Play Among Books

Play Among Books

Author: Miro Roman

Publisher: Birkhäuser

Published: 2021-12-06

Total Pages: 528

ISBN-13: 3035624054

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How does coding change the way we think about architecture? This question opens up an important research perspective. In this book, Miro Roman and his AI Alice_ch3n81 develop a playful scenario in which they propose coding as the new literacy of information. They convey knowledge in the form of a project model that links the fields of architecture and information through two interwoven narrative strands in an “infinite flow” of real books. Focusing on the intersection of information technology and architectural formulation, the authors create an evolving intellectual reflection on digital architecture and computer science.


Playing at the World

Playing at the World

Author: Jon Peterson

Publisher:

Published: 2012

Total Pages: 698

ISBN-13: 9780615642048

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Explore the conceptual origins of wargames and role-playing games in this unprecedented history of simulating the real and the impossible. From a vast survey of primary sources ranging from eighteenth-century strategists to modern hobbyists, Playing at the World distills the story of how gamers first decided fictional battles with boards and dice, and how they moved from simulating wars to simulating people. The invention of role-playing games serves as a touchstone for exploring the ways that the literary concept of character, the lure of fantastic adventure and the principles of gaming combined into the signature cultural innovation of the late twentieth century.


I Choose To Try Again

I Choose To Try Again

Author: Elizabeth Estrada

Publisher:

Published: 2021-06-10

Total Pages: 36

ISBN-13: 9781637312094

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In this rhyming story, Kiara learns how to keep going even when things get too hard. Through colorful illustrations and rhythmic rhymes, Kiara reflects on her mistakes and realizes that mistakes help her grow. Instead of avoiding them, she learns from them so she can improve. Do you want your child to learn about perseverance and diligence? Your child will learn how easy it is to get back up after failing. "I Choose to Try Again" is a story with social emotional learning (SEL) in mind. It has been praised by teachers and therapists worldwide. This story told from Kiara's point of view will help open your child's mind to what it feels like to fail, and then try again. Kiara will teach your child how to be mentally strong. With Kiara in real life examples, your child will learn to develop their understanding of their own emotions. Throughout the story, Kiara will show you what perseverance looks like. Teacher and Therapist Toolbox: I Choose is an empowering series curated to empower young children to become aware of big emotions. A new book series developed in tandem with teachers and therapists to help children cope with a range of emotions and teach them that they indeed hold the power to choose their actions and reactions. Try not to say 'never.'. That brainwashes you to fail. It means that you won't have the chance To raise the victory sail. "I Choose to Try Again" was developed alongside counselors and parents to be used as a resource in a social emotional curriculum.


The True Adventures of Nicolo Zen

The True Adventures of Nicolo Zen

Author: Nicholas Christopher

Publisher: Ember

Published: 2015-10

Total Pages: 290

ISBN-13: 037586492X

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A richly detailed historical novel from master storyteller Nicholas Christopher that School Library Journal calls " A] lush tale of music, magic, and intrigue" Nicol Zen is all alone in 1700s Venice, save for his clarinet, which a mysterious magician had enchanted, allowing its first player to perform expertly. Soon Nicol is a famous virtuoso, wealthy beyond his dreams, but he can't stop wondering if he earned the success himself--or what might happen if the spell were removed. And throughout it all, he continues to think about the girl he met in Venice, what she might be doing and if she's safe from harm. With a guest appearance by composer Vivaldi, and brimming with fascinating period details, this is a compelling coming-of-age story full of universal themes and a love story that will conjure memories of Romeo and Juliet, perfect for teens who love stories set in other times, and a magician who dresses all in white and can be in two places at once. . . .


The Adventures of a Shakespeare Scholar

The Adventures of a Shakespeare Scholar

Author: Marvin Rosenberg

Publisher: University of Delaware Press

Published: 1997

Total Pages: 380

ISBN-13: 9780874135985

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Rarely does a scholar single-handedly point Shakespeare study in a new direction. But in the 1950s, Marvin Rosenberg led the way to a wider perspective of the poet-playwright's genius. The essays in this collection, which span Rosenberg's entire career, reflect the remarkable diversity of the scholar's pursuit of his vision.


