As Ian Scott's group continue their trek eastward, Ian desperately struggles to conceal his slowly worsening infection from the others. When a vicious blizzard halts their progress, the team takes shelter in an abandoned hotel. As the snow piles up outside and boredom sets in, stories are shared and secrets are revealed...and Ian's vaccine starts wearing off.
Doctor Ian Scott and his team of soldiers and scientists make their way across the wastelands of a post-zombie apocalyptic America. Infected with the virus that caused the zombie outbreak, Ian struggles to stay alive long enough to see his wife again. As if that wasn't enough, the team find themselves caught between a raging, state-wide wildfire and the radioactive destruction of a nuclear reactor meltdown.
Lost somewhere between Missouri and Iowa, the team carrying the zombie cure soon encounter Neverland, an enclave of children who have survived the zombie apocalypse, apparently without any adult supervision whatsoever. What dark secret do they hold? And will Ian Scott's own dark secret—a zombie infection barely held at bay—be revealed to all? More apocalyptic awesomeness from Brian Keene (Doom Patrol, Dead of Night: Devil Slayer) and Fred Perry (Gold Digger, Sky Sharks, The Littlest Zombie, Diary of a Zombie Kid)
Shocker Award recipient and two-time Bram Stoker Award winner, Brian Keene is known worldwide for his novels and short stories of the shambling undead! Keene teams up with A.P. powerhouse Joseph Wight (Twilight X, How to Draw (and Fight) Zombies) to tell a terror-tinged tale for the ages! Follow the frantic journey of a man seeking his one ray of hope in a post-apocalyptic nightmare United States. The zombies have come and (mostly) gone, but the disease is still out there, threatening the survivors. The country swarms with roving packs of wild animals—and worse, desperate humans—ready to do whatever it takes to survive. Through it all, Dr. Ian Scott must travel from Colorado to Washington D.C. to reunite with the woman he loves...before it's too late for either of them!
Imagining the End provides students and general readers with contextualized examples of how the apocalypse has been imagined across all mediums of American popular culture. Detailed entries analyze the development, influence, and enjoyment of end-times narratives. Imagining the End provides a contextual overview and individual description and analysis of the wide range of depictions of the end of the world that have appeared in American popular culture. American writers, filmmakers, television producers, and game developers inundated the culture with hundreds of imagined apocalyptic scenarios, influenced by the Biblical Book of Revelation, the advent of the end of the second millennium (2000 CE), or predictions of catastrophic events such as nuclear war, climate change, and the spread of AIDS. From being "raptured" to surviving the zombie apocalypse, readers and viewers have been left with an almost endless sequence of disasters to experience. Imagining the End examines this phenomenon and provides a context for understanding, and perhaps appreciating, the end of the world. This title is composed of alphabetized entries covering all topics related to the end times, covering popular culture mediums such as comic books, literature, films, and music.
Three months have passed since Keigo “Kei” Yoshimura and Miyoshi started living the good life, but are their fortunes a gift or a loan? And if so, from whom? They may be on the path to finding out when the appearance of the Wandering Manor on the first floor of Yoyogi Dungeon leads to information about a missing person of interest. Meanwhile D-Powers, LLC, hosts a press conference set to shake the foundations of society. Kei gets his rock-paper-scissors game on. Will Kei and Miyoshi’s crafty capitalism save the world, or destroy it? All this, and dungeon cults too!
Hellhounds and archers await in Keigo and Miyoshi’s first foray into Yoyogi Dungeon’s lower levels. They may be traveling in their souped-up RV, but this is no vacation. Their mission? Obtain Otherworldly Language Comprehension, the elusive skill orb at the center of an international power struggle. Their plan? Use Kei’s dungeon ability, Making—which allows him to plan the next orb drop—and sell the orb to Japan for beaucoup bucks. Unless something stands in the way of their millions... When their plan hits a snag, what will the former researchers do? And are they prepared to face the unknown forces that will cross their path in the unknown depths of the dungeon? The duo is in for an exciting journey!
This volume was first published by Inter-Disciplinary Press in 2014. The body is unveiled, not as a terra incognita, but as terra to be rediscovered. The authors – whose diverse origins echo the multiple media used to convey their ideas – establish a link between bodily metamorphosis and psychological fissures. The body is a locus of paradoxes: deformed, infected, monstrosized or negated but at the same time fascinating, intimate or sensual. Here, readers will open the door of disruption. They will explore the flesh or the inner processes of the body, the idea of its degeneration, even its perception as a gaping wound. The authors in this volume question the very notion of identity as they embark on a journey to reflect on the self. Life itself is a shapeshifting dance we unknowingly join in its myriad of colours and moves.
Teaching the Bible with Undergraduates offers concrete strategies for Bible instruction in college classrooms. Each essay pays special attention to the needs of tech-savvy students whose sensibilities, aspirations, expectations, and preferred ways of learning may differ significantly from those of their instructors. The volume’s contributors, all biblical scholars and undergraduate instructors, focus on best pedagogical practices using concrete examples while sharing effective strategies. Essays and quick tips treat topics, including general education, reading skills, student identities, experiential learning, and instructional technology. Contributors include Kimberly Bauser McBrien, George Branch-Trevathan, Callie Callon, Lesley DiFransico, Nicholas A. Elder, Timothy A. Gabrielson, Kathleen Gallagher Elkins, Susan E. Haddox, Seth Heringer, John Hilton III, Melanie A. Howard, Christopher M. Jones, Steve Jung, Katherine Low, Timothy Luckritz Marquis, Kara J. Lyons-Pardue, Jocelyn McWhirter, Sylvie T. Raquel, Eric A. Seibert, Hanna Tervanotko, Carl N. Toney, John Van Maaren, and Robby Waddell. This book provides an essential resource not only for instructors at the undergraduate level but also for anyone who teaches biblical studies in the classroom.
Why is there crime-scene tape on my Bible? Elementary, my dear reader. There is an element of detective work to biblical scholarship that entails sniffing out and interpreting clues that often escape the notice of readers. John Kaltner and Steven L. McKenzie introduce the art of sleuthing the Bible, providing the necessary training to hunt for clues and piece them together to understand the larger picture. Sleuthing the Bible helps answer questions that occur during thoughtful examination of the Bible and provides exercises enabling readers to work through biblical passages on their own. Kaltner and McKenzie analyze two kinds of clues: (1) Smoking Guns— those that are obvious upon any close reading of biblical texts, and (2) Dusting for Prints—those that are more subtle or hidden from nonspecialists because of their unfamiliarity with the languages, culture, and larger content of the Bible. Written in a jargon-free and accessible style, Sleuthing the Bible is an ideal resource for anyone who wants to dig deeper into the biblical text.