The Game Centred Approach (GCA) is the ideal framework for coaches and teachers to develop comprehensive tactical or technical lessons for any game, both in physical education and in extracurricular sport contexts. Learning about the pedagogical models included in this approach has never been easier thanks to this short introductory guide. The book helps the reader acquire the skills needed to design effective session plans, regardless of the sport that is being taught or coached. It introduces the core concepts underpinning the GCA model, complemented by practical examples of tasks and strategies for each game category and assessment instrument. This is essential reading for all educators, coaches or sports professionals who wish to improve their teaching or coaching to enhance their students and players’ physical literacy and sport competence. It is also invaluable reading for any student or researcher working in physical education, sport coaching or sport pedagogy.
The Game Centred Approach (GCA) is the ideal framework for coaches and teachers to develop comprehensive tactical or technical lessons for any game, both in physical education and in extracurricular sport contexts. Learning about the pedagogical models included in this approach has never been easier thanks to this short introductory guide. The book helps the reader acquire the skills needed to design effective session plans, regardless of the sport that is being taught or coached. It introduces the core concepts underpinning the GCA model, complemented by practical examples of tasks and strategies for each game category and assessment instrument. This is essential reading for all educators, coaches or sports professionals who wish to improve their teaching or coaching to enhance their students and players’ physical literacy and sport competence. It is also invaluable reading for any student or researcher working in physical education, sport coaching or sport pedagogy.
Authors Ray Breed and Michael Spittle, long recognized as experts in the game sense model and teaching games for understanding approach, have created a complete resource for physical educators and coaches of games and team sports. Their new book, Developing Game Sense in Physical Education and Sport, provides both the theoretical foundation and the practical application that teachers and coaches need to confidently teach their students and athletes the skills and game sense they need to successfully compete in games and sports. This text, inspired by the authors’ previous book, Developing Game Sense Through Tactical Learning, offers new material since the publication of that 2011 book, particularly in relation to curriculum, assessment, and physical literacy. “Our version of a game sense model has been modified over time and adjusted to meet the changing needs and requirements of learners and programs,” Breed says. “This book is an updated and improved variation of our original book, and it will assist teachers and coaches in integrating game sense into their sessions and curricula.” Through Developing Game Sense in Physical Education and Sport, teachers and coaches will be able to do the following: Provide a logical sequence and step-by-step instructions for maximal learning, skill transfer, and game skill development Accelerate learning by linking technical, tactical, and strategic similarities in three thematic game categories (There are 19 invasion games, 13 striking and fielding games, and 14 net and wall games.) Save preparation and planning time by using the extensive planning and game implementation resources Set up games with ease and effectively relate game sense concepts by following the 90 illustrations and diagrams created for those purposes The text includes curriculum ideas and specific units for children ages 8 to 16. Unit plan chapters provide six sessions for each of the two skill levels (easy to moderate and moderate to difficult). The book also offers assessment tools and guidance for measuring learning as well as links to different curriculum frameworks. The appendixes supply teachers and coaches with useful tools, including score sheets, performance assessment and self-assessment tools, session plan outlines, and more. Developing Game Sense in Physical Education and Sport takes into account regional differences in the game sense model and teaching games for understanding approach. Its organization will facilitate users’ ready application of the material. The text first provides an overview and theoretical framework of the concepts of skill, skill development, game sense, and assessment. It then goes on to explore the links between fundamental motor skills, game sense, and physical literacy. Later chapters offer thematic unit and lesson plans as well as assessment ideas. Practical resources, game ideas and descriptions, and assessment ideas are supplied, along with the practical application of game sense, teaching for skill transfer, structuring games, developing questioning techniques, and organizing sessions. Developing Game Sense in Physical Education and Sport will allow coaches and teachers to develop the tactical, technical, and strategic skills their athletes and students need in game contexts. Coaches and teachers will also be able to help learners develop personal, social, and relationship skills. As a result, learners will be able to more effectively participate in, and enjoy, team games.
This book offers new perspectives on game-based coaching (GBC), one of the most important practices for session design and instructional delivery in sport coaching. GBC emphasises the sport coach as educator and the development of ‘thinking players’, and this book demonstrates what that means in practice. It brings together leading and innovative thinkers and practitioners in coaching pedagogy, and aims to stimulate reflection by the reader on their own coaching practice. Reviewing recent theoretical developments and current research in GBC, the book provides in-depth examples on how research can be applied in practice, including the use of digital video games, immersive scenario-based coaching narratives, and the Game Sense approach as ‘play with purpose’. Representing the most up-to-date and engaging introduction to the theory and practice of GBC, this book is invaluable reading for all students of physical education and sport coaching, as well as practising coaches and coach educators.
Play with Purpose: Game Sense to Sport Literacy (Revised 3rd Edition) is a compilation of ideas and activities produced from over twenty years of working with a game-centred Game Sense and Sport Education approach to physical education games and sport teaching.
