The Cookie Stall (Art) (STEAM Stories)

The Cookie Stall (Art) (STEAM Stories)

Author: Jonathan Litton

Publisher: QED Publishing

Published: 2018-10-18

Total Pages: 27

ISBN-13: 1786032848

DOWNLOAD EBOOK

Max and Suzy have baked some delicious cookies to sell, but no one is coming to their stall to buy any! Can the dynamic duo use their creativity to make their cookies more attractive and encourage people to visit their stall? Help them be creative with a range of materials, use your imagination, and experiment with different techniques and colors in this fun, interactive art story. STEAM Stories is a series of interactive picture books, each introducing a different STEAM topic: Science, Technology, Engineering, Art, and Math. Join dynamic duo Max and Suzy in these action-packed problem-solving adventures which introduce children to key STEAM concepts through a gripping, interactive story. A review section at the back of each book highlights the key topics, invites children to relate the story to their own experiences, and improves reading comprehension. This STEAM story introduces different concepts of art, including drawing, design, and mixing colors. Together with Max and Suzy, young learners will explore the wonders of art.


STEAM Stories: The Picnic Problem (Math)

STEAM Stories: The Picnic Problem (Math)

Author: Jonathan Litton

Publisher: QEB Publishing

Published: 2018-10-16

Total Pages: 27

ISBN-13: 071123986X

DOWNLOAD EBOOK

Max and Suzy receive an invitation to a mathematical treasure hunt in the park. Can the dynamic duo use their math skills to solve mind-bending puzzles in order to enjoy the perfect picnic? Challenges include: identifying shapes, counting, multiplying, and dividing. Next steps at the end of the book detail the math behind the story, with hands-on activities for children to experiment with the concepts explained, and find out for themselves how things work. STEAM Stories is a series of interactive picture books, each introducing a different STEAM topic: Science, Technology, Engineering, Art, and Math. Join dynamic duo Max and Suzy in these action-packed problem-solving adventures which introduce children to key STEAM concepts through a gripping, interactive story. A review section at the back of each book highlights the key topics, invites children to relate the story to their own experiences, and improves reading comprehension. This STEAM story introduces addition and subtraction, geometry, and multiplication and division. Together with Max and Suzy, young learners will explore the wonders of math.


The Back Garden Build (Engineering) (STEAM Stories)

The Back Garden Build (Engineering) (STEAM Stories)

Author: Jonathan Litton

Publisher: QED Publishing

Published: 2018-10-18

Total Pages: 27

ISBN-13: 1786032821

DOWNLOAD EBOOK

Max and Suzy are bored and wish they had a playground in the garden--can the dynamic duo use their engineering know-how to build a swing, slide, and see-saw? Challenges include: choosing the best material to use, how to measure things, and work out how to test their designs. Next steps at the end of the book detail the engineering behind the story, with hands-on activities for children to experiment with the concepts explained, and find out for themselves how things work. STEAM Stories is a series of interactive picture books, each introducing a different STEAM topic: Science, Technology, Engineering, Art, and Math. Join dynamic duo Max and Suzy in these action-packed problem-solving adventures which introduce children to key STEAM concepts through a gripping, interactive story. A review section at the back of each book highlights the key topics, invites children to relate the story to their own experiences, and improves reading comprehension. This STEAM story introduces the concepts of planning and implementing a project. Together with Max and Suzy, young learners will explore the wonders of engineering.


STEAM Stories: The Great Go-Kart Race (Science)

STEAM Stories: The Great Go-Kart Race (Science)

Author: Jonathan Litton

Publisher: QEB Publishing

Published: 2018-09-20

Total Pages: 27

ISBN-13: 1786032775

DOWNLOAD EBOOK

Max and Suzy are entered in the Great Go-kart Race and all is going well until…they get stuck in the mud! Help them overcome several obstacles en route, such as a punctured tire and a dead battery, in this fun, interactive science story! Will the dynamic duo find the solutions to all the problems and win the race? STEAM Stories is a series of interactive picture books, each introducing a different STEAM topic: Science, Technology, Engineering, Art, and Math. Join dynamic duo Max and Suzy in these action-packed problem-solving adventures which introduce children to key STEAM concepts through a gripping, interactive story. A review section at the back of each book highlights the key topics, invites children to relate the story to their own experiences, and improves reading comprehension. This STEAM story introduces the concepts of pushes and pulls, sources of energy, and different materials. Together with Max and Suzy, young learners will explore the wonders of science.


