Do you want to jazz up your dinner parties or get-togethers? Are you looking for exciting new games to play at your wild house parties? With old classics like Spoons and the Cereal Box Game, alongside new gems waiting to be discovered such as Mafia and Slip It In, this is the only book you need to become a legendary party host.
A “fun” and “unexpected” (The Economist) global tour of the world’s greatest games and the mathematics that underlies them Where should you move first in Connect 4? What is the best property in Monopoly? And how can pi help you win rock paper scissors? Spanning millennia, oceans and continents, countries and cultures, Around the World in Eighty Games gleefully explores how mathematics and games have always been deeply intertwined. Renowned mathematician Marcus du Sautoy investigates how games provided the first opportunities for deep mathematical insight into the world, how understanding math can help us play games better, and how both math and games are integral to human psychology and culture. For as long as there have been people, there have been games, and for nearly as long, we have been exploring and discovering mathematics. A grand adventure, Around the World in Eighty Games teaches us not just how games are won, but how they, and their math, shape who we are.
Featuring the works of recognised pioneers in the nascent field of educational neuroscience, this collection shows how to apply current brain research to teaching and learning. The book is divided into three parts: The Developing Brain, The Brain in School, and Instructional Strategies for Every Brain.
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From the northern reaches of Stokes State Forest to the Atlantic coastal islands, camping in New Jersey has never been better. The Best in Tent Camping: New Jersey is a guidebook for tent campers who like quiet, scenic, and serene campsites. It's the perfect resource if you blanch at the thought of pitching a tent on a concrete slab, trying to sleep through the blare of another camper's boombox, or waking to find your tent surrounded by a convoy of RVs. The Best in Tent Camping: New Jersey guides you to the quietest, most beautiful, most secure, and best managed campgrounds in the Garden State. Whether you are a New Jersey native in search of new territory or a vacationer on the lookout for that dream campground, this book unlocks the secrets to the best tent camping that New Jersey has to offer.
Furthers our understanding of the practices and activities of video games, specifically focusing on the intersection of games with sexual content as considered by a number of different theoretical approaches.
Presents a variety of games meant to be played outside--in such settings as yards, fields, playgrounds, and beaches--giving suitable ages, number of players, and space requirements for each game.
The Best New Horror has established itself as the world's premier annual, showcasing the talents of the very best writers working in the horror and dark fantasy field today. In this latest volume, the multi-award winning editor has chosen razor-sharp stories of suspense and disturbing tales of terror by writers on the cutting edge of the genre. Along with a comprehensive review of the year and a fascinating necrology, this is the book no horror fan can afford to miss.
OVER 3 MILLION COPIES SOLD OF THE #1 BESTSELLING SERIES! Don't miss this New York Times bestselling "impossible to put down" (Buzzfeed) novel with deadly stakes, thrilling twists, and juicy secrets—perfect for fans of One of Us is Lying and Knives Out. Avery Grambs has a plan for a better future: survive high school, win a scholarship, and get out. But her fortunes change in an instant when billionaire Tobias Hawthorne dies and leaves Avery virtually his entire fortune. The catch? Avery has no idea why—or even who Tobias Hawthorne is. To receive her inheritance, Avery must move into sprawling, secret passage-filled Hawthorne House, where every room bears the old man's touch—and his love of puzzles, riddles, and codes. Unfortunately for Avery, Hawthorne House is also occupied by the family that Tobias Hawthorne just dispossessed. This includes the four Hawthorne grandsons: dangerous, magnetic, brilliant boys who grew up with every expectation that one day, they would inherit billions. Heir apparent Grayson Hawthorne is convinced that Avery must be a conwoman, and he's determined to take her down. His brother, Jameson, views her as their grandfather's last hurrah: a twisted riddle, a puzzle to be solved. Caught in a world of wealth and privilege with danger around every turn, Avery will have to play the game herself just to survive. **The games continue in The Hawthorne Legacy, The Final Gambit, and The Brothers Hawthorne!