Game Sense is an exciting and innovative approach to coaching and physical education that places the gameat the heart of the session. It encourages the player to develop skills in a realistic context, to become more tactically aware, to make better decisions and to have more fun. Game Senseis a comprehensive, research-informed introduction to the Game Sense approach that defines and explores key concepts and essential pedagogical theory, and that offers an extensive series of practical examples and plans for using Game Sense in real teaching and coaching situations. The first section of the book helps the reader to understand how learning occurs and how this informs player-centred pedagogy.It also explains the relationship between Game Sense and other approaches to Teaching Games for Understanding. The second section of the book demonstrates how the theory can be applied in practice, providing a detailed, step-by-step guide to using Game Sense in eleven sports, including soccer, basketball, field hockey and softball. No other book explores the Game Sense approach in such depth, or combines theory and innovative practical techniques. Game Senseis invaluable reading for all students of physical education or sports coaching, any in-service physical education teacher or any sports coach working with children or young people.
This book outlines an approach to teaching and learning in physical education that prioritises meaningful experiences for pupils, using case studies to illustrate how practitioners have implemented this approach across international contexts. Prioritising the idea of meaningfulness positions movement as a primary way to enrich the quality of young people’s lives, shifting the focus of physical education programs to better suit the needs of contemporary young learners and resist the utilitarian health-oriented views of physical education that currently predominate in many schools and policy documents. The book draws on the philosophy of physical education to articulate the main rationale for prioritising meaningful experiences, before identifying potential and desired outcomes for participants. It highlights the distinct characteristics of meaningful physical education and its content, and outlines teaching and learning principles and strategies, supported by pedagogical cases that show what meaningful physical education can look like in school-based teaching and in higher education-based teacher education. With an emphasis on good pedagogical practice, this is essential reading for all pre-service and in-service physical education teachers or coaches working in youth sport.
For the last 25 years, a constraints-based framework has helped to inform the way that many sport scientists seek to understand performance, learning design and the development of expertise and talent in sport. The Constraints-Led Approach: Principles for Sports Coaching and Practice Design provides students and practitioners with the theoretical knowledge required to implement constraints-led approaches in their work. Seeking to bridge the divide between theory and practice, the book sets out an ‘environment design framework’, including practical tools and guidance for the application of the framework in coaching and skill acquisition settings. It includes chapters on constraints-led approaches in golf, athletics and hockey, and provides applied reading for undergraduate and postgraduate students of motor learning, skill acquisition and developing sport expertise. Providing a thorough grounding in the theory behind constraints-led approaches to skill acquisition, and a foundational cornerstone in the Routledge Studies in Constraints-Based Methodologies in Sport series, this is a vital pedagogical resource for students and practising sports coaches, physical education teachers and sport scientists alike.
This book offers a comprehensive synthesis of over 40 years of research on models in physical education to suggest Models-based Practice (MbP) as an innovative future approach to physical education. It lays out the ideal conditions for MbP to flourish by situating pedagogical models at the core of physical education programs and allowing space for local agency and the co-construction of practice. Starting from the premise that true MbP does not yet exist, the book makes a case for the term "pedagogical model" over alternatives such as curriculum model and instructional model, and explains how learners’ cognitive, social, affective and psychomotor needs should be organised in ways that are distinctive and unique to each model. It examines the core principles underpinning the pedagogical models that make up MbP, including pedagogical models as organising centres for program design and as design specifications for developing local programs. The book also explores how a common structure can be applied to analyse pedagogical models at macro, meso and micro levels of discourse. Having created a language through which to talk about pedagogical models and MbP, the book concludes by identifying the conditions - some existing and some aspirational - under which MbP can prosper in reforming physical education. An essential read for academics, doctoral and post-graduate students, and pre-service and in-service teachers, Models-based Practice in Physical Education is a vital point of reference for anyone who is interested in pedagogical models and wants to embrace this potential future of physical education.
This book provides sport educators with a comprehensive, learner-centred instructional toolkit to empower children and young people in collaborative, independent learning of sport and games (SGs). The book is unique in bringing together the various pedagogical dimensions inherent to the teaching-learning process of SGs: the instructional system (teaching strategies), the social system (interactional climate), the task system (learning tasks and activities), and the assessment (for learning) system. It also shows how to effectively involve learners as active agents in promoting more democratic learning environments and equitable interactions between sportspersons. Written by a team of experts with extensive experience of using student-centred approaches as teachers, youth coaches, teacher educators, researchers, and theorists, the book introduces key concepts and evidence-based examples of best practice, with practical instructional strategies, learning tasks, and activities included in every chapter. As the chapters of the book unfold, they teach the reader how to create game-based tasks that are suited to different learner skill levels, how to align tasks, learning goals and learner needs, and feel empowered to engage young people in creativity development activities. Covering key themes in contemporary sport pedagogy from the constraints-led approach and appropriateness to learner-designed games and the use of technology, this is essential reading for all trainee and in-service physical education teachers and sports coaches working with children or young people.