In order to save his ailing grandfather from a curse, boy inventor Walker Bean must return an accursed pearl skull to the witches who created it, and face pirates, magical machines, and deadly peril along the way.
After their perilous encounter with the sea-witches, the pirate crew of the Jacklight find refuge on a deserted island, but shadowy creatures have been spotted in the jungle, and when Walker, Shiv, and Genoa discover mysterious ruins, the dark history of the archipelago begins to unravel. Legend tells of a mad king, a fallen civilization, and a powerful royal family in search of their lost sister. And for reasons Walker can't understand, Genoa seems to be at the center of it all.
A light-hearted interactive guide to comics and cartoon-making that uses an activity book format and creatively stimulating prompts to teach the fundamentals of cartooning in a fun and easy-to-follow fashion. From a working cartoonist and comic book making instructor, this all-ages activity book uses humorous and informative one-page comics and exercise prompts to guide young readers (and readers who are young at heart) through easy-to-master lessons on the skills needed to make comics. The activities cover a range of essential comics-making tasks from creating expressions for characters to filling in blank panels to creating original characters and placing them in adventures of their own. Each exercise can stand on its own or work together with others in the book to stimulate creativity via the comics medium. In the end, readers who complete the activities inside the book itself will have created several comics of their own, and will have generated many ideas for more sequential art creations. Praise for Let’s Make Comics! “At once playful and complex, this book is a perfect introduction to cartooning, as well as a lovely (and lovingly crafted) tribute to the comics form and a timely reminder that artmaking can be fun.”—Roman Muradov, creator of Vanishing Act and On Doing Nothing “Let’s Make Comics is a book I wish I had when I was 9, but 29 works too! It’s so fun and brilliant and packed with oodles of awesome activities. Great book for learning to make comics or for a seasoned cartoonist to find some new inspiration.”—Ben Clanton, creator of the Narwhal and Jelly books “It’s fantastic! This book will make you a better writer and a better artist and show you how to think like a comic star.”—Charise Harper, creator of the Fashion Kitty and Crafty Cat books “Warning! This book will make you make comics, and it will be fun!”—Greg Pizzoli, creator of The Watermelon Seed, Number One Sam, and The Book Hog “If only we'd had this book! Our comics would be much better.”—Elizabeth Pich and Jonathan Kunz, creators of War and Peas
Can you ever escape your fate? Three shadows stand outside the house - and Louis and Lise know why the spectral figures are there. The shadows have come for Louis and Lise's son, and nothing anyone can do will stop them. Louis cannot let his son die without trying to prevent it, so the family embarks on a journey to the ends of the earth, fleeing death. Poignant and suspenseful, Three Shadows is a haunting story of love and grief, told in moving text and sweeping black and white artwork by Cyril Pedrosa.
A wild picture book starring a world-renowned cat, his trainer, a cast of quirky characters from award-winning creators Daniel Pinkwater and Aaron Renier Thermal Herman 6-7/8 is the top Kat Hat in Matt Katz’s company. A trained cat who is able to form himself into specialty hats, Thermal Herman is world-renowned for his warmth and agility. When a friend wanders off with a brain freeze and finds themself in peril, Thermal Herman must rush in to save the day in this zany and cleverly illustrated picture book, sure to make young readers giggle with every page.
A collection of the Sunday paper cartoon strips in which Calvin, the self-proclaimed "Boy of Destiny", continues to save the universe with his alter egos, Spaceman Spiff and Stupendous Man--until Miss Wormwood or his mother bring him back to reality. Full color.
Highly-acclaimed graphic novelist Craig Thompson's debut book for young readers about a plucky heroine on a mission to save her dad. For Violet Marlocke, family is the most important thing in the whole galaxy. So when her father goes missing while on a hazardous job, she can't just sit around and do nothing. To get him back, Violet throws caution to the stars and sets out with a group of misfit friends on a quest to find him. But space is vast and dangerous, and she soon discovers that her dad is in big, BIG trouble. With her father's life on the line, nothing is going to stop Violet from trying to rescue him and keep her family together.Visionary graphic novel creator Craig Thompson brings all of his wit, warmth, and humor to create a brilliantly drawn story for all ages. Set in a distant yet familiar future, Space Dumplins weaves themes of family, friendship, and loyalty into a grand space adventure filled with quirky aliens, awesome spaceships, and sharp commentary on our environmentally challenged world.
The Nameless City—held by the rogue Dao prince Erzi—is under siege by a coalition of Dao and Yisun forces who are determined to end the war for the Nameless City once and for all. And the people of the city—the "Named"—are caught in between. Meanwhile, Rat and Kai must infiltrate Erzi's palace and steal back the ancient and deadly formula for napatha, the ancient weapon of mass destruction Erzi has unearthed—before he can use it to destroy everything Rat and Kai hold dear! In her third and final installment in the Nameless City trilogy, Faith Erin Hicks delivers a heart-thumping conclusion. With deft world-building, frantic battle scenes, and a gentle and moving friendship at its heart, the Nameless City has earned its place as one of the great fantasy series of our time.
Ben Towle’s critically acclaimed, Eisner-nominated comic finally comes to print! In the coastal town of Blood's Haven, the economy runs on oysters. Oyster farming is one of the most lucrative professions, but also the most dangerous. Not just from the unforgiving ocean and its watery depths—there are also oyster pirates to worry about! Commander Davidson Bulloch and his motley crew are tasked with capturing these ne'er-do-wells—but they don't know that Treacher Fink, the pirates' leader, possesses a magical artifact that can call forth a legendary spirit with the power to control the sea and everything in it!