From journalist Peter Ames Carlin, Sonic Boom captures the rollicking story of the most successful record label in the history of popular music, Warner Bros. Records, and the remarkable secret to its meteoric rise. The roster of Warner Brothers Records and its subsidiary labels reads like the roster of the Rock & Roll Hall of Fame: Jimi Hendrix, the Grateful Dead, Joni Mitchell, Neil Young, James Taylor, Fleetwood Mac, the Eagles, Prince, Van Halen, Madonna, Tom Petty, R.E.M., Red Hot Chili Peppers, and dozens of others. But the most compelling figures in the Warner Bros. story are the sagacious Mo Ostin and the unlikely crew of hippies, eccentrics, and enlightened execs. Ostin and his staff transformed an out-of-touch company, revolutionized the industry, and, within just a few years, created the most successful record label in the history of the American music industry. How did they do it? One day in 1967, the newly tapped label president Mo Ostin called his team together to share his grand strategy: he told them to stop trying to make hit records/ "Let’s just make good records and turn those into hits.” With that, Ostin ushered in a counterintuitive model that matched the counterculture. His offbeat crew recruited outsider artists and gave them free rein, while rejecting out-of-date methods of advertising, promotion, and distribution. And even as they set new standards for in-house weirdness, the upstarts’ experiments and innovations paid off, to the tune of hundreds of legendary hit albums. Warner Bros Records conquered the music business by focusing on the music rather than the business. Their story is as raucous as it is inspiring—pure entertainment that also maps a route to that holy grail: love and money. Includes black-and-white photographs
Sonic Boom is a fascinating narrative of the controversy that's sending shock waves through the music industry. It reveals how even as the star-maker machinery of record companies remains in the hands of the old guard, innovators are finding ways to route around it. Part industry exposé and part music history, Sonic Boom presents a candid and entertaining account of how digital compression technologies such as MP3 have brought out the best and worst in artists and consumers alike, and how the end result can be nothing less than a cultural and economic transformation. Peopled with a sensational cast of characters that includes rock stars, music moguls, teenagers, and Internet entrepreneurs, Sonic Boom exposes the recording industry's plight as a fascinating microcosm of the vast cultural, ethical, and legal issues that all industries face in the information age.
Here comes the BOOM! FIRST ISSUE in an ALL-NEW ONGOING SONIC COMIC BOOK SERIES! Based on the new hit TV and video game comes SONIC BOOM #1—a new Sonic the Hedgehog comic book series from Archie Comics! Sonic the Hedgehog and his friends are back and ready to do battle with the evil DR. EGGMAN and his diabolical death-machines! This ground-breaking new chapter in the Sonic the Hedgehog franchise puts a new "spin" on all your favorite heroes and villains—plus new faces and hilarious new stories chock-full of action—and it's all brought to you by the folks that bring the hit series Sonic the Hedgehog and Sonic Universe to you each and every month! Featuring a stunning first issue cover by Sonic art legend Patrick "SPAZ" Spaziante! Get ready for the BOOM, baby!
(Book). The compelling saga of how one backwater music scene could produce such disparate mega-talents as the Ventures, Jimi Hendrix, Heart, Robert Cray, Queensryche, Sir Mix-a-Lot, Nirvana, and the legendary garage stompers, the Sonics. Includes 500-plus exclusive interviews with trailblazing DJs, sound engineers, label founders, and the luminaries of Northwest rock.
ARE YOU READY FOR THE BOOM?!The NEW ONGOING SONIC COMIC BOOK SERIES from Archie Comics continues its frantic fun with Sonic Boom #3: Hammer Spaced! Amy’s most precious possession, her piko hammer, has gone missing! And if she can’t find it, her hammer won’t be the only thing she’ll lose! While the boys are on a hammer-hunting quest, Sticks tries to show Amy a new arsenal—but will she survive the experience?! Don’t miss the exclusive tie-in comic to the new TV Show and Video Games from Sega, featuring cover art from Sonic comics legend Tracy Yardley!
What can a spell-checker tell you about economic trends? Why is the world’s supply of ideas about to double? What did America get right in the nineteenth century that it’s getting wrong in the twenty-first? If Karl Marx were alive today, would he be hosting a show on Fox News? These are just a few of the provocative questions asked by Sonic Boom, a (mainly) optimistic look at the near future. Sonic Boom tells why the world’s economy is likely to be just fine, with prosperity increasing; why globalization will soon drive us even crazier than it does today; why “a chaotic, raucous, unpredictable, stress-inducing, free, prosperous, well-informed, and smart future is coming.” The book is rich with specific examples and advice on how to navigate your own way through the craziness that’s ahead. Forbes calls Gregg Easterbrook “the best writer on complex topics in the United States,” and Sonic Boom will show you why.
BOOM SHAKA-LAKA! Brace yourself for the SONIC BOOM! The hit multimedia Sonic experience comes to you in the action-packed, laugh-a-minute comic book series! Sonic and his friends Tails, Amy, Knuckles and Sticks find themselves caught up in more zany adventures! Dr. Eggman asks the question: "Where does a one ton, fearsome gorilla sit?" The answer: "Wherever he politely asks to!"--wait, what?! Dr. Eggman has a problem--how can he betray the trust of the villagers when they don't trust him to begin with? The mad mechanic pulls out all the stops to woo the wary would-be victims, but he gets more than he counted for when Sonic and his pals decide to become his staff! Then it's off to the races as Dr. Eggman goads Sonic into competing in a go-kart race! Sonic puts the pedal to the metal--because if he put his feet to the track, he'd win without question! But there's no way Dr. Eggman will run a clean race! This volume collects SONIC BOOM #5-7 and SONIC BOOM #11. From the Trade Paperback edition.
The SONIC/MEGA MAN Crossover event explodes beyond the worlds of just our two blue heroes! “Worlds Unite” Part Ten: Sonic, Mega Man, X and Sticks continue to rally heroes from across the wide expanse of the SEGA and Capcom universes! Who will be brave and join the unified assaulted against Sigma? PLUS with all of the heroes busy, who’s keeping an eye on the malicious Xander Payne and Evil BFFs Drs. Eggman and Wily? The villains MUST be plotting something now—but what? Featuring the worlds of VIEWTIFUL JOE, GOLDEN AXE, BREATH OF FIRE, PANZER DRAGOON, BILLY HATCHER, MONSTER HUNTER and more! Plus cover art from the legendary Patrick “SPAZ” Spaziante!