makes sense in a weird sort of way. Hundreds of optional items, costumes, genre and setting events, all presented in a way to easily bring them into the game! Combines the original Japanese core book and two supplements into one huge, complete edition of the game in English. A $75 value!
"Outlaw Masters of Japanese Film" offers an extraordinary close-up of the hitherto overlooked golden age of Japanese cult, action and exploitation cinema from the early 1950s through to the late 1970s, and up to the present day. Having unique access to the top maverick filmmakers and Japanese genre film icons, Chris D. brings together interviews with, and original writings on, the lives and films of such transgressive directors as Kinji Fukasaku ("Battles Without Honour and Humanity"), Seijun Suzuki ("Branded to Kill") and Koji Wakamatsu ("Ecstasy of the Ange."
Thanks to directors such as Kitano, Miike and Miyazaki, Japanese cinema has recently undergone something of a resurgence. This title profiles the work of these established film-makers, as well as looking at the creations of new, up-and-coming directors.