A Pattern Language

A Pattern Language

Author: Christopher Alexander

Publisher: Oxford University Press

Published: 2018-09-20

Total Pages: 1216

ISBN-13: 0190050357

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You can use this book to design a house for yourself with your family; you can use it to work with your neighbors to improve your town and neighborhood; you can use it to design an office, or a workshop, or a public building. And you can use it to guide you in the actual process of construction. After a ten-year silence, Christopher Alexander and his colleagues at the Center for Environmental Structure are now publishing a major statement in the form of three books which will, in their words, "lay the basis for an entirely new approach to architecture, building and planning, which will we hope replace existing ideas and practices entirely." The three books are The Timeless Way of Building, The Oregon Experiment, and this book, A Pattern Language. At the core of these books is the idea that people should design for themselves their own houses, streets, and communities. This idea may be radical (it implies a radical transformation of the architectural profession) but it comes simply from the observation that most of the wonderful places of the world were not made by architects but by the people. At the core of the books, too, is the point that in designing their environments people always rely on certain "languages," which, like the languages we speak, allow them to articulate and communicate an infinite variety of designs within a forma system which gives them coherence. This book provides a language of this kind. It will enable a person to make a design for almost any kind of building, or any part of the built environment. "Patterns," the units of this language, are answers to design problems (How high should a window sill be? How many stories should a building have? How much space in a neighborhood should be devoted to grass and trees?). More than 250 of the patterns in this pattern language are given: each consists of a problem statement, a discussion of the problem with an illustration, and a solution. As the authors say in their introduction, many of the patterns are archetypal, so deeply rooted in the nature of things that it seemly likely that they will be a part of human nature, and human action, as much in five hundred years as they are today.


Architectural Patterns

Architectural Patterns

Author: Pethuru Raj Chelliah

Publisher: Packt Publishing Ltd

Published: 2017-12-22

Total Pages: 458

ISBN-13: 178728834X

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Learn the importance of architectural and design patterns in producing and sustaining next-generation IT and business-critical applications with this guide. About This Book Use patterns to tackle communication, integration, application structure, and more Implement modern design patterns such as microservices to build resilient and highly available applications Choose between the MVP, MVC, and MVVM patterns depending on the application being built Who This Book Is For This book will empower and enrich IT architects (such as enterprise architects, software product architects, and solution and system architects), technical consultants, evangelists, and experts. What You Will Learn Understand how several architectural and design patterns work to systematically develop multitier web, mobile, embedded, and cloud applications Learn object-oriented and component-based software engineering principles and patterns Explore the frameworks corresponding to various architectural patterns Implement domain-driven, test-driven, and behavior-driven methodologies Deploy key platforms and tools effectively to enable EA design and solutioning Implement various patterns designed for the cloud paradigm In Detail Enterprise Architecture (EA) is typically an aggregate of the business, application, data, and infrastructure architectures of any forward-looking enterprise. Due to constant changes and rising complexities in the business and technology landscapes, producing sophisticated architectures is on the rise. Architectural patterns are gaining a lot of attention these days. The book is divided in three modules. You'll learn about the patterns associated with object-oriented, component-based, client-server, and cloud architectures. The second module covers Enterprise Application Integration (EAI) patterns and how they are architected using various tools and patterns. You will come across patterns for Service-Oriented Architecture (SOA), Event-Driven Architecture (EDA), Resource-Oriented Architecture (ROA), big data analytics architecture, and Microservices Architecture (MSA). The final module talks about advanced topics such as Docker containers, high performance, and reliable application architectures. The key takeaways include understanding what architectures are, why they're used, and how and where architecture, design, and integration patterns are being leveraged to build better and bigger systems. Style and Approach This book adopts a hands-on approach with real-world examples and use cases.


