In this epic fantasy from a bestselling author, a usurped prince must master the magic of shadows in order to reclaim his kingdom and his people. Cyrus wants out. Trained to be an assassin in order to oust the invading Empire from his kingdom, Cyrus is now worried the price of his vengeance is too high. His old master has been keeping too many secrets to be trusted. And the mask he wears to hide his true identity and become the legendary "Vagrant" has started whispering to him in the dark. But the fight isn't over and the Empire has sent its full force to bear upon Cyrus's floundering revolution. He'll have to decide once and for all whether to become the thing he fears or lose the country he loves.
A usurped prince prepares to take up the mantle of a deadly assassin and reclaim his kingdom, his people, and his slain gods in this epic fantasy from a USA Today bestselling author. Cyrus was only twelve years old when his gods were slain, his country invaded, and his parents—the king and queen—beheaded in front of him. Held prisoner in the invader's court for years, Cyrus is suddenly given a chance to escape and claim his revenge when a mysterious group of revolutionaries comes looking for a figurehead. They need a hero to strike fear into the hearts of the imperial and to inspire and unite the people. They need someone to take up the skull mask and swords and to become the legendary "Vagrant"—an unparalleled hero and assassin of otherworldly skill. But all is not as it seems. Creating the illusion of a hero is the work of many, and Cyrus will soon discover the true price of his vengeance.
The Witcher meets D&D in the first book of this epic fantasy adventure where a warrior priest must suddenly protect his world from monsters that were once only legend from USA Today bestselling author David Dalglish. Devin Eveson is a Soulkeeper, traveling through remote villages as a preacher and healer. But when a mysterious black water washes over the world, the veil is torn, flooding the land with ancient magic and forgotten races: fire that dances as if alive, corpses that walk, and creatures that can manipulate time itself. And not all the creatures that have re-awakened remember humanity fondly. As the land grows more dangerous and more chaotic, Soulkeepers are turning up dead, their bodies transformed into macabre works of art. Devin must set aside his words of peace and accept his new role: slayer of monsters and protector of the human race.
“Break your opponent, little Erin. Shatter their will. End their life. Anything else is playing games with death.” ---- She is Erin Felhorn, the hidden daughter of the legendary Watcher of Veldaren. She is also Erin Gemcroft, inheritor to the wealth of one of the three families of the Trifect...which might have meant something before the east was destroyed in the Gods' War. Her family has sailed west, seeking safety in the lands of Ker, which were spared much of the wrath of the Fallen when the Night of Black Wings befell the world. In their capital city of Angkar, she trains, ever seeking to live up to the stories of her father, Haern. What were just stories quickly become real when the Godslayer, Harruq Tun, arrives as escort to the young prince of Mordan. They come to ensure a lasting peace between the two nations as well as the last survivors of the elven people, but Erin cares for none of that. With the half-orc's arrival, she can be trained by someone her own father trained. Except there are those among the elves who have witnessed the destruction wrought upon the land by the human gods and seek to elevate their own. Those who would follow in the legacy of the Darkhand, who conquered human cities with vice, assassination, and betrayal. They would build for elvenkind a new kingdom, the Sun Kingdom, where humanity is ruled by those who who live eternal. To get what they want, they will come for Erin's family. They will destroy the life they have built in the west. Not even the Godslayer is safe. Her only savior is the one person she should never trust: a ghost of her past believed dead by all the world. THE LEGACY OF THE WATCHER by David Dalglish The child must bear the sins of their father's shadow.
Amidst great mystery, Hugh is left in the care of Glastonbury Abbey by his father who must flee England too swiftly to be burdened by a crippled son. Ashamed of his physical weakness, yet possessed of a stout heart, Hugh finds that life at the abbey is surprisingly full in this year 1171, in the turbulent days of King Henry II. Hugh, his friend Dickon and their strange friend, the mad Bleheris, uncover a treasure trove and with it a deeper mystery of the sort that could only occur in Glastonbury where Joseph of Arimithea was said to have lived out his last years. Before all is done, more is resolved than Hugh could ever have hoped. A Newbery Honor winner. Illustrated by Frederick Chapman.
The first in an all new fantasy series from USA TODAY Bestseller, David Dalglish Six islands float high above the Endless Ocean, where humanity's final remnants are locked in brutal civil war. Their parents slain in battle, twins Kael and Brenna Skyborn are training to be Seraphim, elite soldiers of aerial combat who wield elements of ice, fire, stone and lightning. When the invasion comes, they will take to the skies, and claim their vengeance.
A usurped prince must master the magic of shadows in order to reclaim his kingdom, his people in the blockbuster second novel in USA Today Bestselling author David Dalglish's new epic fantasy trilogy. Cyrus wants out. Trained to be an assassin in order to oust the invading Empire from his kingdom, Cyrus is now worried the price of his vengeance is too high. His old master has been keeping too many secrets to be trusted. And the mask he wears to hide his true identity and become the legendary "Vagrant" has started whispering to him in the dark. But the fight isn't over and the Empire has sent its full force to bear upon Cyrus's floundering revolution. He'll have to decide once and for all whether to become the thing he fears or lose the country he loves.
The story of the Holy Grail has gripped the imaginations of millions since it first appeared in medieval romances, among them Wolfram von Eschenbach's Middle High German Parzival (c. 1210). Strangely, the Grail is identified in Parzival not as a cup or dish, but as a stone. This oddity is usually interpreted merely as further evidence of the difficulty of discerning the true sources of the Grail legend. G. Ronald Murphy seeks to illuminate this mystery and to enable a far better appreciation of Wolfram's insight into the nature of the Grail and its relationship to the Crusades. Wolfram's "sacred stone" was in fact a consecrated altar, precious by virtue of the sacrament but also, Murphy argues, by virtue of the material from which it was made: a precious green stone associated with the rivers of Paradise. Parzival, Murphy believes, was intended as an argument against continued efforts by Latin Christians to recover the Sepulchre by force. In Wolfram's story, warring Christians and Muslims are brought together in peace by the power of the Grail - a stone Murphy believes still exists. An entirely original reading of Wolfram's famous text, this engrossing and accessible book appeals not only to scholars and students of medieval literature but to anyone who is drawn to the lasting mystery of the Holy Grail.