Tokoyo was raised in the Fantasy District-not notable in and of itself, except for the fact that he's human. That fact alone gives him the ability to become a Summoner-one who can bring people and items from other worlds into his own. He's the pride of the district, as all those who live there were themselves summoned from another world. But when he emerges into the city of Tokyo, a human city where the summoned are discriminated against, he finds that being a Summoner isn't what he thought it was at all…and that, perhaps, his utopian vision of a world shared by human and summoned alike isn't shared by all… A brand-new adventure from the creator of Blood Lad!
There is a right way and a wrong way to summon her. Jess had done the research. Success requires precision: a dark room, a mirror, a candle, salt, and four teenage girls. Each of them--Jess, Shauna, Kitty, and Anna--must link hands, follow the rules . . . and never let go. A thrilling fear spins around the room the first time Jess calls her name: "Bloody Mary. Bloody Mary. BLOODY MARY." A ripple of terror follows when a shadowy silhouette emerges through the fog, a specter trapped behind the mirror. Once is not enough, though--at least not for Jess. Mary is called again. And again. But when their summoning circle is broken, Bloody Mary slips through the glass with a taste for revenge on her lips. As the girls struggle to escape Mary's wrath, loyalties are questioned, friendships are torn apart, and lives are forever altered. A haunting trail of clues leads Shauna on a desperate search to uncover the legacy of Mary Worth. What she finds will change everything, but will it be enough to stop Mary--and Jess--before it's too late?
'Terrifying ghosts, smatterings of gore and diverse teen voices will prompt young adults to pick up the next in this series.' - Kirkus Reviews, starred review 'Action, danger, supernatural secrets, and a hint of romance--Armstrong's world is one in which trusting the wrong person can have dire consequences. You'll be desperate for a sequel.' - Melissa Marr All Chloe Saunders wants is a life like any normal teenager - the chance to get through school, make friends, and maybe meet a boy. But when she starts seeing ghosts, she knows that life will never be normal again. Soon ghosts are everywhere, demanding her attention. When Chloe finally breaks down, she's admitted to a group home for disturbed kids. At first Lyle House seems okay, but as she gets to know the other patients - charming Simon and his ominous, unsmiling brother Derek; obnoxious Tori; and Rae, who has a 'thing' for fire - Chloe begins to realise that something strange and sinister binds them all together, and it isn't your usual 'problem kid' behaviour. And they're about to discover that Lyle House is not your usual group home, either . . . The first book in the Darkest Powers trilogy - the first YA series by #1 bestselling author Kelley Armstrong. Books by Kelley Armstrong: Women of the Otherworld series Bitten Stolen Dime Store Magic Industrial Magic Haunted Broken No Humans Involved Personal Demon Living with the Dead Frost Bitten Walking the Witch Spellbound Thirteen Nadia Stafford Exit Strategy Made to be Broken Wild Justice Rockton City of the Lost A Darkness Absolute This Fallen Prey Watcher in the Woods Alone in the Wild Darkest Powers The Summoning The Awakening The Reckoning Otherworld Tales Men of the Otherworld Tales of the Otherworld Otherworld Nights Otherworld Secrets Otherworld Chills Darkness Rising The Gathering The Calling The Rising Cainsville Omens Visions Deceptions Betrayals Rituals
New York Times bestselling author P. C. Cast presents the first novel in her Goddess Summoning series... Home alone on the night of her twenty-fifth birthday, Air Force Sergeant Christine Canady yearned for something to cure her loneliness. After drinking too much champagne, she recited a divine invocation to revive her humdrum life. But how was she to know the spell would actually work? When her plane crashes into the ocean, CC’s life changes forever. She awakens, bewildered, to find herself in a legendary time and place ruled by magic—and in the body of the mythic mermaid Undine. But danger lurks in the waters, ready to swallow CC whole. Taking pity on her, the goddess Gaea turns her into a damsel, that she might seek shelter on land. But when a dashing knight comes to CC’s rescue—a dream-come-true she should be falling for—she instead aches for the sea and the darkly sexy merman who’s stolen her heart…
He can summon demons. But can he win a war? Fletcher is working as a blacksmith's apprentice when he discovers he has the rare ability to summon demons from another world. Chased from his village for a crime he did not commit, Fletcher must travel with his demon, Ignatius, to an academy for adepts, where the gifted are taught the art of summoning. Along with nobles and commoners, Fletcher endures grueling lessons that will prepare him to serve as a Battlemage in the Empire's war against the savage Orcs. But sinister forces infect new friendships and rivalries grow. With no one but Ignatius by his side, Fletcher must decide where his loyalties lie. The fate of the Empire is in his hands.
