The Power of Play in Higher Education

The Power of Play in Higher Education

Author: Alison James

Publisher: Springer

Published: 2019-01-31

Total Pages: 377

ISBN-13: 3319957805

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This book examines the increasing popularity of creativity and play in tertiary learning, and how it can be harnessed to enhance the student experience at university. While play is often misunderstood as something ‘trivial’ and associated with early years education, the editors and contributors argue that play contributes to social and human development and relations at a fundamental level. This volume invalidates the commonly held assumption that play is only for children, drawing together numerous case studies from higher education that demonstrate how researchers, students and managers can benefit from play as a means of liberating thought, overturning obstacles and discovering fresh approaches to persistent challenges. This diverse and wide-ranging edited collection unites play theory and practice to address the gulf in research on this fascinating topic. It will be of interest and value to educators, students and scholars of play and creativity, as well as practitioners and academic leaders looking to incorporate play into the curriculum.


The Playful Classroom

The Playful Classroom

Author: Jed Dearybury

Publisher: John Wiley & Sons

Published: 2020-06-30

Total Pages: 320

ISBN-13: 1119674395

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Shows teachers how and why they should bring play into the classroom to make learning meaningful, relevant, and fun. Research studies show that all students—young and old, rich and poor, urban and rural—benefit immensely from classrooms filled with art, creativity, and laughter. Fun, playfulness, creative thinking, and individual expression reinforce positive experiences, which in turn lead to more engaged students, better classroom environments, and successful learning outcomes. Designed for K-12 educators, The Playful Classroom describes how teachers can develop a playful mindset for giving students meaningful, relevant and fun learning experiences. This unique real-world guide provides you with everything you need to incorporate engaging, hands-on lessons and creative activities, regardless of the level and subject you teach. Building on contemporary and seminal works on learning theory and play pedagogy, the authors explain how to inspire your students by bringing play. into your classroom. This clear, user-friendly guide supplies practical strategies and effective solutions for adding the missing ingredients to your classroom culture. Access to the authors’ companion website provides videos, learning experiences, and downloadable teaching and learning resources. Packed with relatable humor, proven methods, and valuable insights, this book enables you to: Provide meaningful experiences that will benefit students both in school and later in life Combine the principles of PLAY with traditional curricula to encourage creative learning Promote trust, collaboration, and growth in students Develop a playful mindset for bringing the arts into every lesson Foster critical thinking in any school community The Playful Classroom: The Power of Play for All Ages is a must-have resource for K-12 educators, higher education professionals, and readers looking for education-based professional development and training resources.


Game-Based Learning and the Power of Play

Game-Based Learning and the Power of Play

Author: Pauline Rooney

Publisher: Cambridge Scholars Publishing

Published: 2016-08-17

Total Pages: 275

ISBN-13: 1443898414

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In recent years, there has been growing interest in the use of games to enhance learning across multiple educational levels, and extensive research has shown that games have considerable potential for enhancing learning, motivation and skills development. However, despite a growing acknowledgement of this potential, challenges remain and the use of games in formal education contexts remains far from mainstream. While some studies identify design and development issues as a key barrier – including associated costs – others highlight organisational and infrastructural difficulties involved in implementing games in the classroom. More recently, increasing recognition of these difficulties has led many to explore how gaming elements (rather than fully fledged games) can be used to engage and enhance student learning – a practice now widely referred to as “gamification”. This edited collection of chapters explores the application, potential and challenges of game-based learning and gamification across multiple disciplines and sectors, including psychology, education, business, history, languages and the creative arts. With contributions exploring the use of games across the full educational spectrum – from early childhood education, through to the corporate sector – it provides comprehensive insights into the potential of games and play for facilitating learning and engagement at every life stage.


From Play to Practice

From Play to Practice

Author: Marcia L. Nell

Publisher: National Association of Education of Young Children

Published: 2013

Total Pages: 123

ISBN-13: 9781928896937

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Describes play workshop experiences that give educators a deeper understanding of play-based learning and illustrate the power of play.


Postsecondary Play

Postsecondary Play

Author: William G. Tierney

Publisher: JHU Press

Published: 2014-06

Total Pages: 347

ISBN-13: 142141306X

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Summarizing a decade of research in game design and learning, Postsecondary Play will appeal to higher education scholars and students of learning, online gaming, education, and the media.


Serious Fun

Serious Fun

Author: Marie L. Masterson

Publisher: Powerful Playful Learning

Published: 2019

Total Pages: 0

ISBN-13: 9781938113390

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A practical book for teachers consisting of 10 YC and TYC articles on the importance of integrating rich content-based, teacher-guided instruction with meaningful child-centered play to nurture children's emerging capabilities and skills.


