When will the mortals learn that there can be no profit or joy to be gained through relations with the insidious old ones? These sixteen tales of depravity, sorcery and madness may offer some illumination, but ultimately there can be no salvation for those who dabble in The Dark Rites of Cthulhu. The writers share cautionary tales set in a multiverse of jealousy, greed, desperation and naivety and is guaranteed to delight students of the Dark Arts and followers of the Great Old Ones alike.
TechGnosis is a cult classic of media studies that straddles the line between academic discourse and popular culture; it appeals to both those secular and spiritual, to fans of cyberpunk and hacker literature and culture as much as new-thought adherents and spiritual seekers How does our fascination with technology intersect with the religious imagination? In TechGnosis—a cult classic now updated and reissued with a new afterword—Erik Davis argues that while the realms of the digital and the spiritual may seem worlds apart, esoteric and religious impulses have in fact always permeated (and sometimes inspired) technological communication. Davis uncovers startling connections between such seemingly disparate topics as electricity and alchemy; online roleplaying games and religious and occult practices; virtual reality and gnostic mythology; programming languages and Kabbalah. The final chapters address the apocalyptic dreams that haunt technology, providing vital historical context as well as new ways to think about a future defined by the mutant intermingling of mind and machine, nightmare and fantasy.
Culled from nearly a decade of work, Dark Draughts is the first collection of John Goodrich’s short fiction. Discover a terrifying new god, and an old, well known one just as malicious. Encounter horror tropes broken and remade; dead and undead pharaohs, a compassionate ghoul, and a serial killer who discovers something darker than himself. Find out what happens to a man literally at war with himself. With stories set in Arkham, ancient Egypt, the blood-soaked battlefields of World War One, rural Vermont, and a hideous apocalyptic future, these stories encompass the terrors of the past as well as our fears for the future. Dark Draughts: Strong medicine for what ails us all. *** "With Dark Draughts, John Goodrich casts a new, clear-eyed vision of horror. Revitalizing familiar tropes with new energy, he brings a fresh, dark sensibility to his writing." — Richard Dansky, author of Firefly Rain "Goodrich's writing shines bright, but never brighter than when he's probing the dark corners of history or plumbing the depths of unexpected venues for horror." — Errick A. Nunnally, author of Blood for the Sun "Caveat lector: Dark Draughts is sixteen unnerving little tales that, like an occult text, compel you to keep reading long past the point of safety. With his self-assured writing and intimate knowledge of history, John Goodrich reminds us that evil is real, has been here all along, and worse, has plans for us." — Dana Cameron, author of the Fangborn series John Goodrich’s Dark Draughts has all the soul of the shudder pulps, and a strong, beating modern heart. He captures the adventure of the classic thrilling tale while crafting believable characters with real sympathy. From World War I flying aces, to the modern zombie menace in the corn fields, to a God of Chickens, and an occult gathering that puts a man face to face with an eldritch god, Goodrich proves again and again that he is the kind of craftsman who understands the last line of a story is every bit as important as the first. — Bracken MacLeod, Bram Stoker Award nominated author of Stranded and Come to Dust "John Goodrich is an experienced world-traveler of the weird, a savvy and capable tour guide moving smoothly among settings and eras, effortlessly crossing both the borders of genre and the boundaries of sanity." — Christine Morgan, author of The Raven’s Table and Spermjackers From Hell “Dark Draughts will burn your throat and disturb your sleep. From the dusty American West to the blood-soaked battle fields of WWI, from ancient Egypt to rural Vermont, John Goodrich shines a ghastly light on our human insecurities and lizard-brain impulses. He has a flair for Lovecraftian horror worthy of the master himself, and mines the canon of terror tropes in original, witty, nightmarish ways. With tales sure to delight horror aficionados and novice fans alike, Dark Draughts will make you think twice before turning out the lights.” — Shawn MacKenzie, Author of The Dragon Keeper’s Handbook and Dragons for Beginners
To explain the millennial shift away from the traditionally dark Protestant post-Enlightenment Gothic, Nelson studies the complex arena of contemporary Gothic subgenres that take the form of novels, films, and graphic novels. She considers the work of Dan Brown and Stephenie Meyer, graphic novelists Mike Mignola and Garth Ennis, Christian writer William P. Young (author of The Shack), and filmmaker Guillermo del Toro. She considers twentieth-century Gothic masters H.P. Lovecraft, Anne Rice, and Stephen King in light of both their immediate ancestors in the eighteenth century and the original Gothic--the late medieval period from which Horace Walpole and his successors drew their inspiration. Fictions such as the Twilight and Left Behind series do more than follow the conventions of the classic Gothic novel. They are radically reviving and reinventing the transcendental worldview that informed the West's premodern era. As Jesus becomes mortal in The Da Vinci Code and the child Ofelia becomes a goddess in Pan's Labyrinth, Nelson argues that this unprecedented mainstreaming of a spiritually driven supernaturalism is a harbinger of what a post-Christian religion in America might look like.