The Patterns of Architecture

The Patterns of Architecture

Author: Mark Garcia

Publisher: Academy Press

Published: 2009-12-21

Total Pages: 154

ISBN-13:

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This issue explores the creation, materialisation and theorisation of some of the world's most significant and spectacularly patterned spaces. It investigates how interiors, buildings, cities and landscapes are patterned through design, production and manufacturing, use, time, accident and perception. It also brings into focus how contemporary advanced spatial practices and CAD/CAM are now pushing patterns to encompass a greater range of structural, programmatic, aesthetic and material effects and properties.


Patterns of Enterprise Application Architecture

Patterns of Enterprise Application Architecture

Author: Martin Fowler

Publisher: Addison-Wesley

Published: 2012-03-09

Total Pages: 558

ISBN-13: 0133065219

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The practice of enterprise application development has benefited from the emergence of many new enabling technologies. Multi-tiered object-oriented platforms, such as Java and .NET, have become commonplace. These new tools and technologies are capable of building powerful applications, but they are not easily implemented. Common failures in enterprise applications often occur because their developers do not understand the architectural lessons that experienced object developers have learned. Patterns of Enterprise Application Architecture is written in direct response to the stiff challenges that face enterprise application developers. The author, noted object-oriented designer Martin Fowler, noticed that despite changes in technology--from Smalltalk to CORBA to Java to .NET--the same basic design ideas can be adapted and applied to solve common problems. With the help of an expert group of contributors, Martin distills over forty recurring solutions into patterns. The result is an indispensable handbook of solutions that are applicable to any enterprise application platform. This book is actually two books in one. The first section is a short tutorial on developing enterprise applications, which you can read from start to finish to understand the scope of the book's lessons. The next section, the bulk of the book, is a detailed reference to the patterns themselves. Each pattern provides usage and implementation information, as well as detailed code examples in Java or C#. The entire book is also richly illustrated with UML diagrams to further explain the concepts. Armed with this book, you will have the knowledge necessary to make important architectural decisions about building an enterprise application and the proven patterns for use when building them. The topics covered include · Dividing an enterprise application into layers · The major approaches to organizing business logic · An in-depth treatment of mapping between objects and relational databases · Using Model-View-Controller to organize a Web presentation · Handling concurrency for data that spans multiple transactions · Designing distributed object interfaces


Software Architecture Design Patterns in Java

Software Architecture Design Patterns in Java

Author: Partha Kuchana

Publisher: CRC Press

Published: 2004-04-27

Total Pages: 520

ISBN-13: 0203496213

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Software engineering and computer science students need a resource that explains how to apply design patterns at the enterprise level, allowing them to design and implement systems of high stability and quality. Software Architecture Design Patterns in Java is a detailed explanation of how to apply design patterns and develop software architectures. It provides in-depth examples in Java, and guides students by detailing when, why, and how to use specific patterns. This textbook presents 42 design patterns, including 23 GoF patterns. Categories include: Basic, Creational, Collectional, Structural, Behavioral, and Concurrency, with multiple examples for each. The discussion of each pattern includes an example implemented in Java. The source code for all examples is found on a companion Web site. The author explains the content so that it is easy to understand, and each pattern discussion includes Practice Questions to aid instructors. The textbook concludes with a case study that pulls several patterns together to demonstrate how patterns are not applied in isolation, but collaborate within domains to solve complicated problems.


