The Suing Game

The Suing Game

Author: Charles Carron

Publisher: iUniverse

Published: 2001-05

Total Pages: 118

ISBN-13: 0595178405

DOWNLOAD EBOOK

Class action discrimination suits have brought otherwise successful companies to their knees. Such lawsuits often have their greatest impact outside the courtroom—in the court of public opinion. Brand names that took years and millions of dollars to build have been trashed in days. The companies often seem surprised to be sued, and even more surprised at the public’s interest and apparent acceptance of the allegations. Attacked publicly, these companies often respond aggressively and ineffectively, making the situation even worse. Expensive settlements usually ensue, without any actual proof that the company had discriminated. Besides the financial cost, these lawsuits, even after settlement, can severely disrupt employee relations – particularly with those employees who do not benefit from the settlement. Additional lawsuits often follow. Customers and other stakeholders may not forgive the company for the underlying discrimination (however unproven) or for the way the matter was defended. In this book, Carron gives useful advice on how to prevent discrimination suits, and if sued, how to survive the attack. Carron explains how companies, just like individuals, can learn and practice respect for differences—and thereby defuse the discrimination bomb, while creating a workplace that is fair to all.


Game On

Game On

Author: Sue Anstiss

Publisher:

Published: 2022-06

Total Pages: 0

ISBN-13: 9781800181649

DOWNLOAD EBOOK


Girls Got Game

Girls Got Game

Author: Sue Macy

Publisher: Macmillan

Published: 2001-04-15

Total Pages: 168

ISBN-13: 9780805065688

DOWNLOAD EBOOK

A collection of short stories and poems written by and about young women in sports.


Beginning 3D Game Development with Unity

Beginning 3D Game Development with Unity

Author: Sue Blackman

Publisher: Apress

Published: 2011-08-18

Total Pages: 985

ISBN-13: 1430234237

DOWNLOAD EBOOK

Beginning 3D Game Development with Unity is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with programming games and the latest ideas in game production. This book introduces key game production concepts in an artist-friendly way, and rapidly teaches the basic scripting skills you'll need with Unity. It goes on to show how you, as an independent game artist, can create casual interactive adventure games in the style of Telltale's Tales of Monkey Island, while also giving you a firm foundation in game logic and design. The first part of the book explains the logic involved in game interaction, and soon has you creating game assets through simple examples that you can build upon and gradually expand. In the second part, you'll build the foundations of a point-and-click style first-person adventure game—including reusable state management scripts, load/save functionality, a robust inventory system, and a bonus feature: a dynamically configured maze and mini-map. With the help of the provided 2D and 3D content, you'll learn to evaluate and deal with challenges in bite-sized pieces as the project progresses, gaining valuable problem-solving skills in interactive design. By the end of the book, you will be able to actively use the Unity 3D game engine, having learned the necessary workflows to utilize your own assets. You will also have an assortment of reusable scripts and art assets with which to build future games.


Get in the Sales Game: The Playbook for Winning in Sales When the Game Has Changed

Get in the Sales Game: The Playbook for Winning in Sales When the Game Has Changed

Author: Sweet Sue Kouchis

Publisher: eBooks2go, Inc.

Published: 2021-09-13

Total Pages: 54

ISBN-13: 1545754284

DOWNLOAD EBOOK

Get in the Sales Game is a groundbreaking one-of-a-kind sales book that can help you close more business. It talks about tips and tricks in selling in the new sales environment. March 2020 was a pivotal moment of new change in the world of sales. With so many countries and states shut down by stay-at-home orders, our normal way of sales-life was rocked to its very core. Sales professionals who used face-to-face, handshake, ground game, and give-a-hug styles of selling had to power pivot to stay in the game.