The explosive space epic continues, as the techno-mages come face-to-face with the devastating evil of the Shadows . . . War against the Shadows is inevitable, and the ruling Circle has ordered the techno-mages into hiding. Many are unhappy with this decision--none more so than Galen, the only mage who has faced the Shadows and lived. But the Shadows aren't Galen's only enemy--he is driven to hunt and kill Elizar, the traitor who murdered the beautiful mage Isabelle while Galen stood by helplessly, his hands tied by the Circle's sacred code he had sworn to follow. Now a new mission awaits as the Circle contrives a plan that may enable the five hundred mages to escape without leaving a trace. Dispatched to the Shadow's ancient capitol to uncover the enemy's plans, Galen will find everything he so desperately seeks--including a shocking legacy that threatens to consume his very soul. Babylon 5 created by J. Michael Straczynski
MAKING THE BEST OF A BAD SITUATION! In an academy for summoners, students combine impressive stores of magical energy with artful incantations to usher legends, great and small, onto the battlefield. Feil Fonaf, an eighteen-year-old son to a poor farmer, may have had a rougher upbringing than his more affluent peers, but he’s here to prove he deserves his spot at the academy! As luck would have it, his counterpart summon winds up being the legendary god-slaying beast, Pandora! There’s just one problem...
On a typical weekday, men of the Beverly-La Brea Orthodox community wake up early, beginning their day with Talmud reading and prayer at 5:45am, before joining Los Angeles’ traffic. Those who work “Jewish jobs”—teachers, kosher supervisors, or rabbis—will stay enmeshed in the Orthodox world throughout the workday. But even for the majority of men who spend their days in the world of gentiles, religious life constantly reasserts itself. Neighborhood fixtures like Jewish schools and synagogues are always after more involvement; evening classes and prayers pull them in; the streets themselves seem to remind them of who they are. And so the week goes, culminating as the sabbatical observances on Friday afternoon stretch into Saturday evening. Life in this community, as Iddo Tavory describes it, is palpably thick with the twin pulls of observance and sociality. In Summoned, Tavory takes readers to the heart of the exhilarating—at times exhausting—life of the Beverly-La Brea Orthodox community. Just blocks from West Hollywood’s nightlife, the Orthodox community thrives next to the impure sights, sounds, and smells they encounter every day. But to sustain this life, as Tavory shows, is not simply a moral decision they make. To be Orthodox is to be constantly called into being. People are reminded of who they are as they are called upon by organizations, prayer quorums, the nods of strangers, whiffs of unkosher food floating through the street, or the rarer Anti-Semitic remarks. Again and again, they find themselves summoned both into social life and into their identity as Orthodox Jews. At the close of Tavory’s fascinating ethnography, we come away with a better understanding of the dynamics of social worlds, identity, interaction and self—not only in Beverly-La Brea, but in society at large.
Name’s Inori Takafuji. I’m not really much of a “go-getter,” if you catch my drift—sleep’s more my style—but getting summoned to another world kinda messed things up. Bit hard to chill when you’ve got a king in your face telling you there’s a bad guy you’ve gotta go slay or whatever, you know? Plot twist, though—it’s actually not so bad. Getting the hero treatment sounds pretty nice, right? But then it happens again! Some other clown summons me, I get my obligatory superpower, and off I go. And sure, that’s fine. It happens, sometimes you get isekai’d to the wrong place. But then it happens AGAIN! Someone ELSE summons me, I get ANOTHER superpower, and then I’m somewhere totally new. Repeat ad nauseam. All right, goddess, where to next? And lemme just say this—the next time I get summoned better be my last, because I am so over this! Also available in manga form from J-Novel Club!
"The ability to summon is passed down through the blood..." Summoner: One who is gifted with the ability to summon demonic creatures that are emotionally connected to their human counterparts. As brought to life in the bestselling Summoner series, the magic of summoning is also an art, with a story of its own. The Summoner’s Handbook reveals the story of James Baker -- the epic journal that inspired the series hero, Fletcher, to discover his own summoning abilities. Along with a complete demonology, a guide to the basics of summoning, and glorious artwork from the world of the Hominum Empire, this is the volume that fans of the acclaimed and bestselling series must own.