Steve Hutchison reviews 60 of his favorite wizard movies. Each article includes a synopsis, a review, and a rating. The movies are ranked. How many have you seen?
Steve Hutchison reviews 60 vampire movies, 60 lycanthrope movies, 60 ghost movies, 60 demon movies, 60 zombie movies, 60 alien movies, 60 giant movies, 60 wizard movies, 60 serial killer movies, 60 animal movies, 60 cultist movies, 60 revenant movies, and 60 mutant movies. Each article includes a synopsis, a review, and a rating. The movies are ranked. How many have you seen?
Steve Hutchison reviews 300 horror fantasy films and ranks them. Each article includes a picture of the main antagonist, a release year, a synopsis, a star rating, and a review.
Steve Hutchison reviews 60 of his favorite ghost movies. Each article includes a synopsis, a review, and a rating. The movies are ranked. How many have you seen?
Steve Hutchison reviews 60 of his favorite vampire movies. Each article includes a synopsis, a review, and a rating. The movies are ranked. How many have you seen?
From top hats to top secrets, this book is a celebration of illusion technology and mechanisms of trickery through a genre-crossing selection of films. Heroes, villains, spies, con-men, and madmen, magicians all, have utilized complex constructs and trickery in thrilling cinematic adventures from the earliest days of cinema to the present. Current blockbusters such as Spider-Man: Far from Home and the Mission: Impossible series feature amazing acts of deception, often appearing far-fetched, that are in fact surprisingly close to today's technology. Along with the James Bond saga, classics such as The Wizard of Oz, Nightmare Alley, and The Sting are joined by a host of other movies superficially seeming to be very different, yet proving there is more than meets the eye.
Television and film have always been connected, but recent years have seen them overlapping, collaborating, and moving towards each other in ever more ways. Set amidst this moment of unprecedented synergy, this book examines how television and film culture interact in the 21st century. Both media appear side by side in many platforms or venues, stories and storytellers cross between them, they regularly have common owners, and they discuss each other constantly. Jonathan Gray and Derek Johnson examine what happens at these points of interaction, studying the imaginary borderlands between each medium, the boundary maintenance that quickly envelops much discussion of interaction, and ultimately what we allow or require television and film to be. Offering separate chapters on television exhibition at movie theaters, cinematic representations of television, television-to-film and film-to-television adaptations, and television producers crossing over to film, the book explores how each zone of interaction invokes fervid debate of the roles that producers, audiences, and critics want and need each medium to play. From Game of Thrones to The TV Set, Bewitched to the Marvel Cinematic Universe, hundreds of TV shows and films are discussed. Television Goes to the Movies will be of interest to students and scholars of television studies, film studies, media studies, popular culture, adaptation studies, production studies, and media industries.
Ready Player One meets Stranger Things in this new novel by the bestselling author who George RR Martin describes as "an excellent writer." In January 1986, fifteen-year-old boy-genius Nick Hayes discovers he's dying. And it isn't even the strangest thing to happen to him that week. Nick and his Dungeons & Dragons-playing friends are used to living in their imaginations. But when a new girl, Mia, joins the group and reality becomes weirder than the fantasy world they visit in their weekly games, none of them are prepared for what comes next. A strange--yet curiously familiar--man is following Nick, with abilities that just shouldn't exist. And this man bears a cryptic message: Mia's in grave danger, though she doesn't know it yet. She needs Nick's help--now. He finds himself in a race against time to unravel an impossible mystery and save the girl. And all that stands in his way is a probably terminal disease, a knife-wielding maniac and the laws of physics. Challenge accepted.