War is often characterised as one percent terror, 99 per cent boredom. Whilst much ink has been spilt on the one per cent, relatively little work has been directed toward the other 99 per cent of a soldier's time. As such, this book will be welcomed by those seeking a fuller understanding of what makes soldiers endure war, and how they cope with prolonged periods of inaction. It explores the issue of military boredom and investigates how soldiers spent their time when not engaged in battle, work or training through a study of their creative, imaginative and intellectual lives. It examines the efforts of military authorities to provide solutions to military boredom (and the problem of discipline and morale) through the provisioning of entertainment and education, but more importantly explores the ways in which soldiers responded to such efforts, arguing that soldiers used entertainment and education in ways that suited them. The focus in the book is on Australians and their experiences, primarily during the First World War, but with subsequent chapters taking the story through the Second World War to the Vietnam War. This focus on a single national group allows questions to be raised about what might (or might not) be exceptional about the experiences of a particular national group, and the ways national identity can shape an individual's relationship and engagement with education and entertainment. It can also suggest the continuities and changes in these experiences through the course of three wars. The story of Australians at war illuminates a much broader story of the experience of war and people's responses to war in the twentieth century.
How filling life with play-whether soccer or lawn mowing, counting sheep or tossing Angry Birds -- forges a new path for creativity and joy in our impatient age Life is boring: filled with meetings and traffic, errands and emails. Nothing we'd ever call fun. But what if we've gotten fun wrong? In Play Anything, visionary game designer and philosopher Ian Bogost shows how we can overcome our daily anxiety; transforming the boring, ordinary world around us into one of endless, playful possibilities. The key to this playful mindset lies in discovering the secret truth of fun and games. Play Anything, reveals that games appeal to us not because they are fun, but because they set limitations. Soccer wouldn't be soccer if it wasn't composed of two teams of eleven players using only their feet, heads, and torsos to get a ball into a goal; Tetris wouldn't be Tetris without falling pieces in characteristic shapes. Such rules seem needless, arbitrary, and difficult. Yet it is the limitations that make games enjoyable, just like it's the hard things in life that give it meaning. Play is what happens when we accept these limitations, narrow our focus, and, consequently, have fun. Which is also how to live a good life. Manipulating a soccer ball into a goal is no different than treating ordinary circumstances- like grocery shopping, lawn mowing, and making PowerPoints-as sources for meaning and joy. We can "play anything" by filling our days with attention and discipline, devotion and love for the world as it really is, beyond our desires and fears. Ranging from Internet culture to moral philosophy, ancient poetry to modern consumerism, Bogost shows us how today's chaotic world can only be tamed-and enjoyed-when we first impose boundaries on ourselves.
With no one to play with, Charlie is very bored one Sunday afternoon until he discovers that his toys feel the same way, and together they launch an attack against boredom.
Drive boredom out of your classroom - and keep it out - with the student-engagement strategies in this book. You'll learn how to gain and sustain the attention of your students from the moment the bell rings. Perfect for teachers of all subjects and grade levels, these activities go head-to-head with student boredom and disengagement, resulting in class time that's more efficient, more educational, and loads more fun!Author Bryan Harris, an expert in student engagement and classroom management, has extensive experience in K-12 motivation and brain-based learning. In this book, he brings togeth.
The "breathtakingly brilliant" novel by the author of Infinite Jest (New York Times) is a deeply compelling and satisfying story, as hilarious and fearless and original as anything Wallace ever wrote. The agents at the IRS Regional Examination Center in Peoria, Illinois, appear ordinary enough to newly arrived trainee David Foster Wallace. But as he immerses himself in a routine so tedious and repetitive that new employees receive boredom-survival training, he learns of the extraordinary variety of personalities drawn to this strange calling. And he has arrived at a moment when forces within the IRS are plotting to eliminate even what little humanity and dignity the work still has. The Pale King remained unfinished at the time of David Foster Wallace's death, but it is a deeply compelling and satisfying novel, hilarious and fearless and as original as anything Wallace ever undertook. It grapples directly with ultimate questions -- questions of life's meaning and of the value of work and society -- through characters imagined with the interior force and generosity that were Wallace's unique gifts. Along the way it suggests a new idea of heroism and commands infinite respect for one of the most daring writers of our time. "The Pale King is by turns funny, shrewd, suspenseful, piercing, smart, terrifying, and rousing." --Laura Miller, Salon
Richard Winter's critique of our "culture of entertainment" explores the nature, causes and effects of boredom and counteracts it with practical suggestions for living with passion and wonder.