How could a game without an external connection work? He was going to grind monsters with 10,000 low-leveled accounts! The diaosi Li Feng who was poisoned by the computer actually had the ability to open small accounts without limit! Hot blooded Jianghu Player, WOW players, Questioning players, Conquering players and other old game players must see it!
The Hodgepocalypse takes North America and the d20 system and makes it a diverse world filed with magical rites, modern technology and bizarre cultures.
Tabletop and board games aren’t just for rainy days or awkward family events anymore. As the game industry grows, people of all ages are jumping to play “the original social network.” In our ever-increasing technological world, playing old-school games is a welcome retreat from the overexposure to Instagram, Twitter, Facebook, and the rest of social media. Over the past few years, board games have become the hot new hobby. Instead of friends sitting around the same table and staring at their phones, they are now either working with or against each other. Millions upon millions of new fans have begun to join their friends in real life for a fun game of Pandemic, 7 Wonders, or Ticket to Ride. The Everything Tabletop Games Book shows how to play some of the best tabletop games in the world, from classic strategy games like Settlers of Catan to great new games like Gloomhaven. Throughout the book, you’ll learn the different genres of tabletop and board games; how to play each game; rules and strategies to help you win; and even where to play online—including new expansions to keep your favorite games fresh and exciting. So gather up some friends, pick a game from this book, and start playing! You’ll be having a blast in no time.
2020 Foreword INDIES Book of the Year Awards Finalist for Adventure, Sports & Recreation In this thought-provoking new book, John C. Barnes examines the contemporary state of commercial college athletics as a guide for current and potential administrators, coaches, regents, and others involved in collegiate athletic operations and decision-making. Each chapter provides an overview of an industry shaped by such current realities as Title IX requirements, commercial investments, student testing, and television contracts. Barnes provides an accessible outline of the historical background and potential future of the commercial college athletics industry from a nonjudgmental perspective. Same Players, Different Game not only serves as a text and guide for governance and leadership but also as a primer for the economic and political realities of modern college athletics that students and sports fans will find fascinating.
How can video games be fun and immerse players in fantastic worlds where anything seems possible? How can they be so engaging to have become the main entertainment product for children and adults alike? In On the Way to Fun, the author proposes a possible answer to these questions by going back to the roots of gaming and showing how early games, as
Skylanders Superchargers: Your Next Epic Adventure Is Here! With the Skylanders SuperChargers game, the magic of Skylands is even more amazing! But if you really want to master the game, you need a great guide. Here it is! Whether you’re young or old, you’ll love how this book helps you discover Skylanders’ most powerful new secrets–and it’s so easy! This book is packed with full-color pictures and great step-by-step instructions from Hayley “SkyPanda” Camille! She’ll help you get started, meet the characters, learn great strategies, and lots more! • Master every hero’s attacks, upgrades, strengths, and vehicles • Dive, fly, float, barrel-roll, sail, and rev across Skylands • Defeat Count Moneybone, CockadoodleDoom, Stratosfear, and all the villains • Shrink giant chickens, pop colossal corn kernels, and harpoon Hydras • Surf tidal waves in the clouds, erupt volcanoes, and go totally berserk! • Overcome all of Great Grizzo’s elemental challenges • Race Skylands’ Frozen Fossil Festival and other tracks • Expand your game with new Racing Action Packs • Play with friends online • Conquer The Darkness and Kaos’ Doomstation of Ultimate Doomstruction! • Play with 20 new figures and 20 new land-, sea- and sky-based vehicles BONUS: Register your book at quepublishing.com/register to gain access to four online appendixes.
This is a clear, accessible manual of storytelling techniques and learning activities for spatial computing, augmented reality and mixed reality. It covers the key skills that the next generation of digital storytellers will need, providing readers with practical tools for creating digital stories and adventures out in the real world. Drawing on more than a decade of experience, veteran immersive storyteller Rob Morgan provides strategies and techniques for augmenting players and places with digital narrative. Readers will try out key ideas through a range of practical exercises, building up their own portfolio of augmented/spatial narrative projects. Storytelling for Spatial Computing and Mixed Reality provides insight on everything from narrative pacing to conditional and emergent storytelling for augmented/spatial technology. Each chapter addresses key questions about the affordances - and ethics - of augmenting players' realities, helping students and practitioners explore this new storytelling frontier. This book will be invaluable to students of game design, experience design and interactive narrative. It provides theories, best practices and case studies also relevant to creative professionals in games, XR, immersive theatre, theme parks and brand experience.
From the #1 Best-Selling author, Jeff Ashworth, comes the latest addition to The Game Master series, with more than 500 NPCs ready to populate your campaign whenever you need them! As is often the case in tabletop roleplaying games, players often venture into locales or look for answers in places and among people busy Game Masters simply didn’t anticipate. Or, just as often, an adventure won't have fully fleshed out characters in place for the locations and encounters outlined for gameplay. The Game Master's Book of Non-Player Characters solves these issues and more by providing Game Masters with the information they need to “fill in the holes” in their campaign play. It will enable GMs to instantly add depth, color, motivation and unique physical characteristics at a moment's notice to unexpected or underwritten characters as they pop up during gameplay, ensuring every session is a memorable one for players and GMs alike. This edition also includes more than 50 hand-drawn illustrations of select NPCs detailed in the book, 3 bonus one-shot adventures, and a foreword by online influencer Jasmine Bhullar.
On the court and on the field they are the world?s winners, exhibiting a natural grace and prowess their adoring fans can only dream about. Yet so often, off the field our sports heroes lose their perspective, their balance, and ultimately their place. In a work as timely as the latest fracas on the basketball court or the most recent drug-induced scandal in the dugout, Stanley H. Teitelbaum looks into the circumstances behind many star athletes? precipitous fall from grace. ø In his psychotherapy practice, Teitelbaum has worked extensively with professional athletes and sports agents?work he draws on here for insight into the psyche of sports figures and the off-the-field challenges they face. Considering both historical and current cases, he shows how, in many instances, the very factors that elevate athletes to superstardom contribute to their downfall. An evenhanded and honest look at athletes who have faltered, Teitelbaum?s work helps us see past our sports stars? exalted images into what those images?and their frailty?say about our society and ourselves.