The Architecture of Patterns

The Architecture of Patterns

Author: Paul Andersen

Publisher: W. W. Norton & Company

Published: 2010-10-18

Total Pages: 145

ISBN-13: 0393732932

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Through a precise and expansive definition of what a pattern is, this book offers ways to understand and use patterns in contemporary design. From the structure of the universe to the print on your grandmother’s couch, patterns are found in a variety of concrete and conceptual phenomena. For architecture, something that so easily traffics between science and taste demands attention, which partially explains patterns’ recent revival across diverse stylistic and intellectual camps. Yet, despite their ubiquity, their resurgence remains un-theorized and their capabilities underutilized. To date no account has been given for their recent proliferation, nor have their various formal and functional capacities been examined. In fact, the relationship between patterns and architecture hasn’t been addressed in almost 30 years. This book fills that gap by tracking the definitions and applications of patterns in a number of fields, and by suggesting how contemporary patterns might be used in design. Drawing on historical material and recent case studies, it gives shape to patterns’ emerging potential. The Architecture of Patterns provides an updated definition of patterns that is at once precise and expansive—one that allows their sensory, ephemeral, and iterative traits to be taken as seriously as their functional, everlasting, and essential ones. Book design by David Carson. Foreword by Sanford Kwinter. Projects by Atelier Manferdini, Bjarke Ingels Group, Ciro Najle, EMERGENT/Thomas Wiscombe, Foreign Office Architects, Jason Payne and Heather Roberge, Herzog and de Meuron, J. Mayer H. Architects, Reiser+Umemoto, Responsive Systems Group, and !ndie architecture.


Cloud Architecture Patterns

Cloud Architecture Patterns

Author: Bill Wilder

Publisher: "O'Reilly Media, Inc."

Published: 2012

Total Pages: 183

ISBN-13: 1449319777

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Do you need to learn about cloud computing architecture with Microsoft's Azure quickly? Read this book! It gives you just enough info on the big picture and is filled with key terminology so that you can join the discussion on cloud architecture.


Enterprise Architecture Patterns

Enterprise Architecture Patterns

Author: Thierry Perroud

Publisher: Springer Science & Business Media

Published: 2013-07-19

Total Pages: 322

ISBN-13: 3642375618

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Every enterprise architect faces similar problems when designing and governing the enterprise architecture of a medium to large enterprise. Design patterns are a well-established concept in software engineering, used to define universally applicable solution schemes. By applying this approach to enterprise architectures, recurring problems in the design and implementation of enterprise architectures can be solved over all layers, from the business layer to the application and data layer down to the technology layer. Inversini and Perroud describe patterns at the level of enterprise architecture, which they refer to as Enterprise Architecture Patterns. These patterns are motivated by recurring problems originating from both the business and the underlying application, or from data and technology architectures of an enterprise such as identity and access management or integration needs. The Enterprise Architecture Patterns help in planning the technological and organizational landscape of an enterprise and its information technology, and are easily embedded into frameworks such as TOGAF, Zachman or FEA. This book is aimed at enterprise architects, software architects, project leaders, business consultants and everyone concerned with questions of IT and enterprise architecture and provides them with a comprehensive catalogue of ready-to-use patterns as well as an extensive theoretical framework to define their own new patterns.


Architecture Patterns with Python

Architecture Patterns with Python

Author: Harry Percival

Publisher: O'Reilly Media

Published: 2020-03-05

Total Pages: 304

ISBN-13: 1492052175

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As Python continues to grow in popularity, projects are becoming larger and more complex. Many Python developers are now taking an interest in high-level software design patterns such as hexagonal/clean architecture, event-driven architecture, and the strategic patterns prescribed by domain-driven design (DDD). But translating those patterns into Python isn’t always straightforward. With this hands-on guide, Harry Percival and Bob Gregory from MADE.com introduce proven architectural design patterns to help Python developers manage application complexity—and get the most value out of their test suites. Each pattern is illustrated with concrete examples in beautiful, idiomatic Python, avoiding some of the verbosity of Java and C# syntax. Patterns include: Dependency inversion and its links to ports and adapters (hexagonal/clean architecture) Domain-driven design’s distinction between entities, value objects, and aggregates Repository and Unit of Work patterns for persistent storage Events, commands, and the message bus Command-query responsibility segregation (CQRS) Event-driven architecture and reactive microservices


Game Programming Patterns

Game Programming Patterns

Author: Robert Nystrom

Publisher: Genever Benning

Published: 2014-11-03

Total Pages: 353

ISBN-13: 0990582914

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The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.