The Wild Card

The Wild Card

Author: Wade King

Publisher:

Published: 2018-01-08

Total Pages: 262

ISBN-13: 9781946444752

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Experience a Creative Breakthrough in Your Classroom Have you ever wished you were more creative... or that your students were more engaged in your lessons? The Wild Card is your step-by-step guide to experiencing a creative breakthrough in your classroom with your students. Even if you've never painted a portrait or written a poem, you can create unforgettable lessons that help your learners retain content. In this book, Wade and Hope King show you how to draw on your authentic self--your past experiences, personality quirks, interests, hobbies, and strengths--to deliver your content creatively. The seven steps in The Wild Card will give you the knowledge and the confidence to bring creative teaching strategies into your classroom. You'll learn... Why the deck is not stacked against you, no matter what kind of hand you've been dealt Why you should never listen to the Joker How to identify the "Ace up your sleeve" and use it to create classroom magic How to apply the "Rules of Rigor" in order to fuse creativity with learning How to become the Wild Card that changes the game for your students "This book is a teacher wonderland of ideas, inspiration, and mind-blowing magic." --Ron Clark, New York Times bestselling author and cofounder, Ron Clark Academy "Hope and Wade provide powerful, proven, practical steps to discovering the creativity inside of us all." --Kim Bearden, cofounder and executive director, Ron Clark Academy, author of LA Times bestselling Crash Course "Wade and Hope King challenge, equip, and emPOWER you to create lessons that bring light (not dread) to your students' eyes." --Jason David Frank, actor, Power Ranger, and eighth-degree black belt martial artist "These pages are full of real-life stories that will pull you in and challenge you to your core." --Amy Lemons, educator and blogger SetTheStageToEngage.com


Wild Cards I

Wild Cards I

Author: George R. R. Martin

Publisher: Tor Books

Published: 2010-11-23

Total Pages: 495

ISBN-13: 1429926457

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Soon to be a TV show on Hulu! Back in print after a decade, expanded with new original material, this is the first volume of George R. R. Martin's Wild cards shared-world series There is a secret history of the world—a history in which an alien virus struck the Earth in the aftermath of World War II, endowing a handful of survivors with extraordinary powers. Some were called Aces—those with superhuman mental and physical abilities. Others were termed Jokers—cursed with bizarre mental or physical disabilities. Some turned their talents to the service of humanity. Others used their powers for evil. Wild Cards is their story. Originally published in 1987, Wild Cards I includes powerful tales by Roger Zelazny, Walter Jon Williams, Howard Waldrop, Lewis Shiner, and George R. R. Martin himself. And this new, expanded edition contains further original tales set at the beginning of the Wild Cards universe, by eminent new writers like Hugo–winner David Levine, noted screenwriter and novelist Michael Cassutt, and New York Times bestseller Carrie Vaughn. Now in development for TV! Rights to develop Wild Cards for TV have been acquired by Universal Cable Productions, the team that brought you The Magicians and Mr. Robot, with the co-editor of Wild Cards, Melinda Snodgrass as executive producer. The Wild Cards Universe The Original Triad #1 Wild Cards #2 Aces High #3 Jokers Wild The Puppetman Quartet #4: Aces Abroad #5: Down and Dirty #6: Ace in the Hole #7: Dead Man’s Hand The Rox Triad #8: One-Eyed Jacks #9: Jokertown Shuffle #10: Dealer’s Choice #11: Double Solitaire #12: Turn of the Cards The Card Sharks Triad #13: Card Sharks #14: Marked Cards #15: Black Trump #16: Deuces Down #17: Death Draws Five The Committee Triad #18: Inside Straight #19: Busted Flush #20: Suicide Kings The Fort Freak Triad #21: Fort Freak #22: Lowball #23: High Stakes The American Triad #24: Mississippi Roll #25: Low Chicago #26: Texas Hold 'Em At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.