F.B.I. criminal profiler Diana Mancuso doesn't do field work anymore. Not since a tragic mistake that cost innocent lives. But when notorious serial killer Luther Vayne escapes from prison and resumes his campaign of brutal murders, the Bureau convinces her to take one last case. To catch him, she must understand him. She must delve into the arcana that fuels his madness, risking her life and her sanity to follow his twisted path. The trail plunges her into a shadowy world of occult rituals and unspeakable horrors, leading to a secret cabal operating at the highest levels-and a plot to summon the darkest of all powers, to bring forth an evil that does not belong in our world-to enact the Rites of Azathoth.
"The Mound" by Howard Phillips Lovecraft, Zealia Bishop. Published by Good Press. Good Press publishes a wide range of titles that encompasses every genre. From well-known classics & literary fiction and non-fiction to forgotten−or yet undiscovered gems−of world literature, we issue the books that need to be read. Each Good Press edition has been meticulously edited and formatted to boost readability for all e-readers and devices. Our goal is to produce eBooks that are user-friendly and accessible to everyone in a high-quality digital format.
Collected here for you, a sampler of stories & poems set in or related to the “Cthulhu Mythos,” as conceived by H.P, Lovecraft, expanded on by the “Lovecraft Circle” and endlessly expanded on by current writers up to the current day. Included are: INTRODUCTION, by Shawn Garrett DREAMS OF YITH, by Duane W. Rimel (Poem) OUT OF THE AEONS, by H. P. Lovecraft and Hazel Heald FISHHEAD, by Irvin S. Cobb WHEN CHAUGNAR WAKES, by Frank Belknap Long (Poem) THE MOUND, by H.P. Lovecraft and Zelia Bishop THE THING ON THE ROOF, by Robert E. Howard THE ISLE OF DARK MAGIC, by Hugh B. Cave THE SECRET IN THE TOMB, by Robert Bloch THE HORROR FROM THE HILLS, by Frank Belknap Long THE TERRIBLE PARCHMENT, by Manly Wade Wellman THE SHAMBLER FROM THE STARS, by Robert Bloch THE DIARY OF ALONZO TYPER, by H. P. Lovecraft and William Lumley HYDRA, by Henry Kuttner THE SUICIDE IN THE STUDY, by Robert Bloch MARMOK, Emil Petaja (Poem) THE INTRUDER, by Emil Petaja OUT OF THE JAR, by Charles A. Tanner SKYDRIFT, by Emil Petaja ANONYMOUS, by George T. Wetzel WHY ABDUL ALHAZRED WENT MAD, by D.R. Smith CAER SIDHI, by George T. Wetzel DEAD OF NIGHT, by Lin Carter DEATH OF A DAMNED GOOD MAN, by Avram Davidson MEDUSA'S COIL, by Howard Phillips Lovecraft and Zealia Bishop PERCHANCE TO DREAM, by Lin Carter THE WINFIELD HERITENCE, by Lin Carter THE CHALLENGE FROM BEYOND, by Multiple Authors (Novel) THE LAST HORROR OUT OF ARKHAM, by Darrell Schweitzer If you enjoy this ebook, don't forget to search your favorite ebook store for "Wildside Press Megapack" to see more of the 300+ volumes in this series, covering adventure, historical fiction, mysteries, westerns, ghost stories, science fiction -- and much, much more!
One of the feature stories of the Cthulhu Mythos, "The Shadow Out of Time" is the tale of a professor of political economics that is thrown into a mind-shattering journey through time and space, while his body is held hostage by an alien mind. Horrified and panic-stricken by the implications of his experiences, he hopes against all reason and evidence that he has merely lost his mind.
"The Call of Cthulhu" by H.P. Lovecraft is a seminal work of cosmic horror that explores the existence of an ancient, malevolent entity named Cthulhu. Through a series of disturbing discoveries and strange occurrences, the story unveils a hidden, incomprehensible reality where humanity's significance is dwarfed by forces beyond its understanding. The narrative, told through fragmented accounts, delves into themes of fear, madness, and the unknown.