Describes ogres found in fairy tales, folklore, and literature and includes the common descriptions of them as well as where they live and how they interact with humans in the tales.
Ogres are bigger than you. Ogres are stronger than you. Ogres rule the world. It’s always idyllic in the village until the landlord comes to call. Because the landlord is an Ogre. And Ogres rule the world, with their size and strength and appetites. It’s always been that way. It’s the natural order of the world. And they only eat people sometimes. But when the headman’s son, Torquell, dares lift his hand against the landlord’s son, he sets himself on a path to learn the terrible truth about the Ogres, and about the dark sciences that ensured their rule.
When the menace of Dr. Ludwig Sanzmann first appeared, like a cloud no bigger than a man's hand, Dr. Fred B. Turbyfil, at twenty-seven, had been the youngest museum director in the country; and now at thirty-five he was still one of the youngest.
Set in the world of the Newbery Honor-winning Ella Enchanted, this tale by beloved author Gail Carson Levine stars a clever heroine who is determined to defy expectations—and outwit a fairy’s curse. Evie is happiest when she is healing people, diagnosing symptoms and prescribing medications, with the help of her devoted friend (and test subject) Wormy. So when Wormy unexpectedly proposes to her, she kindly turns him down; she has far too much to do to be marrying anyone. And besides, she simply isn’t in love with him. But a certain meddling fairy named Lucinda has been listening in, and she doesn’t approve of Evie’s rejection. Suddenly, Evie finds herself transformed from a girl into a hideous, hungry ogre! Stuck in this new and confusing form, Evie now has only sixty-two days to accept another proposal—or else be stuck as an ogre forever.
Read Along or Enhanced eBook: In this story, a farmer and his wife match wits with a large, mean-spirited ogre. If they can’t outwit him, they will end up with no crops of their own to eat or sell. This whimsically drawn story is based on an old Swedish folktale.
The epic conclusion to the fantasy trilogy that began with The Rise of Solamnia and Crown & the Sword continues the saga of the post-war era in Solmania, a central region in the Dragonlance world.
An uproarious new novel in the tradition of Robert Asprin and Terry Pratchett! For someone who's immortal, Never Dead Ned manages to die with alarming frequency--he just has the annoying habit of rising from the grave. But this soldier might be better dead than face his latest assignment. Ogre Company is the legion's dumping ground--a motley, undisciplined group of monsters whose leaders tend to die under somewhat questionable circumstances. That's where Ned's rather unique talents come in. As Ogre Company's newly appointed commander, Ned finds himself in charge of such fine examples of military prowess as a moonstruck Amazon, a very big (and very polite) two-headed ogre, a seductively scaly siren, a blind oracle who can hear (and smell) the future, a suicidal goblin daredevil pilot, a walking tree with a chip on its shoulder, and a suspiciously goblinesque orc. Ned has only six months to whip the Ogre Company into shape or face an even more hideous assignment, but that's not the worst of his problems. Because now that Ned has found out why he keeps returning from dead, he has to do everything he can to stay alive. . . . In the Company of Ogres does for fantasy, what A. Lee Martinez's previous novel, Gil's All Fright Diner, did for horror--and elves and goblins may never be the same! At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Khaniel Devlin, weapons master and mercenary, encounters a troupe of Paladins seeking the hidden refuge of a long-lost member of their order. Led by a devout and charismatic woman named Zethamy Demarro, the group is attacked by a horde of giant cyclopes and Khaniel accidentally cuts Zethamy down during the ferocious battle. Khaniel and his dwarven friend Bruigan are hauled back home to Freeport in irons where they are ultimately sold into slavery in the ogre city of Oggok.In captivity Khaniel discovers that Zethamy did not perish that fateful day in the mountains, but lost her sight and is now also a slave among the ogres. Khaniel, Bruigan and their new shaman friend, Bhaobuk mount a rescue mission and soon are running for their lives in the wilds, with the blind but determined Zethamy in tow. Still intent upon finding the elusive hermit who is in possession of invaluable religious treasures, she persuades Khaniel to help her track down the recluse's lair. But danger awaits the small band as they soon discover that powerful foes are on the same quest...
Ogres are harrowing creatures with roots in European storytelling. They have evolved through various tales from around the world. Today, they appear in timeless movies and role-playing games. This book discusses the history of ogres, the fables that defined them, and their place in society today.