Some men just have to keep moving. Dylan Armitage lived his life in the shadow of an ancient predator, but learns that the real monsters are those that dwell in the darkness of the human heart. Please be advised that this bold novel contains explicit material and confronts the darkest corners of the psyche. For mature readers only.
The ultimate quest for the world's most mysterious creatures The Loch Ness Monster, Bigfoot, the Abominable Snowman -- these are the names of the elusive beasts that have caught the eye and captured the imaginations of people around the world for centuries. Recently, tales of these "monsters" have been corroborated by an increase in sightings, and out of these legends a new science has been born: cryptozoology -- the study of hidden animals. Cryptozoology A to Z, the first encyclopedia of its kind, contains nearly two hundred entries, including cryptids (the name given to these unusual beasts), new animal finds, and the explorers and scientists who search for them. Loren Coleman, one of the world's leading cryptozoologists, teams up with Jerome Clark, editor and author of several encyclopedias, to provide these definitive descriptions and many never-before-published drawings and photographs from eyewitnesses' detailed accounts. Full of insights into the methods of these scientists, exciting tales of discovery, and the history and evolution of this field, Cryptozoology A to Z is the most complete reference ever of the newest zoological science.
This 96-page book presents 44 legendary monsters from around the world that are as different as they are scary. Each section includes cool monster facts, a slice of fiction to set the stage, and detailed illustrations that bring each frightening fiend to life. Whether reading about movie monsters (Godzilla and Dracula), mythical monsters (Cyclops and Kraken), or modern monsters (Bigfoot and the bogeyman), readers will be fully prepared for a monster encounter of any kind!
How the monsters of nineteenth-century literature and science came to define us. “Was I then a monster, a blot upon the earth, from which all men fled and whom all men disowned?” In We Are All Monsters, Andrew Mangham offers a fresh interpretation of this question uttered by Frankenstein’s creature in Mary Shelley’s 1818 novel in an expansive exploration of how nineteenth-century literature and science recast the monster as vital to the workings of nature and key to unlocking the knowledge of all life-forms and processes. Even as gothic literature and freak shows exploited an abiding association between abnormal bodies and horror, amazement, or failure, the development of monsters in the ideas and writings of this period showed the world to be dynamic, varied, plentiful, transformative, and creative. In works ranging from Comte de Buffon’s interrogations of humanity within natural history to Hugo de Vries’s mutation theory, and from Shelley’s artificial man to fin de siècle notions of body difference, Mangham expertly traces a persistent attempt to understand modern subjectivity through a range of biological and imaginary monsters. In a world that hides monstrosity behind theoretical and cultural representations that reinscribe its otherness, this enlightened book shows how innovative nineteenth-century thinkers dismantled the fictive idea of normality and provided a means of thinking about life in ways that check the reflexive tendency to categorize and divide.
The Oxford Handbook of Monsters in Classical Myth presents forty chapters about the unique and terrifying creatures from myths of the long-ago Near East and Mediterranean world, featuring authoritative contributions by many of the top international experts on ancient monsters and the monstrous. The first part provides original studies of individual monsters such as the Chimaera, Cerberus, the Hydra, and the Minotaur, and of monster groups such as dragons, centaurs, sirens, and Cyclopes. This section also explores their encounters with the major heroes of classical myth, including Perseus, Jason, Heracles, and Odysseus. The second part examines monsters of ancient folklore and ethnography, encompassing the restless dead, blood-drinking lamiae, exotic hybrid animals, the so-called dog-headed men, and many other unexpected creatures and peoples. The third part covers various interpretations of these creatures from multiple perspectives, including psychoanalysis, colonialism, and disability studies, with monster theory itself evident across the entire volume. The final part discusses reception of these ancient monsters across time and space--from the Middle Ages to the Renaissance to modern times, from Persia to Scandinavia, the Caribbean, and Latin America-and concludes with chapters considering the use and adaptation of ancient monsters in children's literature, science fiction, fantasy, and modern scientific disciplines. This Handbook is the first large-scale, inclusive guide to monsters in antiquity, their places in literature and art across the millennia, and their influence on later literature and thought.
We know all kinds of monsters. Vampires who suck human blood, werewolves who harass tourists in London or Paris, zombies who long to feast on our brains, or Godzilla, who is famous in and outside of Japan for destroying whole cities at once. Regardless of their monstrosity, all of these creatures are figments of the human mind and as real as they may seem, monsters are and always have been constructed by human beings. In other words, they are imagined. How they are imagined, however, depends on many different aspects and changes throughout history. The present volume provides an insight into the construction of monstrosity in different kinds of media, including literature, film, and TV series. It will show how and by whom monsters are really created, how time changes the perception of monsters and what characterizes specific monstrosities in their specific historical contexts. The book will provide valuable insights for scholars in different fields, whose interest focuses on either media studies or history.
Nao's party has agreed to temporarily settle down in Laffan, but that means they have to begin saving up money again in order to purchase a plot of land and pay for the construction of a house. In order to earn money, they start with the basics and take on some well-paying gathering quests for herbs, while also aiming for other options that would rake in a lot of money, like harvesting magical mushrooms and capturing giant salamanders. However, there’s no such thing as easy money, so their goal of achieving a relaxing and peaceful life in this different world is still a distant dream. Money comes and goes; that’s the harsh reality that Nao’s party has to face.
In this tutorial you will learn how to draw different types of monsters that will be perfect for your very own villain for you anime or cartoon character. If you are planning to write your own fictional story this tutorial is just right for you. This step by step lesson includes: • How to make you character look more scary • How to draw water monsters • How to draw land monsters • How to draw flying monsters • How to draw cute type monsters • How to draw scary wings • How to draw scary fangs and mouth • How to color the monster correctly • And a lot more You will also find some interesting ideas how to draw your very own character monster when you finish this tutorial. It is really fun to draw; that is why this tutorial was made. All artists, and especially beginners in this field will learn how to enhance their newfound talent. For some people this kind of tutorial will be very difficult to draw, especially because of the type of the character you need to draw, but I can assure you after you finish this book, you will have a great feeling of achievement. Not only because you have gained an extra talent in a short period of time, but the fact that you succeeded in your dreams in making your very own monster character in your own hard work. About The Expert Michelle Rose “Misao” Calalin Zurita lives in Iligan City, Philippines. She lives with her parents and 4 sisters. During her childhood years she would practice drawing by copying the cartoon characters on anime playing cards sold outside their school. For her, monsters are a bit tricky. Wide imagination is required in this field, but she always puts confidence in all her work; that’s why she didn’t have much worry for this book. She loves to draw and also write, especially fictional stories. That is why she really studies how to draw different types of monster in order to create a perfect villain to her story. For her drawing is not just a hobby, but a passion and she believes that drawing skills is not only for gifted hands. Anyone with determination has the right to learn how to draw. HowExpert publishes quick 'how to' guides on all topics from A to Z by everyday experts.