Each of the Travelers returns home to learn the truth about their origins before being reunited for a final, inevitable confrontation with Saint Dane, whose efforts to control Halla are destroying its very foundations.
The seemingly normal fourteen-year-old Bobby Pendragon is swept into an alternate dimension and becomes a Traveler, and it is up to him to travel from place to place to save not just Earth but the entire universe from the evil Saint Dane.
Let the Games Begin.... Quillan is a territory on the verge of destruction. The people have lost control of their own future and must struggle simply to survive. The only chance they have of finding a better life is by playing the Quillan Games. Hosted by a strange pair of game masters, Veego and LaBerge, the games are a mix of sport and combat. They use the people of Quillan as pawns for their amusement as they force them to enter competitions that range from physical battles, to impossible obstacle courses, to computer-driven tests of agility. To triumph in the games is to live the life of a king. To lose is to die. This is the dangerous and deadly situation Bobby Pendragon finds on Quillan. He quickly realizes that the only way to save this troubled territory is to beat Veego and LaBerge at their own games and dismantle their horrible fun house. But there is more at stake for Bobby. The prize for winning the Quillan Games may be discovering the truth of what it really means a Traveler.
A magnificent epic of cataclysmic upheaval and heroic love in a breathless age of mythic wonders It was a time of legend, when the last shadows of the mighty Roman conqueror faded from the captured Isle of Britain. While, across a vast sea, bloody war shattered a peace that had flourished for two thousand years in the doomed kingdom of Atlantis. From the award-winning author of THE DRAGON KING TRILOGY comes a majestic tale of breathtaking scope and haunting beauty. It is the remarkable adventure of Charis—the courageous princess from Atlantis who escapes the terrible devastation of her land—and of the fabled seer and druid prince Taliesin, singer at the dawn of the age. A story of an incomparable love that joins two astonishing worlds amid the fires of chaos, and spawns the miracles of Merlin . . . and Arthur the king! TALIESIN “Reminiscent of C. S. Lewis . . . Highly recommended.” —Library Journal
The adventure continues as Bobby Pendragon hits the territory of Veelox and discovers the ultimate virtual reality. It appears that Veelox has achieved perfect harmony and all seems peaceful. But appearances can be deceptive - Veelox is dying and Bobby must wipe-out the pending disaster of the Reality Bug. But once Bobby enters Veelox's virtual world - and sees his long-lost family - will he be able to resist the lure of the ultimate escape?
The second in the Pendragon's Banner trilogy, a retelling of the story of King Arthur. The newly-crowned king of Britain stands with Gwenhwyfar, his queen, at his side. There are hard times ahead for both of them, not least because Arthur has failed to deal decisively with certain old enemies.
The third installment in an epic series of adventures First Earth Fourteen-year-old Bobby Pendragon is a loyal friend, sports star, devoted pet owner -- and Traveler. Along with his uncle Press, Bobby has visited the alternate dimension of Denduron and participated in a civil war. He's also waded through the endangered underwater territory of Cloral. Now Bobby once again finds himself thrust beyond the boundaries of time and space into a place that seems somewhat familiar: First Earth. Bobby and the Traveler from Cloral -- Spader -- have flumed to New York City, 1937. Against a backdrop of gangsters, swing music, and the distant sound of a brewing war, the two must uncover the evil Saint Dane's newest plot. But is Bobby ready for the difficult choices ahead?