The Insider's Guide To Creating Comics And Graphic Novels

The Insider's Guide To Creating Comics And Graphic Novels

Author: Andy Schmidt

Publisher: IMPACT

Published: 2009-02-13

Total Pages: 0

ISBN-13: 9781600610226

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From the creative minds behind your favorite modern-day comics ... In this unprecedented, behind-the-scenes guide, former Marvel editor and current IDW senior editor Andy Schmidt and his superstar industry friends give you the inside track on creating engaging, professional-looking comic books. Written for upcoming creative stars and comic book enthusiasts, The Insider's Guide to Comics and Graphic Novels covers the entire creative process from beginning to end, from fine-tuning a script to the nuances of camera angles, costume design and lettering. You'll learn not only how to emulate a camera pan, hit 'em with a splash page and shift into slow motion, but also WHEN and WHY to dip into that bag of graphic tricks for maximum impact. The real-world guide to creating great comics! Profiles and insights from John Romita, Jr., Neal Adams, Gene Ha, David Finch and John Byrne Professional advice from top talents in the business, including writers Brian Michael Bendis, Geoff Johns and Tom DeFalco; inkers Klaus Janson, Karl Kesel and Mike Perkins; colorist Chris Sotomayor; and letterer Chris Eliopoulos Expert instruction on every element of the creative process - writing, drawing, inking, coloring, page layout and scene design - and how they all work together


The Insider's Guide To Creating Comics And Graphic Novels

The Insider's Guide To Creating Comics And Graphic Novels

Author: Andy Schmidt

Publisher: Penguin

Published: 2009-01-16

Total Pages: 308

ISBN-13: 1440319839

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From the creative minds behind your favorite modern-day comics ... In this unprecedented, behind-the-scenes guide, former Marvel editor and current IDW senior editor Andy Schmidt and his superstar industry friends give you the inside track on creating engaging, professional-looking comic books. Written for upcoming creative stars and comic book enthusiasts, The Insider's Guide to Comics and Graphic Novels covers the entire creative process from beginning to end, from fine-tuning a script to the nuances of camera angles, costume design and lettering. You'll learn not only how to emulate a camera pan, hit 'em with a splash page and shift into slow motion, but also WHEN and WHY to dip into that bag of graphic tricks for maximum impact. The real-world guide to creating great comics! • Profiles and insights from John Romita, Jr., Neal Adams, Gene Ha, David Finch and John Byrne • Professional advice from top talents in the business, including writers Brian Michael Bendis, Geoff Johns and Tom DeFalco; inkers Klaus Janson, Karl Kesel and Mike Perkins; colorist Chris Sotomayor; and letterer Chris Eliopoulos • Expert instruction on every element of the creative process - writing, drawing, inking, coloring, page layout and scene design - and how they all work together


The DC Comics Guide to Creating Comics

The DC Comics Guide to Creating Comics

Author: Carl Potts

Publisher: Watson-Guptill

Published: 2013-10-08

Total Pages: 194

ISBN-13: 0385344732

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The most exciting and comprehensive book yet in the bestselling DC Comics how-to-draw series. From the bestselling DC Comics Guide series, this is the essential resource for aspiring comics creators looking to make intriguing, action-packed comics like the experts at DC Comics. Going beyond the typical art and writing lessons, this book shows readers how to take full advantage of comics' sequential visual storytelling possibilities. With examples direct from DC Comics, featuring their best creators and classic superheroes like Batman, Superman, and the rest of the Justice League, it presents key principles and techniques for crafting exciting professional-quality comics. This behind-the-curtain look at the DC Comics creative process is a can't-miss opportunity for aspiring comics creators, whether they want to work for DC Comics or invent their own unique comics creations.


