Two men must use the survival and tracking skills they had only applied to games when their wives are kidnapped during a weekend getaway at the couples' country home
My name is Anna (short for Annabelle) I am sixteen years old. People always find me...strange...interesting. I’ve been taken by Warlocks and been rescued by a Protector. I am being hunted by all creatures because of my power. My best friend, Josh, is an apprentice Minder and my boyfriend, Alec, is a Protector. Who should I chose, especially when one of them is going to betray me, just because my power is a...DANGEROUS CURSE
When people don?t feel safe in their relationships with others, thy are likely to play survival games. Whether a person plays the game of Blackmail, Complain, Robot, or Masquerade depends upon that individual?s personality type. Using case examples from her practice as a Marriage and Family Therapist, Dr. Delunas describes the games associated with each of four personality styles and explains the reasons why different types of people are likely to employ game tactics. In addition, she outlines those methods that have been most effective for helping individuals, couples, and families to stop their survival-game-playing.
'A wonderful, surprisingly delicate story about a teenager making her way home to Scotland in a world remade by climate change (aimed at YA readers but, like all good children's books, good for adults too)' Lucy Mangan, i Weekend In a world full of checkpoints and controls, can love and hope defy the borders? A searing, timely story, as arresting as it is beautiful. Imagine a world ... Where there are too many people on a too-hot earth and your only chance of salvation is to journey north. Where you must prove yourself worthy of existence at every turn, at every checkpoint. Where your instincts become your most powerful weapon - even more than the gun in your pocket. Where you find out what it takes to survive. An extraordinary story about survival and what it costs, about the power of small kindnesses to change everything.
Put the Odds in Your Favor! Train like a Tribute before you enter the Arena using this wilderness survival guide--you don't have to live in Panem to put these survival skills to use. Experience the adventure of life in District 12 by learning and practicing the survival skills used by Katniss, Peeta, Gale and their friends. Some of the survival skills you'll learn: • Building temporary shelters to protect from rain, cold, wind and sun. • Finding and purifying water--even when there are no streams or lakes nearby. • Building and using fire for cooking, signaling, warmth and making tools. • Identifying and cooking wild edible plants. • Building Gale's famous twitch-up snares. • Peeta's camouflage techniques. • Katniss's hunting and stalking skills. • Making your own survival bow and arrows and other tools. • The materials you need to create a forage bag like Katniss's. • Survival first aid. • Navigation tips and tricks for travel, rescue and evasion. Detailed photos and step-by-step instructions will help you master each skill. The real-life skills found in The Unofficial Hunger Games Wilderness Survival Guide will help you in any wilderness or disaster survival situation. Start your training today.
Taking refuge among other teens who are in hiding from a government threatened by their supernatural powers, Ashala covertly practices her abilities only to be captured and interrogated for information about the location of her friends.
The New York Times bestseller and international multimedia phenomenon! In each generation, for thousands of years, twelve Players have been ready. But they never thought Endgame would happen. Until now. Omaha, Nebraska. Sarah Alopay stands at her graduation ceremony—class valedictorian, star athlete, a full life on the horizon. But when a meteor strikes the school, she survives. Because she is the Cahokian Player. Endgame has begun. Juliaca, Peru. At the same moment, thousands of miles away, another meteor strikes. But Jago Tlaloc is safe. He has a secret, and his secret makes him brave. Strong. Certain. He is the Olmec Player. He's ready. Ready for Endgame. Across the globe, twelve meteors slam into Earth. Cities burn. But Sarah and Jago and the ten others Players know the truth. The meteors carry a message. The Players have been summoned to The Calling. And now they must fight one another in order to survive. All but one will fail. But that one will save the world. This is Endgame.
This book investigates the narrativity of some of the most popular survival horror video games and the gender politics implicit in their storyworlds. In a thorough analysis of the genre that draws upon detailed comparisons with the mainstream action genre, Andrei Nae places his analysis firmly within a political and social context. In comparing survival horror games to the dominant game design norms of the action genre, the author differentiates between classical and postclassical survival horror games to show how the former reject the norms of the action genre and deliver a critique of the conservative gender politics of action games, while the latter are more heterogeneous in terms of their game design and, implicitly, gender politics. This book will appeal not only to scholars working in game studies, but also to scholars of horror, gender studies, popular culture, visual arts, genre studies and narratology.
"Kenneth Dangler, a very rich young WASP -- educated at Andover and Harvard, married to the equally rich, capricious Erica - -has settled on a business scheme with a certain "pith and moment" to it: Dangler's International Adventures Camp, in northern New Hampshire. Guests, all lilywhites of the rulingest class, pay $2000 a week to wrestle a tame bear, ride whitewater rapids (the bottom of the canoe is tracked to an underwater channel, so the danger is only illusory), and confront a carefully modified wilderness. But Andrew Cobb, an old schoolmate of Dangler's who is hired as the camp lawyer, watches while Dangler's aims embolden and his mission takes on serious intent: Dangler is now determined to toughen the rich so that they can re-take control of society. So he begins to make his wilderness encounters truly dangerous -- no more playacting. A Winter Expedition up the steep local mountain is the climax, with a very hokey, melodramatic turn -- a doublecross by the resort manager (who's dazzled by Dangler's wife Erica) -- that puts everyone in real life-and-death danger. Gaines (Stay Hungry) doesn't quite decide what he wants this book to be -- a Gatsby-ish meditation on the rich? a Thomas McGuane-like satire, aAla The Sporting Club? -- until rather late in the game. But by that time his strongest suit -- action writing -- has taken over and the winter climb on the icy slopes is legitimately gripping. With obvious indebtedness to films like Westworld: a sometimes overly ambitious and snide but generally taut novel, full of rich, if derivative, cinematic potential."--Kirkus