The legend of Sigmar, warrior-god and central hero in the Warhammer fantasy mythology, is told for the first time in this book. Accompanying the exciting story and wonderful design are fantastic drawings and stylish presentation, which add an authentic flavour and depth to this mythical subject.
The definitive origin story of the God-King Sigmar in a collected omnibus edition. Before he became the God-King of Azyr and saviour of the Mortal Realms, before the Old World perished in the fires of the End Times, before even the rise of the Empire, Sigmar was a mortal man. As the young chieftain of the Unberogen tribe, he saved the high king of the dwarfs, earning the eternal friendship of the mountain folk. When a mightly horde of orcs threatened his lands, he united the tribes of men to stand against them at Black Fire Pass. He broke the siege of Middenheim and pushed back the forces of Chaos. And in defeating the great necromancer Nagash, he saved mankind, securing the future of the Empire and taking his first steps on the road to godhood. His deeds are legend. This is his story.
The Age of Sigmar has dawned, and across the Mortal Realms, the forces of Order and Chaos battle for supremacy. It is not only the Stormhosts of Sigmar who fight for control of the Mortal Realms. Many other peoples, those pledged to Order and others to Chaos, wage war on behalf of gods and kings. From the grim duardin Fyreslayers of the mountain lodges to the enigmatic and otherworldly sylvaneth of Alarielle's court, and even the wretched skaven of diseased Clans Pestilens – all must play their part in the struggles to come, forging their own legends in the Age of Sigmar... This diverse omnibus contains stories by some of Black Library's most popular authors, including David Annandale, Guy Haley, David Guymer, Robbie MacNiven, Josh Reynolds, Rob Sanders and Gav Thorpe.
The God-King’s champion battles his foes for the first time. Amongst all of the Stormhosts, none are more vaunted than the Hammers of Sigmar. In the shadow of the Nomad City, the mettle of the Stormbound is tested the battle to sanctify the Crucible of Blood, a gateway to Chaos and madness. Within the ranks of the Stormcast Eternals, there is one who is greater than all others. He is the Celestant-Prime. For centuries he slumbered, until the great hammer of Sigmar, Ghal Maraz, was returned. But a warrior born must still be tempered, and so unto the swamps of Krahl does Sigmar cast his scion to destroy a powerful creature called the Prismatic King.
A twisted and disturbing tale of the grots of the Mortal Realms. Strap in – this is going to be a wild ride… In the dark corners of the Mortal Realms, the mysterious Gloomspite Gitz go to war, following the trail of their abominable deity. Nowhere is beyond the sight of the Bad Moon, not even those places under Sigmar’s protection, like the city of Draconium, sweltering beneath the scalding rain of Aqshy. In this boiling pot of tension, the regent prays to Sigmar for guidance while Captain Helena Morthan puts out fires: blades drawn in the streets, heretical doomsayers preaching the end of days, and insects eating watchmen alive. When the grieving warrior Hendrick and his warband arrive at the gates with a prophetic warning, Captain Morthan sees a way to save her people. But with Skragrott the Loonking plotting underneath Draconium, and the Bad Moon looming in the sky above, will there be a city left to save?
Torglug the Despised and the forces of Nurgle seek to destroy the Everqueen. But with their new Stormcast allies, the beleagured sylvaneth at last have a hope of victory... Athelwyrd, the last great bastion of Ghyran’s sylvaneth, has fallen to the pestilent servants of the Plague God. At their head, the warlord Torglug the Despised will do anything to seize the ultimate prize his master so fervently desires: Alarielle, the Everqueen. Her defenders will not see her taken easily though – Lord-Castellant Grymn and his chamber of Hallowed Knights have sworn themselves to her protection. As a great exodus of sylvaneth and Stormcast Eternals sets out from the ruin of Athelwyrd with Torglug’s Chaos host hard on their heels, the strength and conviction of Alarielle’s defenders will be tested as never before.
Nagash revives an ancient grudge with the God-King Sigmar as a ferocious new war between the living and the dead shakes the Mortal Realms. The Mortal Realms tremble with unending war. In Shyish, the Realm of Death, an ancient evil stirs, sensing opportunity. Nagash, the Undying King and God of Death, sets his gaze upon the citadels of the living and the servants of Sigmar, the God-King of Azyr. Allies once, joined together against the machinations of the Ruinous Powers, the two gods now find themselves enemies. Nagash, burning with the need to avenge an ancient slight, calls forth his soulless legions to sweep across the realm he claims as his own and reassert death’s dominion over all things, as the War of Heaven and Death begins anew.
God-King concludes the story of Sigmar's development from clan leader to God-King--this time fighting an undead army that threatens the fragile unity of his Empire. Original.
Sigmar, the first emperor, is a god amongst men, a peerless leader and an unbreakable warrior. Having triumphed over the orcs at Black Fire Pass and defeated the Chaos invasion of Middenheim, the Empire knows a measure of peace. But in the vast deserts of Nehekhara, another empire is rising born of madness and destruction.