Space Time Play

Space Time Play

Author: Friedrich von Borries

Publisher: Springer Science & Business Media

Published: 2007-09-14

Total Pages: 496

ISBN-13: 376438414X

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Computer and video games are leaving the PC and conquering the arena of everyday life in the form of mobile applications—the result is new types of cities and architecture. How do these games alter our perception of real and virtual space? What can the designers of physical and digital worlds learn from one another?


Playing at the Next Level

Playing at the Next Level

Author: Ken Horowitz

Publisher: McFarland

Published: 2016-10-27

Total Pages: 311

ISBN-13: 1476625573

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Today a multinational video game developer, Sega was the first to break Nintendo's grip on the gaming industry, expanding from primarily an arcade game company to become the dominant game console manufacturer in North America. A major part of that success came from the hard work and innovation of its subsidiary, Sega of America, who in a little more than a decade wrested the majority market share from Nintendo and revolutionized how games were made. Drawing on interviews with nearly 100 Sega alumni, this book traces the development of the company, revealing previously undocumented areas of game-making history, including Sega's relationship with Tonka, the creation of its internal studios, and major breakthroughs like the Sega Channel and HEAT Network. More than 40 of the company's most influential games are explored in detail.


Poker the Next Level

Poker the Next Level

Author: Bruce Winter

Publisher:

Published: 2017-10-12

Total Pages:

ISBN-13: 9780648194408

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Texas Hold'em mathematician Bruce Winter illustrates the kind of application and stretch of math principles that can take your game to The Next Level. He read and dissected every relevant viewpoint expressed in the best-of-the-best poker books. Not in total agreement with much of what was being written, he then used his mathematical skills to question some of the things the writers were saying. He re-assessed many long-held and accepted theories, beliefs and opinions and developed Texas Hold'em formulas that took his game to ... The Next Level. 55 Things you need to know about Tournament Poker is a quick reference guide designed to increase knowledge for intermediate players through short factual components.


Fantasy Football The Next Level

Fantasy Football The Next Level

Author: David Dorey

Publisher: Grand Central Publishing

Published: 2007-08-01

Total Pages: 171

ISBN-13: 0446198587

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Leading fantasy football prognosticator David Dorey provides a "concise and intelligent game plan to beat the competition" in this expert guide (Tim Green, New York Times Bestselling Author of Dark Side of the Game). Between 20 and 30 million people play fantasy football each year. Now, Fantasy Football: The Next Level goes beyond stats and projections to teach readers a proven approach to drafting and managing a team that succeeds - in any league. Dorey's wealth of tips, tools and techniques - based on two decades of fantasy football expertise - will help experienced players and newcomers alike win their championships every season. Learn how to: Understand the true value of each position to your team's success using LAG analysis Get a handle on your league's scoring system and use it to your advantage Keep your focus and your discipline on draft day using the Advanced Draft Tracker Ignore the hype surrounding last year's superstar--and build your team with players who will produce this season.


Next Level

Next Level

Author: David Komolafe

Publisher: Charisma Media

Published: 2017-01-31

Total Pages: 352

ISBN-13: 1629985708

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No matter how painful your past experiences have been, you don’t have to operate forever from a disadvantaged position. You are “fearfully, wonderfully made,” and destined in Christ to soar higher than you can imagine, but you must be strategic in your efforts to take hold of all that God has promised you.


Game Balance

Game Balance

Author: Ian Schreiber

Publisher: CRC Press

Published: 2021-08-09

Total Pages: 682

ISBN-13: 135164341X

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Within the field of game design, game balance can best be described as a black art. It is the process by which game designers make a game simultaneously fair for players while providing them just the right amount of difficulty to be both exciting and challenging without making the game entirely predictable. This involves a combination of mathematics, psychology, and occasionally other fields such as economics and game theory. Game Balance offers readers a dynamic look into game design and player theory. Throughout the book, relevant topics on the use of spreadsheet programs will be included in each chapter. This book therefore doubles as a useful reference on Microsoft Excel, Google Spreadsheets, and other spreadsheet programs and their uses for game designers. FEATURES The first and only book to explore game balance as a topic in depth Topics range from intermediate to advanced, while written in an accessible style that demystifies even the most challenging mathematical concepts to the point where a novice student of game design can understand and apply them Contains powerful spreadsheet techniques which have been tested with all major spreadsheet programs and battle-tested with real-world game design tasks Provides short-form exercises at the end of each chapter to allow for practice of the techniques discussed therein along with three long-term projects divided into parts throughout the book that involve their creation Written by award-winning designers with decades of experience in the field Ian Schreiber has been in the industry since 2000, first as a programmer and then as a game designer. He has worked on eight published game titles, training/simulation games for three Fortune 500 companies, and has advised countless student projects. He is the co-founder of Global Game Jam, the largest in-person game jam event in the world. Ian has taught game design and development courses at a variety of colleges and universities since 2006. Brenda Romero is a BAFTA award-winning game director, entrepreneur, artist, and Fulbright award recipient and is presently game director and creator of the Empire of Sin franchise. As a game director, she has worked on 50 games and contributed to many seminal titles, including the Wizardry and Jagged Alliance series and titles in the Ghost Recon, Dungeons & Dragons, and Def Jam franchises.


Next-Level Gaming

Next-Level Gaming

Author: Jamie Collins

Publisher: eBookIt.com

Published: 2024-09-07

Total Pages: 152

ISBN-13: 1456655604

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Explore the Future of Gaming Step into a world where artificial intelligence revolutionizes the gaming industry, creating more immersive and personalized experiences for every player. Next-Level Gaming: AI Innovations unveils the groundbreaking journey of AI in video games, right from its humble beginnings to its sophisticated modern applications. Discover how this transformative technology is reshaping the landscape of entertainment and captivating gamers worldwide. This comprehensive guide is a treasure trove for developers, enthusiasts, and anyone fascinated by the intersection of AI and gaming. Dive into the rich history of AI's role in gaming, from early milestones to the masterminds driving innovation. Equip yourself with fundamental concepts, essential programming languages, and the algorithms that form the backbone of today's advanced gaming experiences. Marvel at how AI generates adaptive difficulty levels, creating personalized journeys that keep players on the edge of their seats. Imagine AI-driven NPCs that adapt and evolve based on your actions, or procedurally generated worlds that offer infinite exploration possibilities. Learn from compelling case studies of AI's triumph in popular games and understand how machine learning and neural networks are integral to modern game development. Peek into the future of real-time strategy and simulation games, where AI balances competitive play and enables unparalleled immersion in virtual realities. Uncover the ethical dilemmas inherent in AI gaming, such as privacy concerns, bias, and the pursuit of fairness. Finally, grasp how AI influences the business of gaming–monetization, marketing, and distribution–equipping you with insights to stay ahead in this dynamic field. With hands-on tutorials and recommended tools, you'll be ready to start your journey into AI game development. Next-Level Gaming: AI Innovations promises an enlightening adventure, merging cutting-edge technology with the artistry of game design. Don't miss your chance to explore the next frontier of gaming.


The Next Step YPA

The Next Step YPA

Author: Tiffany DiMatteo

Publisher: Lulu.com

Published: 2016-04-13

Total Pages: 166

ISBN-13: 1329880242

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English 4 students of York Preparatory Academy in Rock Hill, South Carolina, consider the past, present, and future in individual essays about their lives.