The adoring wife of a senatorial candidate has a smile as sweet as candy and dots her "i's" with little hearts. A blond beauty, she is the perfect mate for an ambitious politician, but she has a little problem with sex and drugs--a problem someone has managed to put on videotape. The big boys figure a little blackmail will put her husband out of the race. Until Spenser hops on the candidate's bandwagon. But getting back the tape of the lady's X-rated indiscretion is a nonstop express ride to trouble--trouble that is deep, wide and deadly.
As The Dark Knight stalks the night preying upon Gotham City's criminals, Bruce Wayne spends his days getting reacquainted with former girlfriend Silver St. Cloud, who attempts to teach Bruce about trust. Meanwhile Batman has taken on a mysterious new partner in his fight against crime in Gotham City, but will his attempt at trusting someone cause him to be rewarded...or punished? From the Hardcover edition.
“The Widening Gyre is the best Space Opera I’ve read in years.” — Cemetery Dance Online The Remembrance War Book 1 Eight hundred years ago, the Zhen Empire discovered a broken human colony ship drifting in the fringes of their space. The Zhen gave the humans a place to live and folded them into their Empire as a client state. But it hasn’t been easy. Not all Zhen were eager to welcome another species into their Empire, and humans have faced persecution. For hundreds of years, human languages and history were outlawed subjects, as the Zhen tried to mold humans into their image. Earth and the cultures it nourished for millennia are forgotten, little more than legends. One of the first humans to be allowed to serve in the Zhen military, Tajen Hunt became a war hero at the Battle of Elkari, the only human to be named an official Hero of the Empire. He was given command of a task force, and sent to do the Empire’s bidding in their war with the enigmatic Tabrans. But when he failed in a crucial mission, causing the deaths of millions of people, he resigned in disgrace and faded into life on the fringes as a lone independent pilot. When Tajen discovers his brother, Daav, has been killed by agents of the Empire, he, his niece, and their newly-hired crew set out to finish his brother’s quest: to find Earth, the legendary homeworld of humanity. What they discover will shatter 800 years of peace in the Empire, and start a war that could be the end of the human race. FLAME TREE PRESS is the imprint of long-standing Independent Flame Tree Publishing, dedicated to full-length original fiction in the horror and suspense, science fiction & fantasy, and crime / mystery / thriller categories. The list brings together fantastic new authors and the more established; the award winners, and exciting, original voices. Learn more about Flame Tree Press at www.flametreepress.com and connect on social media @FlameTreePress
“A true classic of world literature . . . A masterpiece that has inspired generations of writers in Nigeria, across Africa, and around the world.” —Barack Obama “African literature is incomplete and unthinkable without the works of Chinua Achebe.” —Toni Morrison Nominated as one of America’s best-loved novels by PBS’s The Great American Read Things Fall Apart is the first of three novels in Chinua Achebe's critically acclaimed African Trilogy. It is a classic narrative about Africa's cataclysmic encounter with Europe as it establishes a colonial presence on the continent. Told through the fictional experiences of Okonkwo, a wealthy and fearless Igbo warrior of Umuofia in the late 1800s, Things Fall Apart explores one man's futile resistance to the devaluing of his Igbo traditions by British political andreligious forces and his despair as his community capitulates to the powerful new order. With more than 20 million copies sold and translated into fifty-seven languages, Things Fall Apart provides one of the most illuminating and permanent monuments to African experience. Achebe does not only capture life in a pre-colonial African village, he conveys the tragedy of the loss of that world while broadening our understanding of our contemporary realities.
In this ground-breaking book, pre-eminent thought leader in the fields of sustainability and flourishing, John R. Ehrenfeld, critiques the concept of sustainability as it is understood today and which is coming more and more under attack as unclear and ineffective as a call for action. Building upon the recent work of cognitive scientist, Iain McGilchrist, who argues that the human brain’s two hemispheres present distinct different worlds, this book articulates how society must replace the current foundational left-brain-based beliefs – a mechanistic world and a human driven by self interest – with new ones based on complexity and care. Flourishing should replace the lifeless metrics now being used to guide business and government, as well as individuals. Until we accept that our modern belief structure is, itself, the barrier, we will continue to be mired in an endless succession of unsolved problems.
Welcome to The 19th Century That Never Was! It is a world of wonder, of horror, of adventure, of magic, of strange technology and unprecedented cultural revolution. This is the age that nearly was, filled with radium-powered flying machines, clockwork automata, and steam-driven computers. It is an age of dark magic, sinister secrets, and unholy cults. It is a time in which the world teeters on the edge of disaster, where the enlightened scientific mind battled against ancient superstition and ignorance, in which the souls of all mankind hung in the balance. The Widening Gyre presents an original steampunk campaign setting designed for use with the Savage Worlds rules. Recommended for experienced GMs and players looking to game in the Industrial Age As It Should Have Been, this worldbook includes... * A comprehensive and immersive campaign background detailing the fantastical Victorian world of The Widening Gyre. * Character archetypes to play a wide variety of 19th century adventurers Airship Pirates, Clockwork Men, Consulting Detectives, and more! * Rules for wild steampunk technology and sorcery, including weapons, armor, vehicles, bizarre Victorian devices, and magic spells. * Full stats for dozens of characters the heroes will encounter on their journeys, ranging from helpful allies to evil technologists to monstrous beasts from a darker era. * New Skills, Edges, and Hindrances. * A full bestiary with over 40 monsters and opponents. * A fully detailed campaign, six full adventures, and four variant campaign ideas. * Nearly twenty Savage Tales, a dozen one-sentence adventure ideas, plus an easy-to-use adventure generator to help put together quick adventures on the fly. Enter a world of adventuring daredevils and academics, occultist thrill-seekers and Savants both heroic and insane, in which a secretive organization of benevolent technologists seeks to prevent the dark monsters of humanity's past from overwhelming its bright and burgeoning future. Welcome to The Widening Gyre!
An autobiography by the influential ecologist and philosopher covering her life from her childhood in a rural area of western New York State to her marriage, travels, involvement in environmental activism, and spiritual journey through Buddhist faith and practices.
The most dangerous man to cross is one who isn't afraid to die. But the most deadly is one who doesn't want to live. And Spenser has just lost the woman who made life his #1 priority. So when a religious sect kidnaps a pretty young dancer, no death threat can make Spenser cut and run. Now a hit man's bullet is wearing Spenser's name. But Boston's big boys don't know Spenser's ready and willing to meet death more than halfway.