The Guide to Classic Graphic Adventures

The Guide to Classic Graphic Adventures

Author: Kurt Kalata

Publisher: Createspace Independent Publishing Platform

Published: 2011

Total Pages: 0

ISBN-13: 9781460955796

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Reviews of over 300 graphic adventure games, focusing on games from prominent publishers such as LucasArts, Sierra On-Line, and Legend Entertainment but covering games from independent developers as well. Reviews primarily cover games published 1984-2000. Interviews with game creators/developers Al Lowe, Corey Cole, Bob Bates, and Josh Mandel are included.


He-Man and She-Ra: A Complete Guide to the Classic Animated Adventures

He-Man and She-Ra: A Complete Guide to the Classic Animated Adventures

Author: Various

Publisher: Dark Horse Comics

Published: 2016-09-13

Total Pages: 1687

ISBN-13: 1630086770

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He-Man and She-Ra entranced boys and girls everywhere with their animated adventures that offered cartoon excitement and moral guidance. Now, Dark Horse Books is proud to present the official companion to He-Man and the Masters of the Universeand She-Ra: Princess of Power, featuring story synopses, animation processes, and trivia for every episode! * Written by animator and He-Man expert James Eatock!


Hardcore Gaming 101 Presents: Japanese Video Game Obscurities

Hardcore Gaming 101 Presents: Japanese Video Game Obscurities

Author: Kurt Kalata

Publisher: Unbound Publishing

Published: 2019-11-14

Total Pages: 243

ISBN-13: 178352765X

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Japan has produced thousands of intriguing video games. But not all of them were released outside of the country, especially not in the 1980s and 90s. While a few of these titles have since been documented by the English-speaking video game community, a huge proportion of this output is unknown beyond Japan (and even, in some cases, within it). Hardcore Gaming 101 Presents: Japanese Video Game Obscurities seeks to catalogue many of these titles – games that are weird, compelling, cool or historically important. The selections represent a large number of genres – platformers, shoot-em-ups, role-playing games, adventure games – across nearly four decades of gaming on arcade, computer and console platforms. Featuring the work of giants like Nintendo, Sega, Namco and Konami alongside that of long-forgotten developers and publishers, even those well versed in Japanese gaming culture are bound to learn something new.


The Art of Videogames

The Art of Videogames

Author: Grant Tavinor

Publisher: John Wiley & Sons

Published: 2009-11-19

Total Pages: 240

ISBN-13: 9781444310184

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The Art of Videogames explores how philosophy of the artstheories developed to address traditional art works can also beapplied to videogames. Presents a unique philosophical approach to the art ofvideogaming, situating videogames in the framework of analyticphilosophy of the arts Explores how philosophical theories developed to addresstraditional art works can also be applied to videogames Written for a broad audience of both philosophers and videogameenthusiasts by a philosopher who is also an avid gamer Discusses the relationship between games and earlier artisticand entertainment media, how videogames allow for interactivefiction, the role of game narrative, and the moral status ofviolent events depicted in videogame worlds Argues that videogames do indeed qualify as a new and excitingform of representational art


The SNES Omnibus

The SNES Omnibus

Author: Brett Weiss

Publisher:

Published: 2018-07-28

Total Pages: 416

ISBN-13: 9780764355325

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Volume 1 of the SNES Omnibus is a fun and informative look at all the original Super Nintendo games released in the U.S. starting with the letters A-M. More than 350 games are featured, including such iconic titles as Chrono Trigger, Contra III: The Alien Wars, Donkey Kong Country, EarthBound, F-Zero, Final Fantasy II and III, Gradius III, and The Legend of Zelda: A Link to the Past. Each game, whether obscure or mainstream, is covered in exhaustive detail. In addition to thorough gameplay descriptions, the book includes reviews, fun facts, historical data, quotes from vintage magazines, and, best of all, nostalgic stories about many of the games from programmers, authors, convention exhibitors, video game store owners, YouTube celebs, and other industry insiders. The book also features more than 2,000 full-color images, including box art, cartridges, screenshots, and vintage ads.


A Guide to ZX Spectrum Adventure Games - 1982 - 1985

A Guide to ZX Spectrum Adventure Games - 1982 - 1985

Author: Shaun McClure

Publisher:

Published: 2021-10-28

Total Pages: 579

ISBN-13:

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This book is a guide to ZX Spectrum adventure games released between 1982 to 1985. It includes all of the hit games, plus many that you've probably never even heard of (188 games in total), complete with screenshots, covers and some adverts from the era... Plus oodles of new artwork from Robin Grenville-Evans. This thick tome (over 575 pages) has an introduction from Mike Gerrard (Your Sinclair adventure game columist), plus interviews with developers Don Woods (Colossal Caves), Mel Croucher (Automata), Charles Cecil (Artic Computing), Scott Adams (Adventure International), Tim Gilberts (Gilsoft), Trevor Hall (Mikro Gen), Terry Greer (Interceptor Micros), Tony Barber (Phipps Associates, RamJam Corporation), Pete Austin (Level 9 Computing) and Roy Carnell (Carnell Software). You can download free maps from www.retro-spective-books.co.uk


The Sierra Adventure

The Sierra Adventure

Author: Shawn Mills

Publisher: Lulu.com

Published: 2020-07-09

Total Pages: 0

ISBN-13: 9781716758720

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The Sierra Adventure: The Story of Sierra On-Line tells the story of legendary computer game company Sierra On-Line, developers of industry defining titles such as King’s Quest, Quest for Glory, and Leisure Suit Larry. Told through the words of the people who worked there, designers, artists, programmers, animators, musicians, marketting, and management, this is the story told in the words of those people who worked there.


Grand Trial Showdown (Pokémon: Graphic Collection #2)

Grand Trial Showdown (Pokémon: Graphic Collection #2)

Author: Simcha Whitehill

Publisher: Pokémon

Published: 2019-12-26

Total Pages: 128

ISBN-13: 9781338627114

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Gotta catch all the Pokémon action in this fun new graphic novel! All the adventure and humor of the animated TV series spring to life in this thick 128-page, full-color comic-style book. Kids who love Pokémon won't want to miss this cool comic compilation! This 128-page, full-color graphic novel includes two stories jam-packed with adventure and Pokémon battles. First, Ash joins the Masked Royal onstage for a fight against the Revengers! Then, Ash visits Ula'ula Island to challenge the island kahuna, Nanu, to a grand trial. But Nanu doesn't think Ash and his Pokémon pals are ready for it. Can Ash prove his skill-and ultimately win the battle? With tons of art on every page from the animated show airing on Disney XD, this comic book is the perfect new format for Pokémon fans.


Hardcore Gaming 101 Presents: the Guide to Shoot-Em-Ups Volume 2

Hardcore Gaming 101 Presents: the Guide to Shoot-Em-Ups Volume 2

Author: Nick Zverloff

Publisher:

Published: 2021-04-21

Total Pages: 154

ISBN-13:

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Blast off again and check out the second in HG101's line of books on shoot-em-ups! This volume features the works of Namco (Xevious, Dragon Spirit), Toaplan (Tiger Heli, Truxton, Batsugun), Raizing (Sorcer Striker, Battle Garegga, Terra Diver), and Psikyo (Strikers 1945, Samurai Aces), as well as several other arcade and console shooters like Trouble Shooter / Battlemania, Gaiares, Phalanx, and more!