Super Graphic

Super Graphic

Author: Tim Leong

Publisher: Chronicle Books

Published: 2013-09-24

Total Pages: 196

ISBN-13: 1452135274

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The comic book universe is adventurous, mystifying, and filled with heroes, villains, and cosplaying Comic-Con attendees. This book by one of Wired magazine's art directors traverses the graphic world through a collection of pie charts, bar graphs, timelines, scatter plots, and more. Super Graphic offers readers a unique look at the intricate and sometimes contradictory storylines that weave their way through comic books, and shares advice for navigating the pages of some of the most popular, longest-running, and best-loved comics and graphic novels out there. From a colorful breakdown of the DC Comics reader demographic to a witty Venn diagram of superhero comic tropes and a Chris Ware sadness scale, this book charts the most arbitrary and monumental characters, moments, and equipment of the wide world of comics. Plus, this is the fixed format version, which includes high-resolution images.


The DC Comics Guide to Writing Comics

The DC Comics Guide to Writing Comics

Author: Dennis O'Neil

Publisher: Watson-Guptill

Published: 2013-07-09

Total Pages: 175

ISBN-13: 077043455X

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For any writer who wants to become an expert comic-book storyteller, The DC Comics Guide to Writing Comics is the definitive, one-stop resource! In this valuable guide, Dennis O’Neil, a living legend in the comics industry, reveals his insider tricks and no-fail techniques for comic storytelling. Readers will discover the various methods of writing scripts (full script vs. plot first), as well as procedures for developing a story structure, building subplots, creating well-rounded characters, and much more. O’Neil also explains the many diverse formats for comic books, including graphic novels, maxi-series, mega-series, and adaptation. Of course, there are also dozens of guidelines for writing proposals to editors that command attention and get results.


The Ultimate Guide to Creating Comics

The Ultimate Guide to Creating Comics

Author: Juan Calle

Publisher: Arcturus Publishing

Published: 2019-10-18

Total Pages: 339

ISBN-13: 1838578919

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Packed with professional tips, insider techniques, and clear, step-by-step instructions, this book is your must-have guide to telling action-packed comic stories. • Learn how to write, draw, ink, and bring to life comic scenes in easy-to-follow steps. • Create your own awesome cast of comic book characters, from charismatic heroes to monstrous villains and sinister criminal masterminds. • Harness advanced techniques such as dramatic use of perspective, engaging dialogue, and dynamic panel progressions.


The Business of Independent Comic Book Publishing

The Business of Independent Comic Book Publishing

Author: Gamal Hennessy

Publisher: Nightlife Publishing

Published: 2020-10-08

Total Pages: 460

ISBN-13: 0578728923

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Do you want to build a business publishing comics? Do you want a chance to create and own the next generation of iconic characters? Do you want to understand how the comic book industry really works? If you’re a comic creator who is building a business for your work, then you need to read this book. Written by a comic book attorney with twenty years in the business, edited by a senior editor for DC, Marvel, and AfterShock Comics, and enjoyed by hundreds of comic book professionals, The Business of Independent Comic Book Publishing offers the reader the chance to develop a unique business plan, guiding them from initial inspiration to being a professional publisher.


Graphic Novels and Comics in the Classroom

Graphic Novels and Comics in the Classroom

Author: Carrye Kay Syma

Publisher: McFarland

Published: 2013-06-18

Total Pages: 299

ISBN-13: 1476601976

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Sequential art combines the visual and the narrative in a way that readers have to interpret the images with the writing. Comics make a good fit with education because students are using a format that provides active engagement. This collection of essays is a wide-ranging look at current practices using comics and graphic novels in educational settings, from elementary schools through college. The contributors cover history, gender, the use of specific graphic novels, practical application and educational theory. Instructors considering this book for use in a course may request an examination copy here.


The Writer's Guide to the Business of Comics

The Writer's Guide to the Business of Comics

Author: Lurene Haines

Publisher: Watson-Guptill Publications

Published: 1998

Total Pages: 168

ISBN-13: 9780823058778

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Provides an overview of the comic book industry, tips to improve writing skills, ways to prepare writing samples, and tips on approaching potential employers


The Rough Guide to Graphic Novels

The Rough Guide to Graphic Novels

Author: Danny Fingeroth

Publisher:

Published: 2008

Total Pages: 316

ISBN-13:

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The ultimate companion to the expanding world of the "literary comic book" is written by comic industry insider Fingeroth and includes the medium's history, from sequential art in Egyptian tombs, through the superhero boom of the 1940s to the birth of the graphic novel movement and the latest online offerings.Rough Guides