"Dear fellow mortal, Imagine that you re sitting on your sofa leafing through this book, when you feel an odd vibration. Ripples start to shiver across the surface of your teacup. Puzzled, you strain your ears. Then you hear a distant rumbling sound. The noise grows louder. And nearer. The sound is unfamiliar at first, but then you realise what it is. Hoofbeats. Don t go to the window and peer through the curtains. Don t tempt the horsemen of the Apocalypse by showing your face. Doom is no longer far off in the distant future. It could arrive as early as Tuesday morning. There s nothing you can do except read on Yours anxiously, he authors. Remember the good old days, when doom was straightforward? When all we had to worry about where those Four Horsemen of the Apocalypse from the Bible- Pestilence, War, Famine and Death? Well now we have reason to believe that there are more than four horsemen. Many more. In fact, at the last count the authors of The Coffee Table Book of Doom put the estimate at 27 horsemen. And that s not all. According to the ancient prophesies of the Mayan Calendar, our next date with doom is due on December 31st, 2012 The Coffee Table Book of Doom i
WINNER OF SPECIAL JURY PRIZE AT 2021 FESTIVAL D'ANGOULÊME — NAMED A BEST GRAPHIC NOVEL OF 2020 BY THE GUARDIAN From "Britain's most loved comics artist" comes a superhero epic like no other—an ordinary man gains superpowers by donning women’s clothing, saving London and maybe even himself. August Crimp can fly, but only when he wears women’s clothes. Soaring above a gorgeous, lush vista of London, he is Dragman, catching falling persons, lost souls, and the odd stranded cat. After he’s rejected by the superhero establishment, where masked men chase endorsement deals rather than criminals, August quietly packs up his dress and cosmetics and retreats to normalcy — a wife and son who know nothing of his exploits or inclinations. When a technological innovation allows people to sell their souls, they do so in droves, turning empty, cruel, and hopeless, driven to throw themselves off planes. August is terrified of being outed, but feels compelled to bring back Dragman when Cherry, his young neighbor, begs him to save her parents. Can Dragman take down the forces behind this dreadful new black market? Can August embrace Dragman and step out of the shadows? The debut graphic novel from British cartoon phenomenon Steven Appleby, Dragman is at once a work of artistic brilliance, sly wit, and poignant humanity, a meditation on identity, morality, and desire, delivered with levity and grace.
Doom is unquestionably one of the most influential videogames ever created, widely regarded as the original FPS (First-Person Shooter) and remains a touchstone for countless action games today. The Art Of Doom brings together concept artwork, sketches and screenshots from every classic instalment of the series, including Bethesda's most recent addition, Doom 3 (2012).
“Shelby and her art are extremely my shit. You need this book.” —Samantha Irby, New York Times bestselling author of We Are Never Meeting in Real Life “The rare Instagram-turned-book that actually works.” —Jezebel A wickedly funny illustrated look at living and dating in a patriarchal culture that celebrates men for displaying the bare minimum of human decency Surely you’re familiar with good boys. They’re the ones who put “feminist” in their Tinder bio but talk over you the entire date. They ghost you, but they feel momentarily guilty. They once read a book by a woman author. (It was required, but they thought it was “okay.”) And of course, they bravely condemn sexual harassment (except when the perpetrator is their buddy Chad). This book explores why so-called and self-proclaimed good boys are actually not so great, breaking down our obsession with celebrating male mediocrity and rewarding those who clear the very low bar of not being outwardly awful. Through clever illustrations and written vignettes, Awards for Good Boys makes literal the tendency to applaud men for doing the absolute least and offers hilarious and cathartic cultural commentary through which we may begin to unravel our own assumptions about gender roles and how we treat each other, both on and offline.
Atari is one of the most recognized names in the world. Since its formation in 1972, the company pioneered hundreds of iconic titles including Asteroids, Centipede, and Missile Command. In addition to hundreds of games created for arcades, home video systems, and computers, original artwork was specially commissioned to enhance the Atari experience, further enticing children and adults to embrace and enjoy the new era of electronic entertainment. The Art of Atari is the first official collection of such artwork. Sourced from private collections worldwide, this book spans over 40 years of the company's unique illustrations used in packaging, advertisements, catalogs, and more. Co-written by Robert V. Conte and Tim Lapetino, The Art of Atari includes behind-the-scenes details on how dozens of games featured within were conceived of, illustrated, approved (or rejected), and brought to life! Includes a special Foreword by New York Times bestseller Ernest Cline author of Armada and Ready Player One, soon to be a motion picture directed by Steven Spielberg. Whether you're a fan, collector, enthusiast, or new to the world of Atari, this book offers the most complete collection of Atari artwork ever produced!
A collection of cartoonist Crumb's work, ranging from his earliest comics published in the mid sixties, to work completed in the nineties with his comentaries interspersed thoughout the book.
Whether one describes them as sequential art, graphic narratives or graphic novels, comics have become a vital part of contemporary culture. Their range of expression contains a tremendous variety of forms, genres and modes − from high to low, from serial entertainment for children to complex works of art. This has led to a growing interest in comics as a field of scholarly analysis, as comics studies has established itself as a major branch of criticism. This handbook combines a systematic survey of theories and concepts developed in the field alongside an overview of the most important contexts and themes and a wealth of close readings of seminal works and authors. It will prove to be an indispensable handbook for a large readership, ranging from researchers and instructors to students and anyone else with a general interest in this fascinating medium.