The Next Step Forward in Running Records

The Next Step Forward in Running Records

Author: Jan Richardson

Publisher: Scholastic Professional

Published: 2021-01-15

Total Pages: 240

ISBN-13: 9781338732856

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In the hands of informed teachers, running records reveal the meaning-making, problem-solving strategies children are using as they process text. Richardson, Bates, and McBride provide expert analysis of sample running records and offer how-to videos that take teachers beyond calculating a simple accuracy rate to observing their students' reading behaviors--and then taking next steps to plan targeted lessons.


THE MEN WHO SHOT LIBERTY: 60 Rip-Roaring Westerns in One Edition

THE MEN WHO SHOT LIBERTY: 60 Rip-Roaring Westerns in One Edition

Author: Zane Grey

Publisher: e-artnow

Published: 2017-11-15

Total Pages: 12295

ISBN-13: 8027229723

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This carefully edited collection has been designed and formatted to the highest digital standards and adjusted for readability on all devices. Contents: Riders of the Purple Sage (Zane Grey) The Rainbow Trail The Spirit of the Border The Untamed (Max Brand) The Night Horseman The Seventh Man The Virginian (Owen Wister) The Last of the Mohicans (James F. Cooper) The Prairie Chip, of the Flying U (B. M. Bower) The Flying U Ranch The Flying U's Last Stand Cabin Fever Rimrock Trail (J. Allan Dunn) The 'Breckinridge Elkins' Series (Robert E. Howard) The Last of the Plainsmen (Zane Grey) The Outcasts of Poker Flat (Bret Harte) The Wolf Hunters (James Oliver Curwood) The Gold Hunters The Border Legion The Country Beyond (Curwood) The Lone Star Ranger (Grey) Riders of the Silences (Brand) The Call of the Wild (Jack London) Heart of the West (O. Henry) White Fang (London) The Lure of the Dim Trails (Bower) The Luck of Roaring Camp (Harte) The Rustlers of Pecos County (Grey) O Pioneers! (Willa Cather) My Ántonia Roughing It (Mark Twain) The Log of a Cowboy (Andy Adams) The Two-Gun Man (Charles Alden Seltzer) The Law of the Land (Emerson Hough) The Short Cut (Jackson Gregory) Astoria (Washington Irving) The Valley of Silent Men (James Oliver Curwood) "Drag" Harlan (Charles Alden Seltzer) Whispering Smith (Frank H. Spearman) The Outlet (Andy Adams) Reed Anthony, Cowman A Texas Cow Boy (Charles Siringo) The Boss of the Lazy Y (Charles Alden Seltzer) The Golden Dream (R.M. Ballantyne) The Blue Hotel (Stephen Crane) The Long Shadow (B. M. Bower) The Girl from Montana (Grace Livingston Hill) The Hidden Children (Robert W. Chambers) The Way of an Indian (Frederic Remington) The Bridge of the Gods (Frederic Homer Balch) Where the Trail Divides (Will Lillibridge) The Desert Trail (Dane Coolidge) The Bride Comes to Yellow Sky (Stephen Crane) That Girl Montana (Marah Ellis Ryan)...


Adventure Games

Adventure Games

Author: Aaron A. Reed

Publisher: Bloomsbury Publishing USA

Published: 2020-02-20

Total Pages: 241

ISBN-13: 1501346555

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The genre of adventure games is frequently overlooked. Lacking the constantly-evolving graphics and graphic violence of their counterparts in first-person and third-person shooters or role-playing games, they are often marketed to and beloved by players outside of mainstream game communities. While often forgotten by both the industry and academia, adventure games have had (and continue to have) a surprisingly wide influence on contemporary games, in categories including walking simulators, hidden object games, visual novels, and bestselling titles from companies like Telltale and Campo Santo. In this examination of heirs to the genre's legacy, the authors examine the genre from multiple perspectives, connecting technical analysis with critical commentary and social context. This will be the first book to consider this important genre from a comprehensive and transdisciplinary perspective. Drawing upon methods from platform studies, software studies, media studies, and literary studies, they reveal the genre's ludic and narrative origins and patterns, where character (and the player's embodiment of a character) is essential to the experience of play and the choices within a game. A deep structural analysis of adventure games also uncovers an unsteady balance between sometimes contradictory elements of story, exploration, and puzzles: with different games and creators employing a multitude of different solutions to resolving this tension.