STEAM Stories: Robot Repairs (Technology)

STEAM Stories: Robot Repairs (Technology)

Author: Jonathan Litton

Publisher: QEB Publishing

Published: 2018-09-20

Total Pages: 27

ISBN-13: 1786032791

DOWNLOAD EBOOK

Max and Suzy discover an old robot and set out to try and bring it back to life. Can they use their technological know-how to put it back together again? Help them work out how to fix sections together, insert batteries, and make the robot break out some dance moves in this fun, interactive engineering story. STEAM Stories is a seriesof interactive picture books, each introducing a different STEAM topic: Science, Technology, Engineering, Art, and Math. Join dynamic duo Max and Suzy in these action-packed problem-solving adventures which introduce children to key STEAM concepts through a gripping, interactive story. A review section at the back of each book highlights the key topics, invites children to relate the story to their own experiences, and improves reading comprehension. This STEAM story introduces the concepts of electricity, motors, and tools. Together with Max and Suzy, young learners will explore the wonders of technology.


Robot Repairs (Technology) (STEAM Stories)

Robot Repairs (Technology) (STEAM Stories)

Author: Jonathan Litton

Publisher: QED Publishing

Published: 2018-10-18

Total Pages: 27

ISBN-13: 1786032805

DOWNLOAD EBOOK

Max and Suzy discover an old robot and set out to try and bring it back to life. Can they use their technological know-how to put it back together again? Help them work out how to fix sections together, insert batteries, and make the robot break out some dance moves in this fun, interactive engineering story. STEAM Stories is a seriesof interactive picture books, each introducing a different STEAM topic: Science, Technology, Engineering, Art, and Math. Join dynamic duo Max and Suzy in these action-packed problem-solving adventures which introduce children to key STEAM concepts through a gripping, interactive story. A review section at the back of each book highlights the key topics, invites children to relate the story to their own experiences, and improves reading comprehension. This STEAM story introduces the concepts of electricity, motors, and tools. Together with Max and Suzy, young learners will explore the wonders of technology.


Red Shoes

Red Shoes

Author: Karen English

Publisher: Scholastic Inc.

Published: 2020-09-15

Total Pages: 40

ISBN-13: 1338676075

DOWNLOAD EBOOK

Red shoes glowing--Perched on a pedestal in the shop windowas if on a throne."I want those, Nana," Malika says, as they pass the shop."We'll see," Nana says with a wink. "Looks like you could use a new pair." Malika is delighted when Nana surprises her with a beautiful new pair of red shoes! And with a click-clack-click and a swish, swish, swish, Malika wears her wonderful new shoes everywhere she goes. But one day, the shoes begin to pinch Malika's toes. And alas, they don't let her forget that her feet have grown! Soon Malika and Nana are off to the Rare Finds Resale Shop, where the shoes can be resold -- so somebody else can enjoy them!Who will be the next to wear the red shoes? Malika wonders.Then Inna Ziya buys the shoes, and readers follow the shoes all the way across the world to Ghana in Africa, where Amina, another little girl, who has fasted her first time for Ramadan is about to get an amazing gift!Karen English and Ebony Glenn have crafted a satisfying and heartwarming story about a pair of shoes, two girls, and a connection they share across continents.


STEAM Stories: The Great Go-Kart Race (Science)

STEAM Stories: The Great Go-Kart Race (Science)

Author: Jonathan Litton

Publisher: QED Publishing

Published: 2018-10-18

Total Pages: 24

ISBN-13: 0711240604

DOWNLOAD EBOOK

Max and Suzy are entered in the Great Go-kart Race and all is going well until…they get stuck in the mud! Help them overcome several obstacles en route, such as a punctured tire and a dead battery, in this fun, interactive science story! Will the dynamic duo find the solutions to all the problems and win the race? STEAM Stories is a series of interactive picture books, each introducing a different STEAM topic: Science, Technology, Engineering, Art, and Math. Join dynamic duo Max and Suzy in these action-packed problem-solving adventures which introduce children to key STEAM concepts through a gripping, interactive story. A review section at the back of each book highlights the key topics, invites children to relate the story to their own experiences, and improves reading comprehension. This STEAM story introduces the concepts of pushes and pulls, sources of energy, and different materials. Together with Max and Suzy, young learners will explore the wonders of science.


The A in STEAM

The A in STEAM

Author: Jerilou J Moore

Publisher: Routledge

Published: 2021-11-15

Total Pages: 229

ISBN-13: 1000385027

DOWNLOAD EBOOK

Discover new and exciting ways to teach STEM content through the arts in your early childhood program with this innovative and comprehensive guidebook. Chapters feature playful activities divided by age band that bridge early academic learning and social, emotional, physical, and mental development with active engagement in the arts. Structured activities include a materials list, safety concerns, key takeaways, and related readings, as well as explicit connections to research and national standards. With clear and concise lesson plans that walk you through activities in music, dance, media arts, visual arts, and theater, it becomes easy to bring development and learning through movement and creativity to your classroom or program.


Whole Whale

Whole Whale

Author: Karen Yin

Publisher: Barefoot Books

Published: 2021-05

Total Pages: 32

ISBN-13: 9781646861637

DOWNLOAD EBOOK

One hundred unusual animals try to squeeze into the pages of this raucous rhyming tale. But will there be room to fit a whole blue whale? The humorous ending features an expansive double gatefold and educational endnotes list the 100 animals in the book.