The final masterpiece by the late and legendary Roger Zelazny, written in collaboration with acclaimed author Jane Lindskold. A once-legendary warrior, made soft by a thousand years of peace, seeks vengeance for the murder of a devoted human servant. He must preserve the demon race and the Demon Realms--an impossible task unless he can regain that which made him extraordinary.
‘I’ll be more enthusiastic about encouraging thinking outside the box when there’s evidence of any thinking going on inside it.’ The most quotable writer of our time, Terry Pratchett’s unique brand of wit made him both a bestseller and an enduring, endearing source of modern wisdom. This collection is filled with his funniest and most memorable words about life, the universe and snoring.
Who taught witchcraft to Granny Weatherwax? What does Death keep on his desk? This is an A-Z guide to the characters, places, flora and fauna of Terry Pratchett's fantasy planet, Discworld, with sketches and maps of the key locations.
The Discworld, as everyone knows, is a flat world balanced on the backs of four elephants which, in turn, stand on the shell of the giant star turtle, the Great A'Tuin, as it slowly swims through space. It is also a global publishing phenomenon with sales of over 70 million books worldwide (but who's counting?). The publication of Snuff brought the Discworld canon to 39 books - not including the various guides, mapps, diaries and other side-projects. That's a lot of Discworld to keep track of - more than most people can manage with just the one head - but fear not: help is at hand! If you're looking for the ultimate authority on probably the most heavily populated - certainly the most hilarious - setting in fantasy literature... If you need a handy guide to Discworld locales from Ankh-Morpork to Zemphis... If you want help telling Achmed the Mad from Jack Zweiblumen... If your life depends on being able to distinguish the Agatean Empire from the Zoons... ...look no further than Turtle Recall - the latest Discworld Companion, fully updated and completely up to Snuff!
“Start with Douglas Adams’s comic science fiction (A Hitchhiker’s Guide to the Galaxy) and J.R.R. Tolkien’s alternative worlds, mix in James Ellroy’s gritty realism and Jonathan Swift’s unflinching satire and, if you’re lucky, you’ll get something like Terry Pratchett’s Thud!” —Wall Street Journal City Watch Commander Sam Vimes must solve the murder of a prominent dwarf or watch as Discworld is plunged into a bloody civil war in Terry Pratchett’s delightful Discworld satire, a brilliant tale of prejudice, ancient feuds, and tender fatherhood. Long, long ago, in a gods-forsaken hellhole called Koom Valley, trolls and dwarfs met in bloody combat. Centuries later, each side still views the other with simmering animosity that has been heightened of late because of one Grag Hamcrusher. The influential dwarf has been fomenting unrest among a section of Ankh-Morpork’s citizenry—a volatile situation made far worse when the petite provocateur is discovered bashed to death . . . with a troll club lying conveniently nearby. If he doesn’t solve the murder of just one dwarf, Commander Sam Vimes of Ankh-Morpork City Watch is going to see it fought again, right outside his office. But more than one corpse is waiting for Vimes in the eerie, summoning darkness of a labyrinthine mine network being secretly excavated beneath Ankh-Morpork’s streets. With war-drums beating ever louder, Vimes must unravel every clue, outwit every assassin, and brave any darkness to find the solution. And the darkness is following him, pulling him deep into the muck and mire of superstition, hatred, and fear—and perhaps all the way to Koom Valley itself. Until six o’clock every day, when without fail, the Commander goes home to read Where’s My Cow?, with accompanying farmyard noises, to his little boy. Because there are some things you must do. The Discworld novels can be read in any order but Thud! is the 7th book in the City Watch collection and the 34th Discworld book. The City Watch collection in order: Guards! Guards! Men at Arms Feet of Clay Jingo The Fifth Elephant Night Watch Thud! Snuff
A collection of essays and other non fiction from Terry Pratchett, spanning the whole of his writing career from his early years to the present day. Terry Pratchett has earned a place in the hearts of readers the world over with his bestselling Discworld series -- but in recent years he has become equally well-known and respected as an outspoken campaigner for causes including Alzheimer's research and animal rights. A Slip of the Keyboard brings together for the first time the finest examples of Pratchett's non fiction writing, both serious and surreal: from musings on mushrooms to what it means to be a writer (and why banana daiquiris are so important); from memories of Granny Pratchett to speculation about Gandalf's love life, and passionate defences of the causes dear to him. With all the humour and humanity that have made his novels so enduringly popular, this collection brings Pratchett out from behind the scenes of the Discworld to speak for himself -- man and boy, bibliophile and computer geek, champion of hats, orangutans and Dignity in Dying. Snuff was the bestselling adult hardcover novel of 2011. A Blink of the Screen, Terry's short fiction collection, was also one of the bestselling hardcovers of 2012.
Paul Kidby, Sir Terry Pratchett's artist of choice, provided the illustrations for The Last Hero, designed the covers for the Discworld novels since 2002 and is the author of the bestseller The Art Of Discworld. Now, Paul Kidby has collected the very best of his Discworld illustrations in this definitive volume, including 40 pieces never before seen, 30 pieces that have only appeared in foreign editions, limited editions and BCA editions, and 17 book cover illustrations since 2004 that have never been seen without cover text. If Terry Pratchett's pen gave his characters life, Paul Kidby's brush allowed them to live it, and nowhere is that better illustrated than in this magnificent book.
NOW UPDATED to include material on the Discworld books up to Raising Steam. Most of us grow up having always known to touch wood or cross our fingers, and what happens when a princess kisses a frog or a boy pulls a sword from a stone, yet sadly some of these things are now beginning to be forgotten. Legends, myths, fairytales: our world is made up of the stories we told ourselves about where we came from and how we got there. It is the same on Discworld, except that beings which on Earth are creatures of the imagination - like vampires, trolls, witches and, possibly, gods - are real, alive and in some cases kicking on the Disc. In The Folklore of Discworld, Terry Pratchett teams up with leading British folklorist Jacqueline Simpson to take an irreverent yet illuminating look at the living myths and folklore that are reflected, celebrated and affectionately libelled in the uniquely imaginative universe of Discworld.
Terry Pratchett’s fantasy classic Wyrd Sisters, a novel in the Discworld series, is the story of Granny Weatherwax, the most highly regarded non-leader a coven of non-social witches could ever have. Generally, these loners don't get involved in anything, mush less royal intrigue. but then there are those times they can't help it. As Granny Weatherwax is about to discover, though, it's a lot harder to stir up trouble in the castle than some theatrical types would have you think. Even when you've got a few unexpected spells up your sleeve. Granny Weatherwax teams with two other witches — Nanny Ogg and Margat Garlick - as an unlikely alliance to save a prince and restore him to the throne of Lancre, in a tale that borrows — or is it parodies — some of William Shakespeare's best-loved works.