The Human Blip

The Human Blip

Author: Tim

Publisher: Page Publishing Inc

Published: 2020-05-15

Total Pages: 97

ISBN-13: 1682896811

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LIFE

LIFE

Author:

Publisher:

Published: 1969-08-08

Total Pages: 86

ISBN-13:

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LIFE Magazine is the treasured photographic magazine that chronicled the 20th Century. It now lives on at LIFE.com, the largest, most amazing collection of professional photography on the internet. Users can browse, search and view photos of today’s people and events. They have free access to share, print and post images for personal use.


Fun and Software

Fun and Software

Author: Olga Goriunova

Publisher: Bloomsbury Publishing USA

Published: 2014-08-28

Total Pages: 298

ISBN-13: 1623568870

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Fun and Software offers the untold story of fun as constitutive of the culture and aesthetics of computing. Fun in computing is a mode of thinking, making and experiencing. It invokes and convolutes the question of rationalism and logical reason, addresses the sensibilities and experience of computation and attests to its creative drives. By exploring topics as diverse as the pleasure and pain of the programmer, geek wit, affects of play and coding as a bodily pursuit of the unique in recursive structures, Fun and Software helps construct a different point of entry to the understanding of software as culture. Fun is a form of production that touches on the foundations of formal logic and precise notation as well as rhetoric, exhibiting connections between computing and paradox, politics and aesthetics. From the formation of the discipline of programming as an outgrowth of pure mathematics to its manifestation in contemporary and contradictory forms such as gaming, data analysis and art, fun is a powerful force that continues to shape our life with software as it becomes the key mechanism of contemporary society. Including chapters from leading scholars, programmers and artists, Fun and Software makes a major contribution to the field of software studies and opens the topic of software to some of the most pressing concerns in contemporary theory.


Project Hail Mary

Project Hail Mary

Author: Andy Weir

Publisher: Ballantine Books

Published: 2021-05-04

Total Pages: 497

ISBN-13: 0593135210

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#1 NEW YORK TIMES BESTSELLER • From the author of The Martian, a lone astronaut must save the earth from disaster in this “propulsive” (Entertainment Weekly), cinematic thriller full of suspense, humor, and fascinating science—in development as a major motion picture starring Ryan Gosling. HUGO AWARD FINALIST • ONE OF THE YEAR’S BEST BOOKS: Bill Gates, GatesNotes, New York Public Library, Parade, Newsweek, Polygon, Shelf Awareness, She Reads, Kirkus Reviews, Library Journal • “An epic story of redemption, discovery and cool speculative sci-fi.”—USA Today “If you loved The Martian, you’ll go crazy for Weir’s latest.”—The Washington Post Ryland Grace is the sole survivor on a desperate, last-chance mission—and if he fails, humanity and the earth itself will perish. Except that right now, he doesn’t know that. He can’t even remember his own name, let alone the nature of his assignment or how to complete it. All he knows is that he’s been asleep for a very, very long time. And he’s just been awakened to find himself millions of miles from home, with nothing but two corpses for company. His crewmates dead, his memories fuzzily returning, Ryland realizes that an impossible task now confronts him. Hurtling through space on this tiny ship, it’s up to him to puzzle out an impossible scientific mystery—and conquer an extinction-level threat to our species. And with the clock ticking down and the nearest human being light-years away, he’s got to do it all alone. Or does he? An irresistible interstellar adventure as only Andy Weir could deliver, Project Hail Mary is a tale of discovery, speculation, and survival to rival The Martian—while taking us to places it never dreamed of going.


Code the Classics Volume II

Code the Classics Volume II

Author: Simon Brew

Publisher: Raspberry Pi Press

Published: 2024-08-28

Total Pages: 286

ISBN-13: 1916868053

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Take inspiration from the some of the greatest video games of the 1980s and learn how to write your own modern classics Code the Classics Volume II not only tells the stories of some of the seminal video games of the 1980s, but shows you how to create your own games inspired by them, following examples programmed by Raspberry Pi founder Eben Upton. In this book, you'll learn how to run and edit the games in this book by installing Python, Pygame Zero, and an IDE. You'll also: Get game design tips and tricks from the masters. Understand the fundamental tasks needed for every game: display images, play sound effects and receive inputs from the keyboard or a game controller. Learn how to code your own games with Pygame Zero, a library that helps automate those tasks. Explore the code listings and find out how they work. You'll meet these vintage-inspired games, and learn from their code in between rounds of play: Avenger: fly across a scrolling landscape while you save humans from malevolent aliens. Beat Streets: fight your way through a level, and defeat a notorious crime boss. Eggzy: collect gems and survive as long as possible before time runs out. Leading Edge: Race a car on a pseudo-3d race track. Kinetix: Break bricks with your paddle, and use powerups to avoid various menaces.


