The Drawing Lesson

The Drawing Lesson

Author: Mark Crilley

Publisher: Ten Speed Graphic

Published: 2016-07-05

Total Pages: 146

ISBN-13: 0385346336

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Read This Comic and Start Drawing Today! Nominated for a 2017 Eisner Award For the first time ever, drawing instructor and graphic novelist Mark Crilley brings his easy-to-follow artistic instruction to aspiring artists in the form of a comic book, providing you with a one-of-a-kind how-to experience. In The Drawing Lesson, you’ll meet David—a young boy who wants nothing more than to learn how to draw. Luckily for David, he’s just met Becky—his helpful drawing mentor. Page by page, Becky teaches David (and you!) about the essential fundamentals that artists need in order to master drawing, all in a unique visual format. In panel after panel, Crilley provides lessons on shading, negative space, creating compositions, and more, with accompanying exercises that you can try for yourself. Are you ready to start your drawing lesson today?


Building Literacy Connections with Graphic Novels

Building Literacy Connections with Graphic Novels

Author: James Bucky Carter

Publisher: National Council of Teachers of English (Ncte)

Published: 2007

Total Pages: 188

ISBN-13:

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Presents practical suggestions for pairing a graphic novel with a traditional text or examining connections between multiple sources.


Mastering Manga 3

Mastering Manga 3

Author: Mark Crilley

Publisher: Penguin

Published: 2016-08-29

Total Pages: 129

ISBN-13: 1440340935

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Master the skills to create your very own manga! Expert manga artist Mark Crilley guides you to another level with this powered-up drawing book. Complete your Crilley collection with this third installation, which elevates the instruction to focus on drawing methods to help you create distinctive and detailed professional-level manga art. Through 40 in-depth step-by-step demonstrations not covered in other Mastering Manga books, Mark reveals his secrets for adding color, how to draw manga-style animals, ways to use photo reference, his preferred art supplies and how to fix character inconsistencies. The book is broken down into three sections: • Characters and Styles. Learn how to draw characters in every manga style--elegant Shojo, angular Dark Fantasy, action-packed Shonen and cute cartoon. Includes non-human characters like animal familiars (realistic or chibi) and aliens. Break-out lessons focus on anatomy, hairstyles and all genres of clothing, from classic anime uniforms to fantasy costuming. • Poses and Action. Make your characters bold, memorable and full of vitality. Get the most out of your poses by learning how to create natural, standing and dynamic running poses, plus sword fights, romantic Shojo interactions and stances for animals, manga monsters, chibi cuties and mech a robots. Advanced lessons include how to convey a sense of motion, tips on body language and how to effectively using foreshortening. • Finishing Touches. Elevate your art with Mark's professional instruction on completing your comic. These final lessons include page layouts, logo design, how to place a character in a setting, correctly using dialogue and speech bubbles, advanced costume design (fantasy armor, wings, and more) and how to create attention-grabbing cover art. "Manga is all about fresh concepts and fascinating characters. You've got ideas. You've invented new characters. There's a whole world waiting to see what you've come up with!" --Mark Crilley


Jack Nicklaus' Lesson Tee

Jack Nicklaus' Lesson Tee

Author: Jack Nicklaus

Publisher: Simon and Schuster

Published: 1998-04

Total Pages: 164

ISBN-13: 0684852128

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In 45 colorful, easy-to-follow lessons, Jack Nicklaus shares his tips, techniques, and tactics for playing winning golf. Readers will find all they need to know to play the game to the best of their ability, including hitting the shots as well as actually playing the game. Full-color illustrations.


Making Comics

Making Comics

Author: Lynda Barry

Publisher: Drawn and Quarterly

Published: 2019-09-10

Total Pages: 200

ISBN-13: 9781770463691

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The idiosyncratic curriculum from the Professor of Interdisciplinary Creativity will teach you how to draw and write your story Hello students, meet Professor Skeletor. Be on time, don’t miss class, and turn off your phones. No time for introductions, we start drawing right away. The goal is more rock, less talk, and we communicate only through images. For more than five years the cartoonist Lynda Barry has been an associate professor in the University of Wisconsin–Madison art department and at the Wisconsin Institute for Discovery, teaching students from all majors, both graduate and undergraduate, how to make comics, how to be creative, how to not think. There is no academic lecture in this classroom. Doodling is enthusiastically encouraged. Making Comics is the follow-up to Barry's bestselling Syllabus, and this time she shares all her comics-making exercises. In a new hand-drawn syllabus detailing her creative curriculum, Barry has students drawing themselves as monsters and superheroes, convincing students who think they can’t draw that they can, and, most important, encouraging them to understand that a daily journal can be anything so long as it is hand drawn. Barry teaches all students and believes everyone and anyone can be creative. At the core of Making Comics is her certainty that creativity is vital to processing the world around us.


