Rishabh the rat and Shashee the spider are quite happy with the way they are: rummaging around in Venkat Thatha’s wonderful, musty, dusty, rare herbs shop. Until, that is, they stumble upon a magical powder and find themselves transformed into human children. It’s not easy being a kid: there’s school, and homework, wearing clothes and—yuk!—having to use soap... but even worse, their very home and the entire city are under threat from an evil moneylender and property dealer known as the Shark. With the help of other children, friendly cockroaches, cheeky mosquitoes, and a very Big Bandicoot, they set out to prove that no problem is too big even for the smallest of creatures. “Riddle of the Seventh Stone [is] a unique take on ordinary events and creatures that we take so much for granted; things that get extraordinary in Sahu’s gifted hands.” —Shreekumar Varma “Monideepa Sahu’s delightful debut book should be prescribed reading for all school age children. I for one have decided to put it firmly on my list of gifts to keep in stock, and am eagerly looking forward to her next!”—Saffron Tree “...a fun read, even for this adult reader, so I’m sure children would thoroughly enjoy the creepy bits as well as the Indian setting. What a welcome change!” —Hasmita Chanda Published by Zubaan.
"The memoir of a contemporary pioneer family who takes up homesteading in the wilderness of Montana, The Solace of Stones uncovers the complexities of memory, silence, and identity of a young woman who comes to terms with repressed childhood sexual abuse amid the cultural and gender mores enforced by enduring myths of the West"--Provided by publisher.
Grand to look at, grand to look from, and grand to climb' - so Great Gable was described over a hundred years ago. Probably the Lake District's best loved hill, it receives twenty thousand ascents each year and has seen the birth of two separate sorts of hill sport. In The Riddle of Sphinx Rock, award-winning outdoor writer Ronald Turnbull asks why we find Great Gable so irresistibly attractive. His answer suggests that the greatness of Gable is far more than just a matter of getting to the top. As he walks, scrambles and climbs, he explores the subtleties of its terrain and its geology, history and myths. You'll meet characters and locations that are an integral part of its story: Wordsworth and his Wheel of Fells, Fanny Mercer and her bad alpenstock technique, the Wadd Holes and Pillar Rock, Moses Rigg and Geoffrey Winthrop Young. By turns intriguing and funny, erudite and provocative, The Riddle of Sphinx Rock was chosen by Trail magazine as one of six top titles in its How To Be Mountain Literate section: 'A boutique history of one the UK's most fascinating mountains, filled with memorable characters, classic routes and derring-do. Puts you in the historic thick of one of our most atmospheric and iconic mountains.'
Someone has stolen the Staff of Solomon from under Tom's bed and as he's released from the power of the artefact, Tom realises that Ana is missing. His search for Ana leads him from New Zealand, to England and back, as he struggles against the mysterious ancient forces held in the stone of the Staff of Solomon. Suggested level: intermediate, junior secondary.
The video companion to Childress's book Extraterrestrial Archeology. It reveals shocking evidence that many of the planets and moons in our solar system are or have been inhabited. Childress examines evidence that NASA faked the Apollo Moon landings.
The tale begins over three-hundred years ago, when the Fair People—the goblins, fairies, dragons, and other fabled and fantastic creatures of a dozen lands—fled the Old World for the New, seeking haven from the ways of Man. With them came their precious jewels: diamonds, rubies, emeralds, pearls... But then the Fair People vanished, taking with them their twelve fabulous treasures. And they remained hidden until now... Across North America, these twelve treasures, over ten-thousand dollars in precious jewels, are buried. The key to finding each can be found within the twelve full color paintings and verses of The Secret. Yet The Secret is much more than that. At long last, you can learn not only the whereabouts of the Fair People's treasure, but also the modern forms and hiding places of their descendants: the Toll Trolls, Maitre D'eamons, Elf Alphas, Tupperwerewolves, Freudian Sylphs, Culture Vultures, West Ghosts and other delightful creatures in the world around us. The Secret is a field guide to them all. Many "armchair treasure hunt" books have been published over the years, most notably Masquerade (1979) by British artist Kit Williams. Masquerade promised a jewel-encrusted golden hare to the first person to unravel the riddle that Williams cleverly hid in his art. In 1982, while everyone in Britain was still madly digging up hedgerows and pastures in search of the golden hare, The Secret: A Treasure Hunt was published in America. The previous year, author and publisher Byron Preiss had traveled to 12 locations in the continental U.S. (and possibly Canada) to secretly bury a dozen ceramic casques. Each casque contained a small key that could be redeemed for one of 12 jewels Preiss kept in a safe deposit box in New York. The key to finding the casques was to match one of 12 paintings to one of 12 poetic verses, solve the resulting riddle, and start digging. Since 1982, only two of the 12 casques have been recovered. The first was located in Grant Park, Chicago, in 1984 by a group of students. The second was unearthed in 2004 in Cleveland by two members of the Quest4Treasure forum. Preiss was killed in an auto accident in the summer of 2005, but the hunt for his casques continues.
The twelve cousins are transported to a distant world called Al Kiam. Their abilities can bring war or peace to the land, but first they have to get along. The twelve cousins fight about the old stone teapot Grandpapa brought back from the war in Iraq. Grandpapa says it may be magic; some of the cousins disagree while others believe his claim with all their hearts. While they go through the old ritual explained by Grandpapa, a swirl of light fills the room, followed by a wave of blackness. As the darkness changed to light, the twelve cousins realize they are in a different world: the world of Al Kiam. Whats more, each cousin has acquired a strange, unique power, the purpose of which is unknown to them. They soon learn they are surrounded by an ancient battle that threatens to tear the world of Al Kiam apartunless they do something about it. No matter how much these cousins may love each other, they dont always agree. Deciding what they must dofight the good fight or quickly find a way homecould tear them apart. With the fate of a world in their hands, however, the twelve cousins must learn to use their powers as one and solve the riddles of Al Kiam. By harnessing their newfound powers, they may become heroes.
Terry should never have been in the middle of Crow Wood that night - then the Torus couldn't have taken him. But he was, and it did. Now he finds himself in a strange new world, with no hope of getting home again unless he can find the seven tumblestones. New friends Gwen, Meeshka and Polka will help him solve the riddles, left by the mysterious Stranger - but the Baron’s secret police are closing in fast. The key to the mystery lies in the mountains of the far north, where the 'Watcher' is waiting. The friends set out on their desperate quest, but it soon becomes clear that there is a deeper mystery behind the hiding of the stones, and an even deadlier enemy is just waiting for its chance…