Game Mechanics

Game Mechanics

Author: Ernest Adams

Publisher: New Riders

Published: 2012-06-18

Total Pages: 442

ISBN-13: 0132946688

DOWNLOAD EBOOK

This in-depth resource teaches you to craft mechanics that generate challenging, enjoyable, and well-balanced gameplay. You’ll discover at what stages to prototype, test, and implement mechanics in games and learn how to visualize and simulate game mechanics in order to design better games. Along the way, you’ll practice what you’ve learned with hands-on lessons. A free downloadable simulation tool developed by Joris Dormans is also available in order to follow along with exercises in the book in an easy-to-use graphical environment. In Game Mechanics: Advanced Game Design, you’ll learn how to: * Design and balance game mechanics to create emergent gameplay before you write a single line of code. * Visualize the internal economy so that you can immediately see what goes on in a complex game. * Use novel prototyping techniques that let you simulate games and collect vast quantities of gameplay data on the first day of development. * Apply design patterns for game mechanics—from a library in this book—to improve your game designs. * Explore the delicate balance between game mechanics and level design to create compelling, long-lasting game experiences. * Replace fixed, scripted events in your game with dynamic progression systems to give your players a new experience every time they play. "I've been waiting for a book like this for ten years: packed with game design goodness that tackles the science without undermining the art." --Richard Bartle, University of Essex, co-author of the first MMORPG “Game Mechanics: Advanced Game Design by Joris Dormans & Ernest Adams formalizes game grammar quite well. Not sure I need to write a next book now!” -- Raph Koster, author of A Theory of Fun for Game Design.


SLAY

SLAY

Author: Brittney Morris

Publisher: Simon & Schuster Books for Young Readers

Published: 2019-09-24

Total Pages: 336

ISBN-13: 1534445420

DOWNLOAD EBOOK

A Publishers Weekly Best Book of 2019! “Gripping and timely.” —People “The YA debut we’re most excited for this year.” —Entertainment Weekly “A book that knocks you off your feet while dropping the kind of knowledge that’ll keep you down for the count. Prepare to BE slain.” —Nic Stone, New York Times bestselling author of Dear Martin and Odd One Out Ready Player One meets The Hate U Give in this dynamite debut novel that follows a fierce teen game developer as she battles a real-life troll intent on ruining the Black Panther–inspired video game she created and the safe community it represents for Black gamers. By day, seventeen-year-old Kiera Johnson is an honors student, a math tutor, and one of the only Black kids at Jefferson Academy. But at home, she joins hundreds of thousands of Black gamers who duel worldwide as Nubian personas in the secret multiplayer online role-playing card game, SLAY. No one knows Kiera is the game developer, not her friends, her family, not even her boyfriend, Malcolm, who believes video games are partially responsible for the “downfall of the Black man.” But when a teen in Kansas City is murdered over a dispute in the SLAY world, news of the game reaches mainstream media, and SLAY is labeled a racist, exclusionist, violent hub for thugs and criminals. Even worse, an anonymous troll infiltrates the game, threatening to sue Kiera for “anti-white discrimination.” Driven to save the only world in which she can be herself, Kiera must preserve her secret identity and harness what it means to be unapologetically Black in a world intimidated by Blackness. But can she protect her game without losing herself in the process?


Street Wars

Street Wars

Author: Sue Graves

Publisher: Mms Gold

Published: 2012-12

Total Pages: 0

ISBN-13: 9781846804892

DOWNLOAD EBOOK

Suspense fiction. Adventure fiction. New range of gripping fiction for reluctant or struggling readers, with graphic novel style art illustrations. For kids ages 10-14, with reading age of 7-8.


The Complete Idiot's Guide to Lawsuits

The Complete Idiot's Guide to Lawsuits

Author: Victoria E. Green J.D.

Publisher: Penguin

Published: 2010-09-07

Total Pages: 387

ISBN-13: 1101443138

DOWNLOAD EBOOK

Have you been confused by a lawsuit? We can help. Millions of civil lawsuits are filed in the U.S. court system, costing billions of dollars in legal fees to those involved. The process is so complex that few people can pursue civil action without professional help, leaving them totally at a lawyer's mercy. Yet how many people truly know what they're getting into when they're involved in a lawsuit? The Complete Idiot's Guide® to Lawsuits clarifies the entire process in layman's terms. Expert litigator and law professor Victoria E. Green offers valuable insight into: • The pros and cons of filing lawsuits • How they begin and each party's response • Selecting and paying attorneys • Consequences of the settlement and appeals


Play Like a Girl

Play Like a Girl

Author: Sue Macy

Publisher: Henry Holt and Company (BYR)

Published: 1999-09-15

Total Pages: 32

ISBN-13: 9780805060713

DOWNLOAD EBOOK

It used to be that women and girls had to fight just to get a chance to compete on a track, or a soccer field, or basketball court. Now, female athletes are shattering the records in every sport and having a great time doing it. But where are the pictures of these great sportswomen, where are the words that describe their experiences? Here. Play Like a Girl is a labor of love from two women who are devoted to women's sports. Together, they searched through thousands of photographs and read hundreds of books to find the perfect match of words and images to celebrate today's female athletes. Their book is an inspiring affirmation for every girl who plays a sport, and every one who would like to.