The Girl Who Could Talk to Computers tells the story of young Grace Hopper, the inquiring girl who wrote the first computer compiler program which gave birth to the first computer language, COBOL. The Girls Who Could Series gives young kids examples of people who are doing big, amazing things, children grow up with a template of achievement upon which to grow and expand their own dreams and goals.
“If you’ve got a good idea, and you know it’s going to work, go ahead and do it.” The inspiring story of Grace Hopper—the boundary-breaking woman who revolutionized computer science—is told told in an engaging picture book biography. Who was Grace Hopper? A software tester, workplace jester, cherished mentor, ace inventor, avid reader, naval leader—AND rule breaker, chance taker, and troublemaker. Acclaimed picture book author Laurie Wallmark (Ada Byron Lovelace and the Thinking Machine) once again tells the riveting story of a trailblazing woman. Grace Hopper coined the term “computer bug” and taught computers to “speak English.” Throughout her life, Hopper succeeded in doing what no one had ever done before. Delighting in difficult ideas and in defying expectations, the insatiably curious Hopper truly was “Amazing Grace” . . . and a role model for science- and math-minded girls and boys. With a wealth of witty quotes, and richly detailed illustrations, this book brings Hopper's incredible accomplishments to life.
The career of computer visionary Grace Murray Hopper, whose innovative work in programming laid the foundations for the user-friendliness of today's personal computers that sparked the information age. A Hollywood biopic about the life of computer pioneer Grace Murray Hopper (1906–1992) would go like this: a young professor abandons the ivy-covered walls of academia to serve her country in the Navy after Pearl Harbor and finds herself on the front lines of the computer revolution. She works hard to succeed in the all-male computer industry, is almost brought down by personal problems but survives them, and ends her career as a celebrated elder stateswoman of computing, a heroine to thousands, hailed as the inventor of computer programming. Throughout Hopper's later years, the popular media told this simplified version of her life story. In Grace Hopper and the Invention of the Information Age, Kurt Beyer reveals a more authentic Hopper, a vibrant and complex woman whose career paralleled the meteoric trajectory of the postwar computer industry. Both rebellious and collaborative, Hopper was influential in male-dominated military and business organizations at a time when women were encouraged to devote themselves to housework and childbearing. Hopper's greatest technical achievement was to create the tools that would allow humans to communicate with computers in terms other than ones and zeroes. This advance influenced all future programming and software design and laid the foundation for the development of user-friendly personal computers.
The Girl Who Could Sing with the Birds is the third book in The Girls Who Could Series. In it, we explore the world through the eyes of a young Rachel Carson, the author and biologist who inspired the environmental movement that gave birth to Earth Day. Rachel Carson teaches us that every life on our planet is precious, and that science should work with nature for the good of all. Together, we can keep the world a beautiful place. The Girls Who Could is a fun, colorful series of stories about real women who have made a difference in the world through inspired action. By giving young girls examples of women who are doing amazing things, children grow up with a template of achievement upon which to grow and expand their own dreams and goals. The simple drawings of children their own age and fun, rhyming prose helps kids connect easily with the message in each story.
This book "isn't about the famous tech trailblazers you already know, like Sheryl Sandberg and Marissa Mayer. Instead, veteran journalists Heather Cabot and Samantha Walravens introduce readers to the ... female entrepreneurs and technologists fighting at the grassroots level for an ownership stake in the revolution that's changing the way we live, work and connect to each other"--Amazon.com.
A true story from one of the Women of NASA! Margaret Hamilton loved numbers as a young girl. She knew how many miles it was to the moon (and how many back). She loved studying algebra and geometry and calculus and using math to solve problems in the outside world. Soon math led her to MIT and then to helping NASA put a man on the moon! She handwrote code that would allow the spacecraft’s computer to solve any problems it might encounter. Apollo 8. Apollo 9. Apollo 10. Apollo 11. Without her code, none of those missions could have been completed. Dean Robbins and Lucy Knisley deliver a lovely portrayal of a pioneer in her field who never stopped reaching for the stars.
“Revelatory to young audiences in more ways than one.” —Kirkus “Many STEM-for-girls biographies fan excitement over women’s achievements, but this title actually brings the central scientific concept within middle-grade reach.” —The Bulletin of the Center for Children’s Books Movie star by day, ace inventor at night: learn about the hidden life of actress Hedy Lamarr! To her adoring public, Hedy Lamarr was a glamorous movie star, widely considered the most beautiful woman in the world. But in private, she was something more: a brilliant inventor. And for many years only her closest friends knew her secret. Now Laurie Wallmark and Katy Wu, who collaborated on Sterling’s critically acclaimed picture-book biography Grace Hopper: Queen of Computer Code, tell the inspiring story of how, during World War Two, Lamarr developed a groundbreaking communications system that still remains essential to the security of today’s technology.
“Disconcertingly thought-provoking.” —TechCrunch "Nineteen disruptive, disturbing and divergent voices ... an honest portrait of a network of gender-oppressed people leaning every which way." —Feministing "Everyone who hires or manages anyone in tech ought to read the remarkable book Lean Out. If tech companies are unwelcoming places, to hell with them. Start your own company and run it better." —The Los Angeles Times Why aren’t the great, qualified women already in tech being hired or promoted? Should people who don’t fit in seek to join an institution that is actively hostile to them? Does the tech industry deserve women leaders? The split between the stated ideals of the corporate elite and the reality of working life for women in the tech industry—whether in large public tech companies or VC-backed start-ups, in anonymous gaming forums, or in Silicon Valley or Alley—seems designed to crush women’s spirits. Corporate manifestos by women who already fit in (or who are able to convincingly fake it) aren’t helping. There is a high cost for the generation of young women and transgender people currently navigating the harsh realities of the tech industry, who gave themselves to their careers only to be ignored, harassed and disrespected. Not everyone can be a CEO; not everyone is able to embrace a workplace culture that diminishes the contributions of women and ignores real complaints. The very culture of high tech, where foosball tables and endless supplies of beer are de facto perks, but maternity leave and breast-feeding stations are controversial, is designed to appeal to young men. Lean Out collects 25 stories from the modern tech industry, from people who fought GamerGate and from women and transgender artists who have made their own games, from women who have started their own companies and who have worked for some of the most successful corporations in America, from LGBTQ women, from women of color, from transgender people and people who do not ascribe to a gender. All are fed up with the glacial pace of cultural change in America’s tech industry. Included are essays by anna anthropy, Leigh Alexander, Sunny Allen, Lauren Bacon, Katherine Cross, Dom DeGuzman, FAKEGRIMLOCK, Krys Freeman, Gesche Haas, Ash Huang, Erica Joy, Jenni Lee, Katy Levinson, Melanie Moore, Leanne Pittsford, Brook Shelley, Elissa Shevinsky, Erica Swallow, and Squinky. Edited and selected by entrepreneur and tech veteran Elissa Shevinsky, Lean Out sees a possible way forward that uses tech and creative disengagement to jettison 20th century corporate culture: “I’ve figured out a way to create safe space for myself in tech,” writes Shevinsky. “I’ve left Silicon Valley, and now work remotely from home. I adore everyone on my team, because I hired them myself.”
Offers an illustrated telling of the story of Ada Byron Lovelace, from her early creative fascination with mathematics and science and her devastating bout with measles, to the ground-breaking algorithm she wrote for Charles Babbage's analytical engine.