The Breakaways

The Breakaways

Author: Cathy G. Johnson

Publisher: First Second

Published: 2019-03-05

Total Pages: 226

ISBN-13: 1626723575

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Quiet, sensitive Faith starts middle school already worrying about how she will fit in. To her surprise, Amanda, a popular eighth grader, convinces her to join the school soccer team, the Bloodhounds. Having never played soccer in her life, Faith ends up on the C team, a ragtag group that’s way better at drama than at teamwork. Although they are awful at soccer, Faith and her teammates soon form a bond both on and off the soccer field that challenges their notions of loyalty, identity, friendship, and unity. The Breakaways from Cathy G. Johnson is a raw, and beautifully honest graphic novel that looks into the lives of a diverse and defiantly independent group of kids learning to make room for themselves in the world.


The Comic Book Story of Basketball

The Comic Book Story of Basketball

Author: Fred Van Lente

Publisher: Ten Speed Graphic

Published: 2020-09-22

Total Pages: 177

ISBN-13: 1984856189

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A fast-break history of basketball--from its humble beginnings to its all-time great players--featuring engaging true tales from the court and vivid, dynamic illustrations. Whether it's millionaire pros facing off in an indoor arena full of screaming fans or a lone kid shooting hoops on an outdoor court, basketball is one of the most popular and widely played sports in the world. The Comic Book Story of Basketball gives you courtside seats to the history of hoops. It chronicles the sport from its beginnings in a YMCA in Massachusetts to its current status as a beloved international game for men and women of all ages. Learn the true stories behind the college game, the street game, the women's game, and the international game, with legendary players and coaches like Dr. J, Michael Jordan, LeBron James, and Steph Curry profiled throughout.


The Comic Book Lesson

The Comic Book Lesson

Author: Mark Crilley

Publisher: Ten Speed Graphic

Published: 2022-07-26

Total Pages: 161

ISBN-13: 1984858432

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An aspiring young creator learns the fundamentals of visual storytelling from three comic book mentors in this charming illustrated tale—a graphic novel that teaches you how to turn your stories into comics! Acclaimed illustrator and graphic novelist Mark Crilley returns with a new approach to learning the essential elements of making comics. His easy-to-follow instruction about comic book art, design, and storytelling provides aspiring creators a one-of-a-kind how-to experience. In The Comic Book Lesson, you’ll meet Emily—an enthusiastic young comics fan who has a story she needs to tell. On her quest to turn that story into a comic book, Emily meets three helpful mentors who share their knowledge. Trudy, a high school student who works at the local comics shop, teaches Emily how to create expressive characters and how art can convey action and suspense. Madeline, a self-published manga artist, teaches Emily how to use panel composition and layout to tell a story visually and how to develop a comic from script to sketch to finished pages. Sophie, a professional graphic novelist, guides Emily through fine-tuning the details of dialogue, sequence, and pacing to lead readers through the story. Page by page, you’ll discover more about the events that drive Emily to create her comic book as her mentors teach her (and you!) about the fundamentals of visual narrative and comic book art. Each lesson builds on the previous one, guiding you through the steps of planning and creating your comic, with accompanying exercises you can try for yourself. Are you ready to start your comic book lesson today?


The Art of Joe Kubert

The Art of Joe Kubert

Author: Bill Schelly

Publisher: Fantagraphics Books

Published: 2011-10-31

Total Pages: 233

ISBN-13: 1606994875

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Joe Kubert is one of the great comic book artists. His career literally traverses the history of comics, beginning in 1938 when he became a professional at age 12, to today as one of the greatest draftsmen working in the field. Kubert is known and respected as much for his sinewy, passionate drawing as he is for his consummate storytelling skills. Over his 70-year career in comics, he has worked as an artist, an editor, a publisher, an entrepreneur, and a cartooning auteur. The Art of Joe Kubert is a deluxe, full-color book that honors this legendary creator with beautifully reproduced artwork from every phase of his career as well as critical commentary by the book’s editor, comics historian and Kubert biographer Bill Schelly.


Lessons Drawn

Lessons Drawn

Author: David D. Seelow

Publisher: McFarland

Published: 2019-04-26

Total Pages: 259

ISBN-13: 1476634912

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Imagine a classroom where students put away their smart phones and enthusiastically participate in learning activities that unleash creativity and refine critical thinking. Students today live and learn in a transmedia environment that demands multi-modal writing skills and multiple literacies. This collection brings together 17 new essays on using comics and graphic novels to provide both a learning framework and hands-on strategies that transform students' learning experiences through literary forms they respond to.