The Story of Nintendo

The Story of Nintendo

Author: Adam Sutherland

Publisher: The Rosen Publishing Group, Inc

Published: 2012-01-15

Total Pages: 50

ISBN-13: 1448870437

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Chronicles the history of video game giant, Nintendo, from its earliest days to its current products, including the Wii and DS.


History of Nintendo: Volume One (Console Gamer Magazine)

History of Nintendo: Volume One (Console Gamer Magazine)

Author: Brian C Byrne

Publisher: Console Gamer Magazine

Published: 2019-08-04

Total Pages: 144

ISBN-13:

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This is the History of Nintendo, Volume One. 3-in-1 collection of Console Gamer Magazine with over 140+ full color pages of retro goodness. In this volume, we take a trip back to where it all began, deep diving into the Nintendo Entertainment System, then the Super Nintendo, and finally the Nintendo 64. Get a peek behind the scenes and read how the consoles were conceived, the difficulties Nintendo faced as well as showcasing a complete list of hardware and software launched for each console. From development kits and prototypes, to unreleased never seen before games and software, this truly is a 'must have' in the collection of any retro gaming enthusiast. This is the first Volume Collection in the Console Gamer Magazine series, and includes: - #01 History of the Nintendo Entertainment System. (NES) - #02 History of the Super Nintendo. (SNES) - #03 History of the Nintendo 64. (N64) What's inside?: - 3 Books in 1 (140+ pages of content) - Reviews, development stories, unreleased titles & more. - Beautifully designed book with 100's of images. - Complete hardware section. - Top 100 games of all time. Available in both digital & print. First published August 2019. Author: Brian C Byrne Language: English Only. Series: Console Gamer Magazine. Website: http://www.consolegamermagazine.com


History of the NES (Nintendo Entertainment System)

History of the NES (Nintendo Entertainment System)

Author: Brian C Byrne

Publisher: Console Gamer Magazine

Published: 2019-02-12

Total Pages: 49

ISBN-13:

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The complete 'History of The Nintendo Entertainment System' (NES/Famicom), the greatest console of the 1980's, dives head first behind the scenes and shows you how the console was conceived, the difficulties Nintendo faced as well as showcasing a complete list of hardware and software launched for the console. From development kits and prototypes, to unreleased never seen before games and software, this truly is a 'must have' in the collection of any retro gaming enthusiast. This is the unofficial 'History of Nintendo Entertainment System' (NES/Famicom), for the gamers. - Introduction from the author. - Learn the development stories from top titles. - Beautifully designed book with 100's of images. - 50 pages of content. - Complete hardware section. - Top 100 NES games of all time. This is the third book in a series by 'Console Gamer Magazine'. Check out our other titles available on Google Play Books & Amazon: -History of the Nintendo Entertainment System. -History of the Super Nintendo. -History of the Nintendo 64 Author: Brian C Byrne Language: English Only. Series: Console Gamer Magazine. Website: http://www.consolegamermagazine.com


What Is Nintendo?

What Is Nintendo?

Author: Gina Shaw

Publisher: Penguin

Published: 2021-01-12

Total Pages: 130

ISBN-13: 0593093798

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The game is on! Get your hands on this book about one of the most influential companies in the video game industry. Founded in 1889, Nintendo started out as a small playing card company in Japan. Though the cards sold well, Nintendo really became popular when it began creating toys in the 1960s, and then became internationally renowned after developing video games and consoles in the 1970s and '80s. After introducing the world to some of the best-known and top-selling video game franchises of all-time, such as Super Mario Bros., The Legend of Zelda, Animal Crossing, and Pokémon, it's clear to see why Nintendo is beloved by parents as a company that creates nonviolet, family-friendly entertainment for kids. With fun black-and-white illustrations and an engaging 16-page photo insert, readers will be excited to read this latest additon to Who HQ! Look for more Who HQ titles: What Is LEGO? What Is the Story of Hello Kitty? What Is the Story of Batman? What Is the Story of Transformers?


Game Over

Game Over

Author: David Sheff

Publisher: Vintage

Published: 2011-11-02

Total Pages: 558

ISBN-13: 0307800741

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More American children recognize Super Mario, the hero of one of Nintendo’s video games, than Mickey Mouse. The Japanese company has come to earn more money than the big three computer giants or all Hollywood movie studios combined. Now Sheff tells of the Nintendo invasion–a tale of innovation and cutthroat tactics.


