There was a time when the Kings Gambit was the favorite chess opening of every attacking player. In the glory days of Paul Morphy it was considered almost cowardly to play anything else. Legends such as Spassky and Bronstein kept the flame burning in the 20th century, but its popularity faded, as many players are wary of sacrificing a pawn for long-term compensation. There are honorable exceptions whose games prove that this ancient weapon can still draw blood: Morozevich, Short, Zvjaginsev and ex-US Champion Yury Shulman are world-class players who attack with the Kings Gambit.
This inclusive guide to every unorthodox opening used by chess players contains more than 500 weird, contentious, controversial, unconventional, arrogant, and outright strange openings. A powerful part of any chess player's arsenal, these tricky tacky surprises fly in the face of tradition. 1,000+ illustrations and diagrams.
From America’s foremost chess coach and game strategist for Netflix’s The Queen’s Gambit comes a comprehensive guide covering all aspects of the game, to improve your technique whether you are a newcomer or a longtime fan. One of America's best-known chess masters, Bruce Pandolfini has helped millions learn the intricacies of chess through his acclaimed books and workshops. In this exciting volume, he presents a complete overview of the entire game and its culture. Structured as a dialogue between a beginning student and an expert teacher, Pandolfini's Ultimate Guide to Chess takes the student step-by-step from fundamentals to advanced, highly strategic play. Combining easy-to-follow diagrams with trenchant and up-to-date analysis, Pandolfini puts a new twist on accepted chess theory, offering a seamless beginning-to-end approach, including: • a short introductory history of the game • the moves, rules, and contemporary notation forms • the basic principles of chess • how to develop an opening repertoire • the art of tactical play • pattern recognition and memory aids • traps and pitfalls to be avoided • middlegame play, strategy, and planning • defense and counterattack • transitions to the endgame and the endgame itself • computers and the future of chess • the best websites for playing chess online With Pandolfini's expert insight into the history and modern world of chess, as well as several appendices to enhance play and appreciation, Pandolfini's Ultimate Guide to Chess makes the perfect gift for players of all ages and will be the benchmark title for chess players for years to come.
Combinations are the central element in chess; they make the game so magical and captivating. The beautiful point of sacrificing a queen, the strongest piece, in order to checkmate with a lowly pawn brings a smile of joy to all chess lovers. Virtually all chess games possess a combination, either one hidden in the shadows of analysis carefully avoided or one that provides a decisive blow. Winning Chess Combinations is a unique work that doesn't merely repeat the wonderfully rich and vast numbers of combinations, asking readers to solve a particular diagrammed position; it is a work that is far more realistic. A combination involves a sacrifice upsetting the balance of forces, but will it work or tragically boomerang? The reader is invited to solve this critical question by identifying the advantages that a specific position holds which might make the combination successful.
As a young man, Paul Hoffman was a brilliant chess player . . . until the pressures of competition drove him to the brink of madness. In King's Gambit, he interweaves a gripping overview of the history of the game and an in-depth look at the state of modern chess into the story of his own attempt to get his game back up to master level -- without losing his mind. It's also a father and son story, as Hoffman grapples with the bizarre legacy of his own dad, who haunts Hoffman's game and life.
First Steps books are based around carefully selected instructive games which demonstrate exactly what both sides are trying to achieve. There is enough theory to enable the improving player to get to grips with the opening without feeling overwhelmed.
Profoundly original book demonstrates how basic relationships of one or two pawns constitute winning strategy. Multitude of examples illustrate theory. 182 diagrams. Index of games.
A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.