Knaves Over Queens

Knaves Over Queens

Author: Wild Cards Trust

Publisher: Tor Books

Published: 2019-08-13

Total Pages: 525

ISBN-13: 1250168058

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Perfect for current fans and new readers alike, Knaves Over Queens is an all-new adventure set in London, featuring a fresh cast of characters from the Wild Cards universe. Developed by aliens and field-tested on Earth, the virus known as Xenovirus Takis-A was released in New York in 1946, changing the course of human history forever. Most of those infected die — and a tiny percentage become deformed beings known as jokers. A lucky few survivors become aces: superhumans gifted with amazing powers. Now the virus has reached Britain. There, Prime Minister Sir Winston Churchill, gifted with extraordinary longevity, together with the Enigma ace Alan Turing, set up a special organization named the Order of the Silver Helix. They will need all of the wild cards they can find if they are to deal with the terrifying mutations spawned by the virus. Edited by #1 New York Times bestselling author George R. R. Martin and Melinda M. Snodgrass, Knaves Over Queens features the writing talents of Paul Cornell, Marko Kloos, Mark Lawrence, Kevin Andrew Murphy, Emma Newman, Peter Newman, Peadar O Guilin, Melinda M. Snodgrass, Caroline Spector, and Charles Stross. The Wild Cards Universe The Original Triad #1 Wild Cards #2 Aces High #3 Jokers Wild The Puppetman Quartet #4: Aces Abroad #5: Down and Dirty #6: Ace in the Hole #7: Dead Man’s Hand The Rox Triad #8: One-Eyed Jacks #9: Jokertown Shuffle #10: Dealer’s Choice #11: Double Solitaire #12: Turn of the Cards The Card Sharks Triad #13: Card Sharks #14: Marked Cards #15: Black Trump #16: Deuces Down #17: Death Draws Five The Committee Triad #18: Inside Straight #19: Busted Flush #20: Suicide Kings The Fort Freak Triad #21: Fort Freak #22: Lowball #23: High Stakes The American Triad #24: Mississippi Roll #25: Low Chicago #26: Texas Hold 'Em At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.


Turn of the Cards

Turn of the Cards

Author: Victor Milán

Publisher: Spectra

Published: 1993

Total Pages: 418

ISBN-13: 9780553561524

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Pursued by the CIA, the DEA, and the Wild Card mistress of the winds, Mistral, renegade biochemist Mark Meadows uses the three personalities buried in his psyche in order to outwit his pursuers. Original.


George RR Martin's Wild Cards

George RR Martin's Wild Cards

Author: Daniel Abraham

Publisher: Dynamite

Published: 2011

Total Pages: 164

ISBN-13: 1606901583

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"Contains material originally published in George R.R. Martin's wild cards #1-6."


The Wild Card

The Wild Card

Author: Mark Joseph

Publisher: St. Martin's Press

Published: 2011-04-01

Total Pages: 318

ISBN-13: 1429976004

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Four grown men, friends since childhood-a man of though, a man of leisure, an outlaw, and a cop-reunite in San Francisco for a weekend-long game of cards in the Palace Hotel's Enrico Caruso Suite. Every year they do this. It gives them a chance to catch up, to renew their friendships, to relive their glory days. To smoke, drink, laugh, and lose themselves and their cares for a couple of days. It also allows them to reaffirm, by unspoken consent, that the deadly secret they share has remained safe for another year. Thirty years earlier, there were five friends. Just out of high school, preparing for college, optimistic and energetic, they took a boat trip up a river. Then an outburst of drunken teenage savagery at a place called Shanghai Bend left four boys scrambling to cover their tracks. And a fifth, Bobby McCorkle, disappeared... For thirty years Bobby drifted aimlessly: through the firefights of Vietnam, across the United States and back a hundred times, and into every numbed recess of his conscience that heroin and alcohol could take him. He survived by his wits, but he lived by his trade: he became a gambler. In 1995 construction crews dig up a skeleton at Shanghai Bend. Now McCorkle must rejoin his old pals at the card table and confront their secret together. What does each man bring? How much does each know? And how far will each go to protect the secret? The game begins, the stakes go up. Will they be exposed? Will their lives be ruined? Bluff. Double bluff. Call. Before the weekend is over, these five men will find themselves playing for their lives.


Wild Cards IX: Jokertown Shuffle

Wild Cards IX: Jokertown Shuffle

Author: Wild Cards Trust

Publisher: Tor Books

Published: 2019-04-30

Total Pages: 476

ISBN-13: 1250168104

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George R. R. Martin's Wild Cards classic adventure, in trade paperback for the first time: a dangerous superpowered gang rises to power and threatens the citizens of New York City Bloat, the boy-governor of the Rox, wanted to make Ellis Island a safe haven for Jokers, and made a choice to recruit the Jumpers, superpowered teen outcasts who could steal a man's body in the blink of an eye. But under the leadership of Dr. Tachyon's psychotic grandson, the Jumpers grow more vicious and uncontrollable every day, becoming the greatest threat the Wild Cards have ever faced.... Edited by #1 New York Times bestselling author George R. R. Martin, Jokertown Shuffle features the writing talents of Walton Simons, Chris Claremont, Lewis Shiner, William F. Wu, Victor Milan, Stephen Leigh, Melinda M. Snodgrass, and John Jos. Miller, along with previously unpublished stories from Carrie Vaughn and Cherie Priest. The Wild Cards Universe The Original Triad #1 Wild Cards #2 Aces High #3 Jokers Wild The Puppetman Quartet #4: Aces Abroad #5: Down and Dirty #6: Ace in the Hole #7: Dead Man’s Hand The Rox Triad #8: One-Eyed Jacks #9: Jokertown Shuffle #10: Dealer’s Choice #11: Double Solitaire #12: Turn of the Cards The Card Sharks Triad #13: Card Sharks #14: Marked Cards #15: Black Trump #16: Deuces Down #17: Death Draws Five The Committee Triad #18: Inside Straight #19: Busted Flush #20: Suicide Kings The Fort Freak Triad #21: Fort Freak #22: Lowball #23: High Stakes The American Triad #24: Mississippi Roll #25: Low Chicago #26: Texas Hold 'Em At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.