The History of Nintendo

The History of Nintendo

Author: Florent Gorges

Publisher: Pix'N Love Editions

Published: 2012-11-20

Total Pages: 0

ISBN-13: 9782918272151

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This highly detailed publication delves into the rich and varied (and often forgotten) 120-year history of the world's leading video game company. For the very first time, Nintendo's historical product portfolio is catalogued in painstaking and loving detail, with over 500 card games, tabletop games, toys, electronic, and arcade games, all compiled into one superbly crafted book. This book details Nintendo's humble beginnings as a playing card manufacturer, charting progress through the entire range of toys and games, including such legendary products as Love Tester, Ten Billion, Ultra Hand, Custom Gunman, and hundreds more, progressing up to the first video arcade games, home consoles, and Game & Watch series.


Beyond Donkey Kong

Beyond Donkey Kong

Author: Ken Horowitz

Publisher: McFarland

Published: 2020-08-06

Total Pages: 274

ISBN-13: 1476684200

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Before the enormously successful NES console changed the video game landscape in the 1980s, Nintendo became famous for producing legendary arcade machines like Donkey Kong and Mario Bros. Drawing on original interviews, news reports and other documents, this book traces Nintendo's rise from a small business that made playing cards to the top name in the arcade industry. Twenty-eight game titles are examined in-depth, along with the people and events that defined the company for more than four decades.


The Ultimate History of Video Games, Volume 2

The Ultimate History of Video Games, Volume 2

Author: Steven L. Kent

Publisher: Crown

Published: 2021-08-24

Total Pages: 592

ISBN-13: 1984825445

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The definitive behind-the-scenes history of video games’ explosion into the twenty-first century and the war for industry power “A zippy read through a truly deep research job. You won’t want to put this one down.”—Eddie Adlum, publisher, RePlay Magazine As video games evolve, only the fittest companies survive. Making a blockbuster once cost millions of dollars; now it can cost hundreds of millions, but with a $160 billion market worldwide, the biggest players are willing to bet the bank. Steven L. Kent has been playing video games since Pong and writing about the industry since the Nintendo Entertainment System. In volume 1 of The Ultimate History of Video Games, he chronicled the industry’s first thirty years. In volume 2, he narrates gaming’s entrance into the twenty-first century, as Nintendo, Sega, Sony, and Microsoft battle to capture the global market. The home console boom of the ’90s turned hobby companies like Nintendo and Sega into Hollywood-studio-sized business titans. But by the end of the decade, they would face new, more powerful competitors. In boardrooms on both sides of the Pacific, engineers and executives began, with enormous budgets and total secrecy, to plan the next evolution of home consoles. The PlayStation 2, Nintendo GameCube, and Sega Dreamcast all made radically different bets on what gamers would want. And then, to the shock of the world, Bill Gates announced the development of the one console to beat them all—even if Microsoft had to burn a few billion dollars to do it. In this book, you will learn about • the cutthroat environment at Microsoft as rival teams created console systems • the day the head of Sega of America told the creator of Sonic the Hedgehog to “f**k off” • how “lateral thinking with withered technology” put Nintendo back on top • and much more! Gripping and comprehensive, The Ultimate History of Video Games: Volume 2 explores the origins of modern consoles and of the franchises—from Grand Theft Auto and Halo to Call of Duty and Guitar Hero—that would define gaming in the new millennium.


Super Mario

Super Mario

Author: Jeff Ryan

Publisher: Penguin

Published: 2012-09-25

Total Pages: 322

ISBN-13: 1591845637

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The definitive story of the rise of Nintendo. In 1981, Nintendo of America was a one-year-old business already on the brink of failure. Its president, Mino Arakawa, was stuck with two thousand unsold arcade cabinets for a dud of a game (Radar Scope). So he hatched a plan. Back in Japan, a boyish, shaggy-haired staff artist named Shigeru Miyamoto designed a new game for the unsold cabinets featur­ing an angry gorilla and a small jumping man. Donkey Kong brought in $180 million in its first year alone and launched the career of a short, chubby plumber named Mario. Since then, Mario has starred in over two hundred games, gen­erating profits in the billions. He is more recognizable than Mickey Mouse, yet he’s little more than a mustache in bib overalls. How did a mere smear of pixels gain such huge popularity? Super Mario tells the story behind the Nintendo games millions of us grew up with, explaining how a Japanese trading card company rose to dominate the fiercely competitive video-game industry.


The History of Nintendo, 1980-1991

The History of Nintendo, 1980-1991

Author: Florent Gorges

Publisher: Les Editions Pix'n Love

Published: 2012

Total Pages: 0

ISBN-13: 9782918272359

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This volume covers the Nintendo "Game & Watch" games, which were a collection of single game, self-contained electronic hand-held gaming devices with LCD screens