Purposeful Play

Purposeful Play

Author: Kristine Mraz

Publisher: Heinemann Educational Books

Published: 2016

Total Pages: 0

ISBN-13: 9780325077888

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Play is serious business. Whether it's reenacting a favorite book (comprehension and close reading), negotiating the rules for a game (speaking and listening), or collaborating over building blocks (college and career readiness and STEM), Kristi Mraz, Alison Porcelli, and Cheryl Tyler see every day how play helps students reach standards and goals in ways that in-their-seat instruction alone can't do. And not just during playtimes. "We believe there is play in work and work in play," they write. "It helps to have practical ways to carry that mindset into all aspects of the curriculum." In Purposeful Play, they share ways to: optimize and balance different types of play to deepen regular classroom learning teach into play to foster social-emotional skills and a growth mindset bring the impact of play into all your lessons across the day. "We believe that play is one type of environment where children can be rigorous in their learning," Kristi, Alison, and Cheryl write. So they provide a host of lessons, suggestions for classroom setups, helpful tools and charts, curriculum connections, teaching points, and teaching language to help you foster mature play that makes every moment in your classroom instructional. Play doesn't only happen when work is over. Children show us time and time again that play is the way they work. In Purposeful Play, you'll find research-driven methods for making play an engine for rigorous learning in your classroom.


Revitalising Higher Education

Revitalising Higher Education

Author: Tracy Bowell

Publisher: Cardiff University Press

Published: 2024-05-15

Total Pages: 140

ISBN-13: 1911653504

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Puna Aurei / LearnFest is an annual teaching and learning symposium hosted by Te Puna Ako - Centre for Tertiary Teaching & Learning at Te Whare Wānanga o Waikato / The University of Waikato in Hamilton, Aotearoa New Zealand. This event, since its inception in 2016, has evolved from a local face-to-face gathering to a global online forum, particularly during the Covid pandemic. The 2022 edition, hosted online in partnership with Cardiff University (UK) as the world emerged from the Covid pandemic, had the theme of ‘Revitalisation’. This acknowledged the broad spectrum of rejuvenation underway in higher education, whether institutionally, within discipline-specific teaching, or regarding individual practice. This volume, the first of its kind from LearnFest, is timely, as it reflects on the profound disruptions caused by the global pandemic across educational landscapes. Although the final outcome of these changes is still unknown, it is clear that the dynamics of teaching and learning have shifted dramatically. The volume is structured thematically, with the first theme ‘Key Challenges’ exploring the shifts and reconstructions of professional identity post-Covid, the challenges of indigenising a largely Western philosophy curriculum, and potential positive shifts from the pandemic's constraints. The theme of ‘Motivation’ scrutinises the dynamics of student and staff engagement, including studies on adult language learning, collaborative experiments, student course evaluations, and the impact of Covid on motivation levels. The third theme of ‘Gamification’ highlights how innovative teaching pedagogies that embed computer and role-playing games within the classroom can enhance learning experiences and outcomes. Next, ‘Confronting Climate Change’ discusses pragmatic and strategic approaches to meaningfully integrating climate change into both curricula (at an institutional level) and classroom learning (for the individual teacher). Finally, the theme of ‘Revitalising English Medium Instruction’ explores the disruptions and adaptations in international education that were driven by the pandemic, and showcases some practical responses to the abrupt online transition and difficulties in language skill development that resulted. Revitalising Higher Education: Insights from Te Puna Aurei LearnFest 2022 showcases the dynamic shifts in teaching and learning taking place in contemporary higher education. The various case studies and reflective discussions will be of value to anyone interested in the revitalisation of higher education teaching and learning post-pandemic.


Active Learning in Higher Education

Active Learning in Higher Education

Author: Wendy Garnham

Publisher: Taylor & Francis

Published: 2023-02-09

Total Pages: 98

ISBN-13: 1000870944

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This insightful new book explores perspectives on active learning as creative discovery, conceptualisations of active learning spaces and transitions from theoretical approaches to active learning practice. It draws on the experiences of academics, learning technologists and clinical practitioners, and invites the reader to think about our conceptualisations of active learning and to move beyond mere demonstrations of its effectiveness. With contributions from academics and NHS practitioners, this publication will make a unique contribution to the literature that increasingly points to the value, impact and reach of active learning pedagogy. It importantly addresses the need for active learning, highlighting some of the many theoretical issues that active learning raises through three broad lenses: The idea of active learning as creative play The use of theoretical models in designing active learning The transition from active learning theory to practice Aimed at anyone with an interest in active learning as a pedagogical approach, Active Learning in Higher Education provides a starting point for further discussion and development of pedagogical theory, becoming an essential read for educators, school leaders as well as researchers in the field of education.