The Honeycomb Comet

The Honeycomb Comet

Author: Roger Bourke White Jr.

Publisher: AuthorHouse

Published: 2011-06-25

Total Pages: 361

ISBN-13: 1456762273

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Brace yourself for something new! A mysterious moon-size alien is filled with civilization changing treasures. And we get to watch this discovery change civilization! This is a tale of the future, a future that is really possible. This is technofiction, science fiction where science matters as much as characters. Welcome to a Tales of Technofiction book.


Overshoot

Overshoot

Author: William R. Catton

Publisher: University of Illinois Press

Published: 1980-10-01

Total Pages: 321

ISBN-13: 0252098005

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Our day-to-day experiences over the past decade have taught us that there must be limits to our tremendous appetite for energy, natural resources, and consumer goods. Even utility and oil companies now promote conservation in the face of demands for dwindling energy reserves. And for years some biologists have warned us of the direct correlation between scarcity and population growth. These scientists see an appalling future riding the tidal wave of a worldwide growth of population and technology. A calm but unflinching realist, Catton suggests that we cannot stop this wave - for we have already overshot the Earth's capacity to support so huge a load. He contradicts those scientists, engineers, and technocrats who continue to write optimistically about energy alternatives. Catton asserts that the technological panaceas proposed by those who would harvest from the seas, harness the winds, and farm the deserts are ignoring the fundamental premise that "the principals of ecology apply to all living things." These principles tell us that, within a finite system, economic expansion is not irreversible and population growth cannot continue indefinitely. If we disregard these facts, our sagging American Dream will soon shatter completely.


Software Theory

Software Theory

Author: Federica Frabetti

Publisher: Rowman & Littlefield

Published: 2014-11-17

Total Pages: 222

ISBN-13: 1783481986

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The cultural and philosophical study of software is crucial, both within and outside of the university, at an international level and across disciplines. Software is increasingly considered the focus of digital media studies because of the perceived need to address the invisibility, ubiquity, and power of digital media. Yet software remains quite obscure to students and scholars in media studies, the social sciences, and the humanities. This unique book engages directly in close readings of technical texts and computer code in order to show how software works and in what sense it can be considered constitutive of culture and even of human thought. Federica Frabetti combines this with an engagement with thinkers such as Bernard Steigler and Jacques Derrida to problematize the very nature of the conceptual system on which software is based and which has shaped its historical evolution. The book argues for a radical demystification of software and digital technologies by addressing the mystery that surrounds its function and that affects our comprehension of its relationship between technology, philosophy, culture, and society.


Borderwaters

Borderwaters

Author: Brian Russell Roberts

Publisher: Duke University Press

Published: 2021-04-05

Total Pages: 262

ISBN-13: 1478013206

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Conventional narratives describe the United States as a continental country bordered by Canada and Mexico. Yet, since the late twentieth century the United States has claimed more water space than land space, and more water space than perhaps any other country in the world. This watery version of the United States borders some twenty-one countries, particularly in the archipelagoes of the Pacific and the Caribbean. In Borderwaters Brian Russell Roberts dispels continental national mythologies to advance an alternative image of the United States as an archipelagic nation. Drawing on literature, visual art, and other expressive forms that range from novels by Mark Twain and Zora Neale Hurston to Indigenous testimonies against nuclear testing and Miguel Covarrubias's visual representations of Indonesia and the Caribbean, Roberts remaps both the fundamentals of US geography and the foundations of how we discuss US culture.


Thomas in the Land of the Blips

Thomas in the Land of the Blips

Author: Timothy A Bramlett

Publisher: AuthorHouse

Published: 2012-12-18

Total Pages: 29

ISBN-13: 1477295771

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Thomas and Mary Caroline enter the world of the Blips, a tiny group of human-like creatures who live beneath the forest floor. Using a magic dust, they are temporarily reduced to a height of barely six inches. What wondrous sights will they see and what dangers might they face as they trust the tiny creatures from below.