This book-length celebration and analysis of the Artistic Event of the Century includes an exclusive interview and introduction by League of Extraordinary Gentlemen co creator and author Alan Moore; commentary by co-creator a nd illustrator Kevin O'Neill: detailed, panel-by-panel annotations of the first League of Extraordinary Gentlemen series.
The UK Government is in crisis as with the discovery of an ancient artefact, evil Supervillain Davos threatens to bring down the country unless his demands are met and so in desperation, the Government enlists the help of the greatest US superhero of all time, Captain Extraordinary AKA U.S.A.A.F Captain Mary Susanne to assemble a team of British Superheroes; Captain Cockney, Super-Duper Man, Vampire Batgirl, the Celtic Goddess Morrigan and Twinkleman, to defeat the menace for Truth, Justice and the British way.
A story set in an alternate Victorian England in which the British Empire recruits Wilhelmina Murray, Alan Quartermain, Captain Nemo, the Invisible Man, and Dr. Jekyll and Mr. Hyde to combat its enemies.
In 'The League of Extraordinary Gentlemen Omnibus', Allan Quatermain, Mina Murray, Captain Nemo, Dr Henry Jekyll and Edward Hyde, and Hawley Griffin, the invisible man, unite to defeat a deadly menace to London and all Britons!
After an epic twenty-year journey through the entirety of human culture—the biggest cross-continuity “universe” that is conceivable—Alan Moore and Kevin O’Neill conclude both their legendary LEAGUE OF EXTRAORDINARY GENTLEMEN and their equally legendary comic book careers with the series’ spectacular fourth and final volume, THE TEMPEST. Tying up the slenderest of plot threads and allusions from the three preceding volumes, THE BLACK DOSSIER, and the NEMO trilogy into a dazzling and ingenious bow, the world’s most accomplished and bad-tempered artist-writer team use their most stylistically adventurous outing yet to display the glories of the medium they are leaving; to demonstrate the excitement that attracted them to the field in the first place; and to analyze, critically and entertainingly, the reasons for their departure. Opening simultaneously in the panic-stricken headquarters of British Military Intelligence, the fabled Ayesha’s lost African city of Kor, and the domed citadel of “We” on the devastated Earth of the year 2996, the dense and yet furiously paced narrative hurtles like an express locomotive across the fictional globe from Lincoln Island to modern America to the Blazing World; from the Jacobean antiquity of Prospero’s Men to the superhero-inundated pastures of the present to the unimaginable reaches of a shimmering science-fiction future. With a cast list that includes many of the most iconic figures from literature and pop culture, and a tempo that conveys the terrible momentum of inevitable events, this is literally and literarily the story to end all stories. Originally published as a six-issue run of unfashionable, outmoded and flimsy children’s comics that would make you appear emotionally backward if you read them on the bus, this climactic magnum opus also reprints classic English super-team publication The Seven Stars from the murky black-and-white reachers of 1964. A magnificent celebration of everything comics were, are, and could be, any appreciator or student of the medium would be unwise to miss THE LEAGUE OF EXTRAORDINARY GENTLEMEN, VOLUME IV: THE TEMPEST.
Gladiator, first published in 1930, tells the story of Hugo Danner, who is given superhuman speed, endurance, strength, and intelligence by his father as an experiment in creating a better human. We follow Hugo throughout his life viewed from his perspective, from childhood, when Hugo first discovers he’s different from others, to adulthood, as Hugo tries to find a positive outlet for his abilities around the time of the first World War. Gladiator has been made into a 1938 comedy movie, and is thought to be the inspiration for the Superman comic books—though this has not been confirmed.
Writer Brian Michael Bendis reunites with artist David Marquez (Miles Morales, Iron Man, Batman/Superman) for a new, star-studded Justice League featuring Superman, Batman, the Flash, Hawkgirl, Aquaman, Hippolyta, new DC powerhouse Naomi, and...is that Black Adam?! Superman is leading the charge to reinvent the Justice League-and at the same time, a new, cosmic-powered threat arrives from Naomi’s homeworld to rule the Earth! And in the backup story, dark days lie ahead for the new Justice League Dark. Zatanna and John Constantine take a road trip, only to discover horror around the bend as a friend-and sometime foe-is reborn in fire! A legend is destroyed, and another takes a terrible turn, as Merlin reveals the beginning of a new, blood-drenched plot for all humankind. So begins writer Ram V’s new journey into the abyss with the Justice League Dark and artist Xermanico!
Graphic Novel. Celebrate a senses-shattering 70 years of Marvel Comics with this fitting tribute to the storied history of the House of Ideas! This keepsake edition showcases the creative evolution of the Marvel Universe like never before by collecting the single best story from each of the past seven decades - as chosen by the True Believers themselves, the mighty Marvel fans! Collecting 10 of the best stories from the past 70 years, as chosen by the industry's top creators, plus the 70th Anniversary issue of Marvel Spotlight.
The bestselling League of Extraordinary Gentlemen series continues in this standalone graphic novel! It's 1925, fifteen long years since Janni Dakkar first tried to escape the legacy of her dying science-pirate father, only to accept her destiny, at last, as the new Nemo, captain of the legendary Nautilus. Now, tired of her unending spree of plunder and destruction, Janni launches a grand expedition to surpass her father's greatest failure: the exploration of Antarctica. Hot on her frozen trail are a trio of genius inventors, hired by an influential publishing tycoon to retrieve the plundered valuables of an African queen. It's a deadly race to the bottom of the world -- an uncharted land of wonder and horror where time is broken and the mountains bring madness. Jules Verne meets H.P. Lovecraft in the unforgettable final showdown, lost in the living, beating, and appallingly inhuman HEART OF ICE.