Wild Cards VIII: One-Eyed Jacks

Wild Cards VIII: One-Eyed Jacks

Author: Wild Cards Trust

Publisher: Tor Books

Published: 2018-08-07

Total Pages: 414

ISBN-13: 1250168082

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Perfect for current fans and new readers alike, One Eyed Jacks is a classic Wild Cards adventure, edited by #1 New York Times bestselling author George R. R. Martin, and the first book in the Rox Triad. Something is stirring on Ellis Island, something strange and dangerous enough to subdue even the white-hot tensions between Wild Cards and normal humans. They call themselves the Jumpers: a vicious gang with the power to transport their minds into others' bodies, using them to commit acts of terror and violence, before abandoning them and leaving their victims to face the consequences. The Jumpers cutthroat ambition to control the Wild Card community will pit aces, jokers, and humans at odds like never before. One-Eyed Jacks features the writing talents of Walton Simons, Chris Claremont, Lewis Shiner, William F. Wu, Victor Milan, Stephen Leigh, Melinda M. Snodgrass, and John Jos. Miller, along with previously unpublished stories from Carrie Vaughn and Kevin Andrew Murphy. The Wild Cards Universe The Original Triad #1 Wild Cards #2 Aces High #3 Jokers Wild The Puppetman Quartet #4: Aces Abroad #5: Down and Dirty #6: Ace in the Hole #7: Dead Man’s Hand The Rox Triad #8: One-Eyed Jacks #9: Jokertown Shuffle #10: Dealer’s Choice #11: Double Solitaire #12: Turn of the Cards The Card Sharks Triad #13: Card Sharks #14: Marked Cards #15: Black Trump #16: Deuces Down #17: Death Draws Five The Committee Triad #18: Inside Straight #19: Busted Flush #20: Suicide Kings The Fort Freak Triad #21: Fort Freak #22: Lowball #23: High Stakes The American Triad #24: Mississippi Roll #25: Low Chicago #26: Texas Hold 'Em At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.


Card Games

Card Games

Author: Tim Ander

Publisher: CRB Publishing

Published: 2018-12-15

Total Pages: 259

ISBN-13: 8829576093

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Here’s How You Can Spend Your Rainy Afternoons & Midsummer Nights Playing Card Games With Your Friends! Looking for a fun and engaging way to spend quality time with your kids or friends? Want to learn how to play some of the most popular card games? We’ve got exactly what you need! Introducing The Ultimate Card Games Bundle – The #1 All-Inclusive Guide To The 10 Most Popular Party Card Games! Sick and tired of play charades all the time? Need another way to spend your summer nights or winter afternoons? Now you can easily and quickly learn the rules and strategies of some of the most popular and thrilling card games and spend endless hours of fun with your friends! 10 Different Card Game Guides For The Price Of One! By the end of this incredible card game multi-guide, you will be able to play: • Bridge • Canasta • Cribbage • Euchre • Hearts • Pinochle • Rummy • Solitaire • Spades • Whist And That’s Not All! Author Tim Ander, has included everything you might need for a fun night of cards in this all-in-one card game guide. Learn everything from rules, terminology, tips, variations, beginner’s strategies and winning strategies for ALL 10 games! Save Your Precious Time & Effort While Mastering Ultra-Fun Card Games! If you have ever tried learning the rules of card game online, then you already know how frustrating it is to constantly pause the video, write down notes and trying to figure out how to play the game. Well, the good news is that NOW YOU DON’T HAVE TO! This practical and easy-to-follow guide will offer you the opportunity to quickly and easily learn the fundamentals of each card game, understand its strategies and spend hours of fun playing with your friends or loved ones! What Are You Waiting For? Click “Buy Now” & Start Organizing Your Next Game Night!


Tarocchi

Tarocchi

Author: Philebus

Publisher: Jerry Neill Furr

Published: 2009-06-13

Total Pages: 227

ISBN-13: 1448609720

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It might surprise you to learn that tarot cards were created for playing card games and not fortune telling. Indeed, contrary to popular myths, there is nothing occult in their origins. The family of tarot games has been played since the 15th century and continues to be played throughout continental Europe to this day. Sadly, English speakers have usually only heard of tarot in the context of magic and divination. This little book sets out to correct that, starting with chapters about the real history of the cards and continuing with the rules to more than 40 games from across Europe. To help you get started many of the terms and conventions have been standardised and Anglicised, and there is a guide on buying cards suitable for modern game play.Tarot includes some of the most sophisticated and challenging card games ever devised - discover what you've been missing and you may never pick up a 52 card pack again.