"Obligatory reading for future informed citizens." —The New York Times "[This] charming book provides examples and sends the message that citizens aren't born but are made by actions taken to help others and the world they live in." –The Washington Post Empowering and timeless, What Can a Citizen Do? is the latest collaboration from the acclaimed duo behind the bestselling Her Right Foot: Dave Eggers and Shawn Harris. This is a book for today's youngest readers about what it means to be a citizen. This is a book about what citizenship—good citizenship—means to you, and to us all.
This book explores the ways in which the broad range of technologies that make up the smart city infrastructure can be harnessed to incorporate more playfulness into the day-to-day activities that take place within smart cities, making them not only more efficient but also more enjoyable for the people who live and work within their confines. The book addresses various topics that will be of interest to playable cities stakeholders, including the human–computer interaction and game designer communities, computer scientists researching sensor and actuator technology in public spaces, urban designers, and (hopefully) urban policymakers. This is a follow-up to another book on Playable Cities edited by Anton Nijholt and published in 2017 in the same book series, Gaming Media and Social Effects.
Although rarely explored in academic literature, most inhabitants and visitors interact with an urban landscape on a day-to-day basis is on the street level. Storefronts, first floor apartments, and sidewalks are the most immediate and common experience of a city. These "plinths" are the ground floors that negotiate between inside and outside, the public and private spheres. The City at Eye Level qualitatively evaluates plinths by exploring specific examples from all over the world. Over twenty-five experts investigate the design, land use, and road and foot traffic in rigorously researched essays, case studies, and interviews. These pieces are supplemented by over two hundred beautiful color images and engage not only with issues in design, but also the concerns of urban communities. The editors have put together a comprehensive guide for anyone concerned with improving or building plinths, including planners, building owners, property and shop managers, designers, and architects.
In the last decade, digital media technologies and developments have given rise to exciting new forms of ludic, or playful, engagements of citizens in cultural and societal issues. From the Occupy movement to playful city-making to the gameful designs of the Obama 2008 and Trump 2016 presidential campaigns, and the rise of citizen science and ecological games, this book shows how play is a key theoretical, methodological, and practical principle for comprehending such new forms of civic engagement in a mediatized culture. The Playful Citizen explores how and through what media we are becoming more playful as citizens and how this manifests itself in our ways of doing, living, and thinking. We offer a pluralistic answer to such questions by bringing together scholars from different fields such as game and play studies, social sciences, and media and culture studies. Bron: Flaptekst, uitgeversinformatie.
Finally, a book that offers a practical yet well-researched guide for practitioners seeking to hone the way they show up in citizen space. At a time when public trust in institutions is at its lowest, expectations of those institutions to make people well, knowledgeable, and secure are rapidly increasing. These expectations are unrealistic, causing disenchantment and disengagement among citizens and increasing levels of burnout among many professionals. Rekindling Democracy is not just a practical guide; it goes further in setting out a manifesto for a more equitable social contract to address these issues. Rekindling Democracy argues convincingly that industrialized countries are suffering through a democratic inversion, where the doctor is assumed to be the primary producer of health, the teacher of education, the police officer of safety, and the politician of democracy. Through just the right blend of storytelling, research, and original ideas, Russell argues instead that in a functioning democracy the role of the professionals ought to be defined as that which happens after the important work of citizens is done. The primary role of the twenty-first-century practitioner therefore is not a deliverer of top-down services, but a precipitator of more active citizenship and community building.
The decline of citizen involvement affects two key elements of democratic government: elections and political parties. Activating the Citizen examines the reasons underlying citizen withdrawal and explores and assesses innovative approaches on both sides of the Atlantic to try to counter these phenomena.
In this publication, eighteen scholars examine the increasing role of digital media technologies in identity construction through play. This interdisciplinary collection argues that present-day play and games are not only appropriate metaphors for capturing postmodern human identities, but are in fact the means by which people create their identity.