Threads Primer

Threads Primer

Author: Bil Lewis

Publisher: Prentice Hall PTR

Published: 1996

Total Pages: 360

ISBN-13:

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Providing an overview of the Solaris and POSIX multithreading architectures, this book explains threads at a level that is completely accessible to programmers and system architects with no previous knowledge of threads. It covers the business and technical benefits of threaded programs, along with discussions of third party software that is threaded, pointing out the benefits. It also describes the design of the Solaris MT API, with references to distinctions in POSIX, contains a set of example programs which illustrate the usage of the Solaris and POSIX APIs, and explains the use of programming tools: Thread Analyzer, LockLint, LoopTool and Debugger.


PThreads Programming

PThreads Programming

Author: Bradford Nichols

Publisher: "O'Reilly Media, Inc."

Published: 1996-09

Total Pages: 289

ISBN-13: 1565921151

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With threads programming, multiple tasks run concurrently within the same program. They can share a single CPU as processes do or take advantage of multiple CPUs when available. They provide a clean way to divide the tasks of a program while sharing data.


Programming with POSIX Threads

Programming with POSIX Threads

Author: David R. Butenhof

Publisher: Addison-Wesley Professional

Published: 1993-05-15

Total Pages: 401

ISBN-13: 0132702126

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With this practical book, you will attain a solid understanding of threads and will discover how to put this powerful mode of programming to work in real-world applications. The primary advantage of threaded programming is that it enables your applications to accomplish more than one task at the same time by using the number-crunching power of multiprocessor parallelism and by automatically exploiting I/O concurrency in your code, even on a single processor machine. The result: applications that are faster, more responsive to users, and often easier to maintain. Threaded programming is particularly well suited to network programming where it helps alleviate the bottleneck of slow network I/O. This book offers an in-depth description of the IEEE operating system interface standard, POSIXAE (Portable Operating System Interface) threads, commonly called Pthreads. Written for experienced C programmers, but assuming no previous knowledge of threads, the book explains basic concepts such as asynchronous programming, the lifecycle of a thread, and synchronization. You then move to more advanced topics such as attributes objects, thread-specific data, and realtime scheduling. An entire chapter is devoted to "real code," with a look at barriers, read/write locks, the work queue manager, and how to utilize existing libraries. In addition, the book tackles one of the thorniest problems faced by thread programmers-debugging-with valuable suggestions on how to avoid code errors and performance problems from the outset. Numerous annotated examples are used to illustrate real-world concepts. A Pthreads mini-reference and a look at future standardization are also included.


Tools and Environments for Parallel and Distributed Computing

Tools and Environments for Parallel and Distributed Computing

Author: Salim Hariri

Publisher: John Wiley & Sons

Published: 2004-03-01

Total Pages: 228

ISBN-13: 0471474843

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Zugänge zur parallelen Rechentechnik: Dieses Buch behandelt ein breites Spektrum verschiedener Ansätze! Sie erhalten einen aufschlussreichen Überblick über die leistungsfähigsten derzeit gebräuchlichen Tools. Fallstudien stellen besonders erfolgreiche Implementationen (u. a. Stanford, MIT) vor. Im Vordergrund der Diskussion steht die Performance der Lösungen. Die Autoren arbeiten am renommierten Northeast Parallel Architectures Center.


C++ Network Programming, Volume 2

C++ Network Programming, Volume 2

Author: Douglas Schmidt

Publisher: Addison-Wesley Professional

Published: 2002-10-29

Total Pages: 374

ISBN-13: 0672334283

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Do you need to develop flexible software that can be customized quickly? Do you need to add the power and efficiency of frameworks to your software? The ADAPTIVE Communication Environment (ACE) is an open-source toolkit for building high-performance networked applications and next-generation middleware. ACE's power and flexibility arise from object-oriented frameworks, used to achieve the systematic reuse of networked application software. ACE frameworks handle common network programming tasks and can be customized using C++ language features to produce complete distributed applications. C++ Network Programming, Volume 2, focuses on ACE frameworks, providing thorough coverage of the concepts, patterns, and usage rules that form their structure. This book is a practical guide to designing object-oriented frameworks and shows developers how to apply frameworks to concurrent networked applications. C++ Networking, Volume 1, introduced ACE and the wrapper facades, which are basic network computing ingredients. Volume 2 explains how frameworks build on wrapper facades to provide higher-level communication services. Written by two experts in the ACE community, this book contains: An overview of ACE frameworks Design dimensions for networked services Descriptions of the key capabilities of the most important ACE frameworks Numerous C++ code examples that demonstrate how to use ACE frameworks C++ Network Programming, Volume 2, teaches how to use frameworks to write networked applications quickly, reducing development effort and overhead. It will be an invaluable asset to any C++ developer working on networked applications.