The Sailor Moon Role-playing Game and Resource Book

The Sailor Moon Role-playing Game and Resource Book

Author: Mark C. MacKinnon

Publisher: Guelph, Ont. : Guardians of Order

Published: 1999

Total Pages: 0

ISBN-13: 9780968243114

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Welcome to the ultimate English-language guide for one of the most popular Japanese anime shows of all times! Sailor Moon is a hit with boys and girls of all ages, and is watched on Cartoon Network's popular "Toonami" programming block every day by over one million viewers. This book offers a comprehensive Sailor Moon resource and reference section, including episode summaries, character bios, and series analysis in a clear and easy to read format.


The Dominion Tank Police

The Dominion Tank Police

Author: David L. Pulver

Publisher: Guelph, Ont. : Guardians of Order

Published: 1999

Total Pages: 0

ISBN-13: 9780968243121

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Based on the classic 1989 four-part Japanese anime series, from the mind of Japan's prominent storyteller artist, Masamune Shirow! In the year 2010 A.D., the Earth is a very unfriendly place -- the atmosphere is a poisonous bacterial soup, vicious underworld organizations have run of the cities, and the governments are virtually helpless.


Rules of Play

Rules of Play

Author: Katie Salen Tekinbas

Publisher: MIT Press

Published: 2003-09-25

Total Pages: 680

ISBN-13: 9780262240451

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An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.


The Complete Book of Ȳoma

The Complete Book of Ȳoma

Author: Lindsey Ginou

Publisher: Guelph, Ont. : Guardians of Order

Published: 1999

Total Pages: 0

ISBN-13: 9781894525008

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The only one-stop resource for dozens of Sailor Moon 'monsters of the week' available anywhere! This book provides full background and magical power details, physical descriptions, and role-playing game information for every monster -- yoma, cardian, or droid -- from the first two seasons of Sailor Moon. Entries for monsters that were cut from the North American English translation and never shown on domestic television are also included.


Naming Your Little Geek

Naming Your Little Geek

Author: Scott Rubin

Publisher: Workman Publishing

Published: 2020-08-04

Total Pages: 417

ISBN-13: 164170344X

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The ultimate book of baby names for comic book nerds, sci-fi fans and more—with the meanings and stories behind more than 1,000 names! Having trouble finding a baby name that celebrates your favorite fandom? Whether you want your child’s name to stand out in a crowd or fit in on the playground, Naming Your Little Geek is here to save the day! This ultimate guidebook is complete with every name a geek could want to give their baby—from Anakin and Frodo to Indiana and Clark; and from Gwen and Wanda to Buffy and Xena—plus their meanings, and a list of all the legends who have borne them. Naming Your Little Geek covers everything from comic book superheroes to role-playing game icons, Starfleet officers to sword and sorcery legends with characters who have appeared on film and TV, in novels and comic books, on the tabletop, and beyond. With nearly 1,100 names referencing more than 4,400 characters from over 1,800 unique sources, it's the perfect resource for parents naming a child or anyone looking for a super cool and meaningful new name.


A Scout is Born

A Scout is Born

Author: Naoko Takeuchi

Publisher: TokyoPop

Published: 1999-04

Total Pages: 132

ISBN-13: 9781892213112

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Serena finds a mysterious talking cat and becomes the superhero Sailor Moon.


Man, Play, and Games

Man, Play, and Games

Author: Roger Caillois

Publisher: University of Illinois Press

Published: 2001

Total Pages: 228

ISBN-13: 9780252070334

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According to Roger Caillois, play is an occasion of pure waste. In spite of this - or because of it - play constitutes an essential element of human social and spiritual development. In this study, the author defines play as a free and voluntary activity that occurs in a pure space, isolated and protected from the rest of life.


Designing Virtual Worlds

Designing Virtual Worlds

Author: Richard A. Bartle

Publisher: New Riders

Published: 2004

Total Pages: 768

ISBN-13: 9780131018167

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This text provides a comprehensive treatment of virtual world design from one of its pioneers. It covers everything from MUDs to MOOs to MMORPGs, from text-based to graphical VWs.


Trigger Happy

Trigger Happy

Author: Steven Poole

Publisher: Arcade Publishing

Published: 2004

Total Pages: 268

ISBN-13: 9781559705981

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Examines the history and phenomenal success of video games, and argues that the popular games are on the way to becoming a legitimate art form, much in the same way movies did a century earlier.