The Elements of Java(TM) Style

The Elements of Java(TM) Style

Author: Al Vermeulen

Publisher: Cambridge University Press

Published: 2000-01-28

Total Pages: 148

ISBN-13: 9780521777681

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The Elements of Java Style, written by renowned author Scott Ambler, Rogue Wave Software Vice President Alan Vermeulen, and a team of programmers from Rogue Wave, is for anyone who writes Java code. While there are many books that explain the syntax and basic use of Java, this book, first published in 2000, explains not just what you can do with the syntax, but what you ought to do. Just as Strunk and White's The Elements of Style provides rules of usage for the English language, this book provides a set of rules for Java practitioners to follow. While illustrating these rules with parallel examples of correct and incorrect usage, the book provides a collection of standards, conventions, and guidelines for writing solid Java code which will be easy to understand, maintain, and enhance. Anyone who writes Java code or plans to should have this book next to their computer.


The Elements of UML(TM) 2.0 Style

The Elements of UML(TM) 2.0 Style

Author: Scott W. Ambler

Publisher: Cambridge University Press

Published: 2005-05-09

Total Pages: 204

ISBN-13: 9780521616782

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Concise and easy-to-understand guidelines and standards for creating UML 2.0 diagrams.


The Elements of Programming Style

The Elements of Programming Style

Author: Brian W. Kernighan

Publisher: McGraw-Hill Companies

Published: 1974

Total Pages: 172

ISBN-13:

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Covers Expression, Structure, Common Blunders, Documentation, & Structured Programming Techniques


Java Look and Feel Design Guidelines

Java Look and Feel Design Guidelines

Author: Sun Microsystems

Publisher: Addison-Wesley Professional

Published: 2001

Total Pages: 2

ISBN-13: 9780201775822

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Brand-new techniques for building more effective Java "TM" user interfaces. -- Reveals the latest user research by Sun Microsystems! -- Goes beyond the basics with menus, windows, wizards, events, alarms, and much more. -- High-quality 4-color interior! This book brings together advanced guidelines and techniques for building exceptionally effective user interfaces with Java technology. Building on the insights presented in Java "TM" Look and Feel Design Guidelines, Second Edition, this book focuses on several key opportunities to enhance Java user interfaces, and draws upon brand-new user analyses by Sun Microsystems' Java "TM" Look and Feel Design Group. The authors begin with in-depth coverage of Java "TM" windows, including techniques for choosing the right window type, designing window elements, setting state, and handling multiple windows. In a detailed chapter on menus, they show how to design menu elements, common, and contextual menus; and assign mnemonics and keyboard shortcuts. The book demonstrates how to control key aspects of application behavior, including addressing modes, filtering, searching, and tool tips. A chapter on idioms shows how to use sets of JFC components to standardize appearance and behavior. Readers will find practical techniques for improving responsiveness and providing more useful operational feedback. For every Java "TM" developer, software engineer, usability specialist, and manager responsible for developing or commissioning Java software.


Elements of Programming Interviews

Elements of Programming Interviews

Author: Adnan Aziz

Publisher: EPI

Published: 2012

Total Pages: 530

ISBN-13: 1479274836

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The core of EPI is a collection of over 300 problems with detailed solutions, including 100 figures, 250 tested programs, and 150 variants. The problems are representative of questions asked at the leading software companies. The book begins with a summary of the nontechnical aspects of interviewing, such as common mistakes, strategies for a great interview, perspectives from the other side of the table, tips on negotiating the best offer, and a guide to the best ways to use EPI. The technical core of EPI is a sequence of chapters on basic and advanced data structures, searching, sorting, broad algorithmic principles, concurrency, and system design. Each chapter consists of a brief review, followed by a broad and thought-provoking series of problems. We include a summary of data structure, algorithm, and problem solving patterns.


Design Patterns Java Workbook

Design Patterns Java Workbook

Author: Steven John Metsker

Publisher: Addison-Wesley Professional

Published: 2002

Total Pages: 500

ISBN-13: 9780201743975

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This workbook approach deepens understanding, builds confidence, and strengthens readers' skills. It covers all five categories of design pattern intent: interfaces, responsibility, construction, operations, and extensions.


Java Coding Guidelines

Java Coding Guidelines

Author: Fred Long

Publisher: Pearson Education

Published: 2014

Total Pages: 304

ISBN-13: 032193315X

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"Organizations worldwide rely on Java code to perform mission-critical tasks, and therefore that code must be reliable, robust, fast, maintainable, and secure. JavaTM Coding Guidelines brings together expert guidelines, recommendations, and code examples to help you meet these demands."--Publisher description.


Beginning JavaTM 2

Beginning JavaTM 2

Author: Ivor Horton

Publisher: John Wiley & Sons

Published: 2004-08-18

Total Pages: 1184

ISBN-13: 0764558633

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What is this book about? The Java language has been growing from strength to strength since its inception in 1995. It has since proved to be both powerful and extraordinarily easy to learn and use. This is what makes it ideal for the beginner. With dramatic changes to the handling of files, and the introduction of native support for XML, Java has been updated to work faster and to be current with the incredible rise of XML as a medium for communicating data. This edition of the Beginning Java books outlines everything the beginning programmer needs to know to program with the Java programming language and the 1.4 Java Developer Kit (JDK). With the release of JDK 1.4, programmers can look forward to the most stable edition yet, and even better performance than was available previously. Over the course of the book, you will build an example application called Sketcher — a simple drawing tool — that teaches you how to build an interactive user interface with Java, how to save and open files, how to use color, and how to respond to user input. What does this book cover? Teaches the Java language from scratch Object-oriented Programming in Java Handling errors and exceptions in applications Manipulating data and files Concurrent programming and threads A comprehensive introduction to Swing, the graphical user interface API for Java Printing in Java An introduction to XML Who is this book for? Ivor's inimitable style has proved to be a hit with nearly half a million people with its easy to learn approach and the many useful examples. Regularly voted the most popular Java programming book, this book teaches Java from scratch and assumes no previous knowledge. It is also suitable for those who have got some programming experience, especially C or C++, which will make learning easier.


Programming for the Java Virtual Machine

Programming for the Java Virtual Machine

Author: Joshua Engel

Publisher: Addison-Wesley Professional

Published: 1999

Total Pages: 518

ISBN-13: 9780201309720

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The Java Virtual Machine (JVM) is the underlying technology behind Java's most distinctive features including size, security and cross-platform delivery. This guide shows programmers how to write programs for the Java Virtual Machine.


Programming Finite Elements in JavaTM

Programming Finite Elements in JavaTM

Author: Gennadiy P. Nikishkov

Publisher: Springer Science & Business Media

Published: 2010-01-12

Total Pages: 395

ISBN-13: 1848829728

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Programming Finite Elements in JavaTM teaches the reader how to programme the algorithms of the finite element method (FEM) in JavaTM. The compact, simple code helps the student to read the algorithms, to understand them and thus to be able to refine them. All of the main aspects of finite element techniques are considered: finite element solution; generation of finite element meshes; and visualization of finite element models and results with Java 3DTM. The step-by-step presentation includes algorithm programming and code explanation at each point. Problems and exercises are provided for each chapter, with JavaTM source code and problem data sets available from http://extras.springer.com/2010/978-1-84882-971-8.